Player Matchup

Tyr
Tyr
CamoCactus
Tyr
Level 18
God Stats
1W - 1L
1,809 SR
Queue Stats
14W - 21L
1,332 Elo+
Solo
Ares
Ares
GobbleCrust
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JakeTheDog76
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hopeme
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
987 Elo+
Solo
Medusa
Medusa
littlecrow3
Medusa
Level 11
God Stats
12W - 10L
1,958 SR
Queue Stats
118W - 116L
1,451 Elo+
Solo
Team Averages
Level 7
1,653 SR
1,354 Elo+

VS

Team Averages
Level 8
1,552 SR
1,485 Elo+
Nemesis
Nemesis
HeisJay
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
MLODALEOSIA
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Plimsou
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Solo
Achilles
Achilles
funweiner
Achilles
Level 20
God Stats
5W - 8L
1,479 SR
Queue Stats
25W - 29L
1,424 Elo+
Solo
Skadi
Skadi
superninjadude
Skadi
Level 13
God Stats
1W - 0L
1,779 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,573
557
2,952
6,514
3,237
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 2 / 2
4,621
462
1,293
6,554
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
JakeTheDog76
Baron Samedi
7
0 / 4 / 0
4,483
448
2,488
5,575
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
hopeme
Tsukuyomi
7
1 / 4 / 0
4,881
488
381
4,954
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
9
3 / 2 / 0
5,033
503
3,273
4,720
1,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HeisJay
Nemesis
10
4 / 1 / 2
6,384
638
2,480
5,633
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
8
0 / 2 / 1
5,225
523
1,621
4,225
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 0 / 2
6,662
666
6,031
4,268
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
funweiner
Achilles
10
2 / 0 / 0
5,840
584
3,123
3,779
1,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 1
5,932
593
4,376
3,518
795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
13
13
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
2
2
0.5
W
Nemesis
HeisJay
Nemesis
4
1
2
5
L
Baron Samedi
JakeTheDog76
Baron Samedi
0
4
0
0
W
Yemoja
0
2
1
0.25
W
5
0
2
6
W
Achilles
funweiner
Achilles
2
0
0
2
L
Tsukuyomi
hopeme
Tsukuyomi
1
4
0
0.25
L
Medusa
3
2
0
1.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,387
Damage
17,631
28,317
Taken
21,423
12,087
Mitigated
7,884
5,074
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,952
482
0
1,388
6,514
3,237
504
49
6,431
0
24,703
L
1,293
154
0
1,356
6,554
3,473
0
1,936
4,562
3,715
0
W
Nemesis
HeisJay
Nemesis
2,480
951
0
610
5,633
1,652
1,122
0
5,633
0
27,885
L
Baron Samedi
JakeTheDog76
Baron Samedi
2,488
624
0
268
5,575
2,303
96
3,750
1,479
21,369
0
W
Yemoja
1,621
475
140
692
4,225
2,066
471
650
3,575
8,980
0
W
6,031
943
22
2,377
4,268
1,591
1,452
2,976
1,292
36,577
0
W
Achilles
funweiner
Achilles
3,123
900
0
1,039
3,779
1,780
1,416
0
3,779
0
21,455
L
Tsukuyomi
hopeme
Tsukuyomi
381
142
0
1,127
4,954
1,582
0
493
4,419
0
23,171
L
Medusa
3,273
1,029
0
935
4,720
1,492
0
946
3,774
0
23,125
W
4,376
2,576
0
864
3,518
795
770
155
3,363
0
32,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
30,043
165
Minions Killed
253
0
Camps Cleared
0
891,596
Distance Traveled
953,637
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,573
557
50
5
0
220,053
4
L
Ares
4,621
462
5
1
0
174,532
3
W
Nemesis
6,384
638
51
5
0
204,010
0
L
Baron Samedi
4,483
448
25
3
0
158,089
1
W
Yemoja
5,225
523
7
1
0
172,055
1
W
Ra
6,662
666
68
7
0
189,745
1
W
Achilles
5,840
584
46
5
0
197,099
0
L
Tsukuyomi
4,881
488
48
5
0
136,710
1
L
Medusa
5,033
503
37
4
0
202,212
2
W
Skadi
5,932
593
81
8
0
190,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role