Player Matchup

Geb
Geb
AshotBrat
Geb
Level 109
God Stats
1W - 2L
1,212 SR
Queue Stats
66W - 69L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
Nikirasi
Jing Wei
Level 96
God Stats
1W - 2L
1,323 SR
Queue Stats
203W - 201L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
SavageSamurai999
Sun Wukong
Level 127
God Stats
3W - 2L
1,325 SR
Queue Stats
139W - 132L
1,499 Elo+
Party 3
Hera
Hera
krugerfred
Hera
Level 115
God Stats
2W - 1L
1,610 SR
Queue Stats
71W - 80L
1,452 Elo+
Party 1
Neith
Neith
wasnsaftladen
Neith
Level 47
God Stats
6W - 2L
1,699 SR
Queue Stats
148W - 169L
1,504 Elo+
Party 3
Team Averages
Level 99
1,434 SR
1,482 Elo+

VS

Team Averages
Level 93
1,448 SR
1,496 Elo+
Fenrir
Fenrir
Jaqen_Of_Braavos
Fenrir
Level 121
God Stats
2W - 4L
1,424 SR
Queue Stats
424W - 414L
1,439 Elo+
Party 4
Hercules
Hercules
MightyGaude
Hercules
Level 115
God Stats
9W - 4L
1,640 SR
Queue Stats
424W - 415L
1,439 Elo+
Party 4
Medusa
Medusa
Parkh0m
Medusa
Level 86
God Stats
9W - 7L
1,490 SR
Queue Stats
534W - 543L
1,509 Elo+
Solo
Bellona
Bellona
goodguyamo
Bellona
Level 73
God Stats
0W - 1L
1,188 SR
Queue Stats
19W - 20L
1,512 Elo+
Party 2
Ares
Ares
punxc
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 21
10,296
792
19,873
20,991
32,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Nikirasi
Jing Wei
17
4 / 5 / 12
10,287
791
17,405
13,527
6,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SavageSamurai999
Sun Wukong
18
9 / 2 / 19
11,892
915
18,705
21,838
25,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 3 / 14
10,867
836
17,405
8,081
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 2 / 14
10,957
843
14,987
8,212
4,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 5
10,684
822
12,961
16,901
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
MightyGaude
Hercules
14
0 / 6 / 9
8,598
661
7,940
20,398
19,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Parkh0m
Medusa
17
3 / 7 / 4
9,332
718
15,741
17,690
10,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
goodguyamo
Bellona
16
2 / 6 / 6
9,955
766
11,294
29,254
21,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
punxc
Ares
14
2 / 5 / 2
9,267
713
9,106
16,636
24,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
41
29
Kills
15
15
Deaths
29
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
3
21
4.83
L
8
5
5
2.1
L
Hercules
MightyGaude
Hercules
0
6
9
0.75
W
Jing Wei
Nikirasi
Jing Wei
4
5
12
2
L
Medusa
Parkh0m
Medusa
3
7
4
0.71
W
Sun Wukong
SavageSamurai999
Sun Wukong
9
2
19
9.25
L
Bellona
goodguyamo
Bellona
2
6
6
0.83
W
5
3
14
4
L
Ares
punxc
Ares
2
5
2
0.6
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,375
Damage
57,042
72,649
Taken
100,879
72,035
Mitigated
91,836
27,969
Healing
35,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,873
1,648
1,218
4,376
20,991
32,079
708
3,232
17,336
29,104
0
L
12,961
1,993
606
3,030
16,901
15,946
536
6,876
10,025
0
23,801
L
Hercules
MightyGaude
Hercules
7,940
1,717
3,522
6,350
20,398
19,670
0
6,391
14,007
0
18,865
W
Jing Wei
Nikirasi
Jing Wei
17,405
9,950
718
2,020
13,527
6,830
828
1,122
12,221
0
29,800
L
Medusa
Parkh0m
Medusa
15,741
6,748
3,014
4,966
17,690
10,579
0
5,482
12,208
0
34,989
W
Sun Wukong
SavageSamurai999
Sun Wukong
18,705
3,880
3,938
11,184
21,838
25,011
929
3,283
18,363
0
34,513
L
Bellona
goodguyamo
Bellona
11,294
2,120
3,535
9,422
29,254
21,262
54
10,831
18,396
0
28,030
W
17,405
3,471
1,391
1,113
8,081
3,984
1,556
653
7,254
35,754
0
L
Ares
punxc
Ares
9,106
310
0
630
16,636
24,379
0
7,698
8,801
12,507
0
W
14,987
7,053
303
1,708
8,212
4,131
1,349
816
7,304
0
28,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,299
Gold Earned
47,836
146
Minions Killed
112
0
Camps Cleared
0
1,272,863
Distance Traveled
1,203,037
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,296
792
13
1
0
267,327
0
L
Fenrir
10,684
822
30
2
0
258,149
0
L
Hercules
8,598
661
11
1
0
219,862
0
W
Jing Wei
10,287
791
33
3
0
251,886
0
L
Medusa
9,332
718
47
4
0
216,888
1
W
Sun Wukong
11,892
915
23
2
0
266,242
0
L
Bellona
9,955
766
21
2
0
242,383
0
W
Hera
10,867
836
47
4
0
250,098
1
L
Ares
9,267
713
3
0
0
265,755
1
W
Neith
10,957
843
30
2
0
237,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role