Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DeeMac
Ullr
Level 80
God Stats
2W - 2L
1,660 SR
Queue Stats
141W - 124L
1,475 Elo+
Solo
Guan Yu
Guan Yu
KibaRV
Guan Yu
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 94L
1,384 Elo+
Solo
Anubis
Anubis
Makutaz
Anubis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,277 Elo+
Solo
Fafnir
Fafnir
oxcar103
Fafnir
Level 139
God Stats
2W - 2L
1,606 SR
Queue Stats
157W - 155L
1,490 Elo+
Solo
Team Averages
Level 99
1,553 SR
1,425 Elo+

VS

Team Averages
Level 105
1,440 SR
1,463 Elo+
He Bo
He Bo
Asaous
He Bo
Level 138
God Stats
3W - 1L
1,424 SR
Queue Stats
94W - 110L
1,448 Elo+
Party 1
Izanami
Izanami
Jack_Weiser
Izanami
Level 72
God Stats
8W - 5L
1,554 SR
Queue Stats
171W - 161L
1,465 Elo+
Solo
Khepri
Khepri
Moleking82uk
Khepri
Level 69
God Stats
2W - 4L
1,459 SR
Queue Stats
88W - 112L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
Ultim3tuM
Guan Yu
Level 159
God Stats
1W - 1L
1,289 SR
Queue Stats
126W - 129L
1,504 Elo+
Solo
Bakasura
Bakasura
totalsynergy
Bakasura
Level 89
God Stats
1W - 1L
1,476 SR
Queue Stats
71W - 82L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
5 / 9 / 11
11,332
708
17,825
18,272
6,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
DeeMac
Ullr
19
4 / 4 / 10
11,684
730
23,471
18,225
6,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
KibaRV
Guan Yu
19
3 / 9 / 10
11,628
727
11,367
26,190
37,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Makutaz
Anubis
18
4 / 8 / 9
11,445
715
17,332
16,233
6,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
oxcar103
Fafnir
18
4 / 6 / 11
11,972
748
11,971
23,682
27,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Asaous
He Bo
20
14 / 7 / 14
13,256
829
30,351
19,134
6,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Jack_Weiser
Izanami
19
5 / 4 / 21
11,842
740
17,698
16,759
5,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
20
1 / 2 / 25
11,459
716
7,557
14,124
14,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Ultim3tuM
Guan Yu
19
6 / 4 / 21
12,351
772
15,099
25,067
27,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
totalsynergy
Bakasura
20
10 / 3 / 19
12,972
811
15,144
18,231
7,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
136
20
Kills
36
36
Deaths
20
51
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
9
11
1.17
W
He Bo
Asaous
He Bo
14
7
14
3
L
Ullr
DeeMac
Ullr
4
4
10
2.25
W
Izanami
Jack_Weiser
Izanami
5
4
21
3.88
L
Guan Yu
KibaRV
Guan Yu
3
9
10
0.89
L
Anubis
Makutaz
Anubis
4
8
9
1.06
W
Khepri
1
2
25
6.75
W
Guan Yu
Ultim3tuM
Guan Yu
6
4
21
4.13
L
Fafnir
oxcar103
Fafnir
4
6
11
1.58
W
Bakasura
totalsynergy
Bakasura
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,966
Damage
85,849
102,602
Taken
93,315
85,710
Mitigated
62,784
39,420
Healing
35,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
17,825
3,475
1,381
1,503
18,272
6,594
731
7,334
10,128
0
28,590
W
He Bo
Asaous
He Bo
30,351
1,572
1,298
2,184
19,134
6,928
1,246
4,879
14,255
48,891
0
L
Ullr
DeeMac
Ullr
23,471
8,272
1,307
3,142
18,225
6,931
1,480
4,995
12,460
0
41,245
W
Izanami
Jack_Weiser
Izanami
17,698
8,898
4,050
2,006
16,759
5,675
1,321
5,535
11,224
0
47,130
L
Guan Yu
KibaRV
Guan Yu
11,367
2,505
10,905
7,881
26,190
37,655
439
9,955
15,877
2,362
25,184
L
Anubis
Makutaz
Anubis
17,332
1,155
1,506
1,549
16,233
6,775
335
6,484
9,724
36,796
0
W
Khepri
7,557
208
1,734
2,266
14,124
14,911
454
4,670
9,454
14,399
0
W
Guan Yu
Ultim3tuM
Guan Yu
15,099
1,259
7,231
6,511
25,067
27,341
478
9,964
15,103
0
25,660
L
Fafnir
oxcar103
Fafnir
11,971
1,645
3,535
6,711
23,682
27,755
924
9,140
13,332
22,224
0
W
Bakasura
totalsynergy
Bakasura
15,144
10,397
2,420
5,659
18,231
7,929
2,375
5,068
13,163
0
23,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,061
Gold Earned
61,880
173
Minions Killed
167
0
Camps Cleared
0
1,324,780
Distance Traveled
1,652,160
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,332
708
27
2
0
235,973
0
W
He Bo
13,256
829
50
3
0
305,803
1
L
Ullr
11,684
730
38
2
0
310,121
0
W
Izanami
11,842
740
57
4
0
277,915
1
L
Guan Yu
11,628
727
33
2
0
255,113
0
L
Anubis
11,445
715
52
3
0
238,358
2
W
Khepri
11,459
716
8
1
0
339,940
0
W
Guan Yu
12,351
772
9
1
0
347,065
1
L
Fafnir
11,972
748
23
1
0
285,215
3
W
Bakasura
12,972
811
43
3
0
381,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role