Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
RuslanSK
Ravana
Level 148
God Stats
3W - 2L
1,910 SR
Queue Stats
504W - 540L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
styx_77
Xing Tian
Level 83
God Stats
0W - 4L
1,105 SR
Queue Stats
171W - 151L
1,561 Elo+
Solo
Fafnir
Fafnir
swenoza
Fafnir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,593 Elo+
Solo
Skadi
Skadi
Чебурашкa
Skadi
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
190W - 190L
1,521 Elo+
Party 1
Team Averages
Level 114
1,503 SR
1,545 Elo+

VS

Team Averages
Level 102
1,583 SR
1,545 Elo+
Hercules
Hercules
KBHPLAYS
Hercules
Level 98
God Stats
2W - 0L
1,794 SR
Queue Stats
42W - 42L
1,521 Elo+
Solo
Xing Tian
Xing Tian
NPC_Joe
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,613 Elo+
Solo
Ne Zha
Ne Zha
TheJaacco
Ne Zha
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 138L
1,583 Elo+
Solo
Sol
Sol
Xyligan4ik74
Sol
Level 152
God Stats
8W - 6L
1,619 SR
Queue Stats
1,038W - 1,057L
1,525 Elo+
Solo
Artio
Artio
xox shrimp
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 5 / 4
6,942
631
11,832
23,913
14,044
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
RuslanSK
Ravana
15
2 / 5 / 4
8,486
771
8,659
13,591
12,579
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
styx_77
Xing Tian
16
3 / 5 / 8
9,181
835
11,708
15,231
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
swenoza
Fafnir
13
2 / 5 / 6
7,878
716
5,254
13,728
13,962
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 7 / 6
7,996
727
12,875
11,025
4,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KBHPLAYS
Hercules
16
6 / 1 / 14
9,867
897
13,271
15,022
9,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
NPC_Joe
Xing Tian
16
3 / 3 / 18
9,740
885
7,984
16,685
15,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
TheJaacco
Ne Zha
16
4 / 2 / 14
9,290
845
15,976
9,498
4,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 2 / 10
10,121
920
23,102
12,351
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
16
4 / 3 / 16
9,781
889
10,257
20,100
23,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
10
Kills
27
27
Deaths
11
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
4
0.6
W
Hercules
KBHPLAYS
Hercules
6
1
14
13
W
Xing Tian
NPC_Joe
Xing Tian
3
3
18
4
L
Ravana
RuslanSK
Ravana
2
5
4
0.8
W
Ne Zha
TheJaacco
Ne Zha
4
2
14
5.5
W
10
2
10
7.5
L
Xing Tian
styx_77
Xing Tian
3
5
8
1.4
L
Fafnir
swenoza
Fafnir
2
5
6
1
W
Artio
4
3
16
4
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,328
Damage
70,590
77,488
Taken
73,656
61,795
Mitigated
58,131
23,047
Healing
32,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,832
1,712
1,084
8,840
23,913
14,044
0
13,325
10,588
0
18,222
W
Hercules
KBHPLAYS
Hercules
13,271
4,469
3,367
6,577
15,022
9,563
930
2,520
12,028
0
16,572
W
Xing Tian
NPC_Joe
Xing Tian
7,984
696
2,602
2,665
16,685
15,388
166
2,557
13,861
19,740
0
L
Ravana
RuslanSK
Ravana
8,659
1,981
2,156
2,980
13,591
12,579
0
5,460
8,131
0
14,668
W
Ne Zha
TheJaacco
Ne Zha
15,976
3,188
123
2,498
9,498
4,331
1,244
2,325
6,987
0
29,108
W
23,102
9,677
1,566
4,103
12,351
5,276
2,907
4,280
7,845
40,534
0
L
Xing Tian
styx_77
Xing Tian
11,708
472
554
1,813
15,231
17,078
0
7,991
7,240
20,298
0
L
Fafnir
swenoza
Fafnir
5,254
2,452
916
3,186
13,728
13,962
0
8,801
4,927
9,060
0
W
Artio
10,257
688
3,624
5,522
20,100
23,573
88
5,280
14,485
19,641
0
L
12,875
5,269
639
879
11,025
4,132
0
5,766
5,259
0
28,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
48,799
89
Minions Killed
107
0
Camps Cleared
0
997,011
Distance Traveled
1,098,121
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,942
631
23
2
0
234,477
0
W
Hercules
9,867
897
8
1
0
230,183
4
W
Xing Tian
9,740
885
16
1
0
235,591
1
L
Ravana
8,486
771
9
1
0
211,056
4
W
Ne Zha
9,290
845
23
2
0
216,625
2
W
Sol
10,121
920
38
3
0
189,763
0
L
Xing Tian
9,181
835
12
1
0
221,801
0
L
Fafnir
7,878
716
6
1
0
188,490
4
W
Artio
9,781
889
22
2
0
225,959
0
L
Skadi
7,996
727
39
4
0
141,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role