Player Matchup

Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Jonhy01
Neith
Level 106
God Stats
8W - 1L
1,964 SR
Queue Stats
236W - 248L
1,448 Elo+
Party 3
Charybdis
Charybdis
Meganfoxyolo
Charybdis
Level 70
God Stats
18W - 7L
1,427 SR
Queue Stats
63W - 58L
1,457 Elo+
Party 1
Hercules
Hercules
SteveMcLarry
Hercules
Level 67
God Stats
6W - 8L
1,451 SR
Queue Stats
38W - 30L
1,498 Elo+
Party 1
Athena
Athena
Tjofräs
Athena
Level 75
God Stats
24W - 10L
1,452 SR
Queue Stats
52W - 43L
1,362 Elo+
Party 1
Team Averages
Level 88
1,559 SR
1,453 Elo+

VS

Team Averages
Level 80
1,412 SR
1,469 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Anomalyy999
Bellona
Level 28
God Stats
3W - 5L
1,433 SR
Queue Stats
25W - 47L
1,355 Elo+
Party 2
Charybdis
Charybdis
porblu
Charybdis
Level 79
God Stats
3W - 14L
1,116 SR
Queue Stats
445W - 429L
1,502 Elo+
Party 2
Bacchus
Bacchus
x80proto
Bacchus
Level 60
God Stats
10W - 15L
1,509 SR
Queue Stats
405W - 396L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 4
7,960
612
4,047
8,504
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Jonhy01
Neith
15
4 / 0 / 3
8,588
661
3,615
3,053
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Meganfoxyolo
Charybdis
13
7 / 1 / 6
8,411
647
9,038
8,556
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
SteveMcLarry
Hercules
13
4 / 1 / 1
7,938
611
5,854
9,535
4,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Tjofräs
Athena
11
1 / 1 / 9
7,390
568
2,134
7,138
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 3 / 0
6,343
488
4,138
6,820
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
 
Ne Zha
10
0 / 7 / 2
6,100
469
1,775
8,604
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Anomalyy999
Bellona
11
1 / 3 / 0
6,515
501
4,173
6,864
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
porblu
Charybdis
10
2 / 3 / 0
6,727
517
3,175
6,362
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
x80proto
Bacchus
9
1 / 5 / 1
5,976
460
2,949
7,462
4,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
4
4
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
4
7
L
Baba Yaga
 
Baba Yaga
0
3
0
0
L
Ne Zha
 
Ne Zha
0
7
2
0.14
L
Bellona
Anomalyy999
Bellona
1
3
0
0.33
W
Neith
Jonhy01
Neith
4
0
3
5.5
W
Charybdis
Meganfoxyolo
Charybdis
7
1
6
10
W
Hercules
SteveMcLarry
Hercules
4
1
1
4.5
W
Athena
Tjofräs
Athena
1
1
9
5.5
L
Charybdis
porblu
Charybdis
2
3
0
0.67
L
Bacchus
x80proto
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
16,210
36,786
Taken
36,112
16,597
Mitigated
16,021
14,328
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,047
1,605
357
3,318
8,504
2,469
585
1,700
6,726
0
36,567
L
Baba Yaga
 
Baba Yaga
4,138
336
0
1,375
6,820
1,806
0
174
6,646
36,857
0
L
Ne Zha
 
Ne Zha
1,775
627
0
1,239
8,604
2,534
0
156
8,448
0
31,052
L
Bellona
Anomalyy999
Bellona
4,173
1,223
0
1,825
6,864
5,463
195
0
6,864
0
29,577
W
Neith
Jonhy01
Neith
3,615
1,135
62
1,273
3,053
1,315
2,205
756
2,229
0
56,869
W
Charybdis
Meganfoxyolo
Charybdis
9,038
4,258
0
4,306
8,556
2,915
1,427
1,997
6,493
0
60,787
W
Hercules
SteveMcLarry
Hercules
5,854
2,512
0
3,480
9,535
4,188
157
874
8,577
0
41,924
W
Athena
Tjofräs
Athena
2,134
665
0
1,532
7,138
5,710
200
1,564
5,564
15,383
0
L
Charybdis
porblu
Charybdis
3,175
2,199
0
860
6,362
1,243
0
1,148
5,214
0
31,597
L
Bacchus
x80proto
Bacchus
2,949
191
15
590
7,462
4,975
0
656
6,806
8,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
31,661
405
Minions Killed
301
0
Camps Cleared
0
1,313,615
Distance Traveled
1,167,674
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,960
612
69
5
0
294,188
3
L
Baba Yaga
6,343
488
82
6
0
262,827
5
L
Ne Zha
6,100
469
64
5
0
215,509
6
L
Bellona
6,515
501
72
6
0
244,532
4
W
Neith
8,588
661
117
9
0
260,049
5
W
Charybdis
8,411
647
104
8
0
242,048
2
W
Hercules
7,938
611
93
7
0
251,401
2
W
Athena
7,390
568
22
2
0
265,929
2
L
Charybdis
6,727
517
64
5
0
243,526
1
L
Bacchus
5,976
460
19
1
0
201,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role