Player Matchup

Ah Puch
Ah Puch
Z3D3K1
Ah Puch
Level 35
God Stats
52W - 27L
1,674 SR
Queue Stats
127W - 98L
1,572 Elo+
Solo
Thor
Thor
i-ZynX
Thor
Level 159
God Stats
0W - 1L
1,394 SR
Queue Stats
59W - 46L
1,660 Elo+
Party 1
Cerberus
Cerberus
kuesofrito
Cerberus
Level 109
God Stats
7W - 6L
1,580 SR
Queue Stats
78W - 66L
1,606 Elo+
Party 1
Team Averages
Level 101
1,549 SR
1,613 Elo+

VS

Team Averages
Level 124
1,646 SR
1,581 Elo+
Discordia
Discordia
BlueWish2
Discordia
Level 65
God Stats
4W - 0L
1,730 SR
Queue Stats
95W - 74L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
GosxX-Shadow-Xx
Danzaburou
Level 159
God Stats
15W - 9L
1,836 SR
Queue Stats
245W - 222L
1,659 Elo+
Solo
Tyr
Tyr
kiwi60287
Tyr
Level 148
God Stats
3W - 2L
1,373 SR
Queue Stats
286W - 256L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Z3D3K1
Ah Puch
18
2 / 5 / 19
14,309
650
20,492
15,142
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
i-ZynX
Thor
19
15 / 5 / 7
16,074
731
23,014
20,850
14,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
kuesofrito
Cerberus
18
7 / 5 / 13
15,465
703
16,569
28,393
46,115
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueWish2
Discordia
19
5 / 6 / 7
14,916
678
23,132
15,144
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GosxX-Shadow-Xx
Danzaburou
17
4 / 11 / 8
15,038
684
18,360
25,185
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 8 / 5
14,542
661
10,283
36,110
39,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
24
Kills
14
15
Deaths
25
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlueWish2
Discordia
5
6
7
1.42
W
Danzaburou
GosxX-Shadow-Xx
Danzaburou
4
11
8
0.73
L
Ah Puch
Z3D3K1
Ah Puch
2
5
19
2.3
L
Thor
i-ZynX
Thor
15
5
7
3.7
W
5
8
5
0.94
L
Cerberus
kuesofrito
Cerberus
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,075
Damage
51,775
64,385
Taken
76,439
66,967
Mitigated
51,492
10,819
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlueWish2
Discordia
23,132
442
120
3,054
15,144
4,355
1,210
9,258
5,642
74,603
0
W
Danzaburou
GosxX-Shadow-Xx
Danzaburou
18,360
8,647
0
3,641
25,185
7,597
1,223
14,583
10,208
0
66,066
L
Ah Puch
Z3D3K1
Ah Puch
20,492
1,278
0
4,655
15,142
6,521
1,551
7,055
7,637
67,037
0
L
Thor
i-ZynX
Thor
23,014
5,619
0
460
20,850
14,331
577
7,050
13,193
0
48,720
W
10,283
2,886
0
8,003
36,110
39,540
699
12,547
22,957
0
39,421
L
Cerberus
kuesofrito
Cerberus
16,569
797
0
5,704
28,393
46,115
31
7,640
19,951
51,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,848
Gold Earned
44,496
275
Minions Killed
253
12
Camps Cleared
8
1,086,296
Distance Traveled
1,107,733
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,916
678
117
5
3
386,099
3
W
Danzaburou
15,038
684
79
4
4
328,345
2
L
Ah Puch
14,309
650
129
6
5
383,948
2
L
Thor
16,074
731
54
2
5
350,410
4
W
Tyr
14,542
661
57
3
1
393,289
0
L
Cerberus
15,465
703
92
4
2
351,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role