Player Matchup

Nike
Nike
 
Nike
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alittoryu
Olorun
Level 160
God Stats
2W - 0L
1,467 SR
Queue Stats
158W - 131L
1,602 Elo+
Party 1
Da Ji
Da Ji
Elez420
Da Ji
Level 85
God Stats
4W - 2L
1,722 SR
Queue Stats
109W - 91L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
Xtraterestrial6
Gilgamesh
Level 102
God Stats
12W - 3L
1,775 SR
Queue Stats
422W - 375L
1,560 Elo+
Solo
Eset
Eset
prosniper110
Eset
Level 46
God Stats
19W - 12L
1,424 SR
Queue Stats
486W - 441L
1,555 Elo+
Solo
Team Averages
Level 106
1,578 SR
1,547 Elo+

VS

Team Averages
Level 96
1,484 SR
1,552 Elo+
Khepri
Khepri
EndriuA
Khepri
Level 58
God Stats
0W - 1L
1,762 SR
Queue Stats
10W - 21L
1,436 Elo+
Party 2
Hera
Hera
JackZone
Hera
Level 120
God Stats
2W - 4L
1,258 SR
Queue Stats
212W - 205L
1,567 Elo+
Solo
Pele
Pele
YunoNa
Pele
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 57L
1,584 Elo+
Solo
Freya
Freya
cluelessfluxy
Freya
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 74L
1,617 Elo+
Solo
Cupid
Cupid
damianosus
Cupid
Level 135
God Stats
2W - 5L
1,399 SR
Queue Stats
337W - 357L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 4 / 16
8,422
936
5,310
14,027
14,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Alittoryu
Olorun
16
8 / 2 / 13
9,737
1,082
21,302
12,281
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Elez420
Da Ji
15
2 / 4 / 16
8,457
940
6,000
11,383
7,177
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Xtraterestrial6
Gilgamesh
14
3 / 2 / 14
8,317
924
9,462
14,745
14,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 3 / 14
9,279
1,031
13,143
10,002
5,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EndriuA
Khepri
13
1 / 6 / 11
7,841
871
2,834
20,146
19,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
16
6 / 3 / 5
9,115
1,013
15,471
9,173
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
YunoNa
Pele
14
3 / 4 / 8
8,098
900
7,395
9,634
4,591
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 4 / 8
7,941
882
8,283
10,262
4,268
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
15
3 / 5 / 10
9,004
1,000
9,560
12,082
4,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
57
22
Kills
15
15
Deaths
22
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
4
16
2.75
W
Olorun
Alittoryu
Olorun
8
2
13
7.25
W
Da Ji
Elez420
Da Ji
2
4
16
2.5
L
Khepri
EndriuA
Khepri
1
6
11
1.08
L
Hera
6
3
5
2.83
W
Gilgamesh
Xtraterestrial6
Gilgamesh
3
2
14
5
L
Pele
YunoNa
Pele
3
4
8
1.75
L
2
4
8
1.5
L
Cupid
3
5
10
1.6
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,217
Damage
43,543
62,438
Taken
61,297
48,838
Mitigated
37,653
20,371
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,310
519
1,115
1,118
14,027
14,939
167
4,123
9,656
0
14,601
W
Olorun
Alittoryu
Olorun
21,302
10,094
3,771
4,804
12,281
7,037
2,385
5,059
7,072
34,448
0
W
Da Ji
Elez420
Da Ji
6,000
2,490
325
862
11,383
7,177
354
4,601
6,578
0
9,572
L
Khepri
EndriuA
Khepri
2,834
150
0
573
20,146
19,860
350
11,649
8,497
6,747
0
L
Hera
15,471
2,518
1,009
2,209
9,173
4,051
806
4,223
4,950
26,744
0
W
Gilgamesh
Xtraterestrial6
Gilgamesh
9,462
2,009
981
1,823
14,745
14,551
538
7,946
6,597
0
15,039
L
Pele
YunoNa
Pele
7,395
1,777
1,207
1,752
9,634
4,591
787
5,964
3,670
0
12,878
L
8,283
2,123
2,503
3,045
10,262
4,268
357
4,800
5,462
15,507
0
L
Cupid
9,560
4,901
2,061
3,455
12,082
4,883
1,599
7,809
4,273
0
20,765
W
13,143
330
3,916
1,656
10,002
5,134
776
3,915
5,947
42,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
41,999
113
Minions Killed
84
0
Camps Cleared
0
929,135
Distance Traveled
859,244
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,422
936
20
2
0
191,142
4
W
Olorun
9,737
1,082
19
2
0
183,746
1
W
Da Ji
8,457
940
13
1
0
182,816
0
L
Khepri
7,841
871
2
0
0
162,884
2
L
Hera
9,115
1,013
36
4
0
176,700
0
W
Gilgamesh
8,317
924
13
1
0
183,838
1
L
Pele
8,098
900
11
1
0
182,981
1
L
Freya
7,941
882
15
2
0
172,398
2
L
Cupid
9,004
1,000
20
2
0
164,281
3
W
Eset
9,279
1,031
48
5
0
187,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role