Player Matchup

Guan Yu
Guan Yu
ElefanteBranco
Guan Yu
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,670 Elo+
Party 1
Bellona
Bellona
Jaclops
Bellona
Level 157
God Stats
1W - 0L
1,676 SR
Queue Stats
104W - 85L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
TheRats
Ah Puch
Level 124
God Stats
6W - 4L
1,456 SR
Queue Stats
271W - 284L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VenKKi
Ah Muzen Cab
Level 88
God Stats
4W - 1L
1,691 SR
Queue Stats
158W - 120L
1,558 Elo+
Party 2
Janus
Janus
swenoza
Janus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,556 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,572 Elo+

VS

Team Averages
Level 97
1,490 SR
1,453 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DeeMac
Guan Yu
Level 80
God Stats
0W - 2L
1,788 SR
Queue Stats
141W - 124L
1,483 Elo+
Solo
Apollo
Apollo
Jack_Weiser
Apollo
Level 72
God Stats
3W - 5L
1,498 SR
Queue Stats
171W - 161L
1,474 Elo+
Solo
Cerberus
Cerberus
Makutaz
Cerberus
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,297 Elo+
Solo
Danzaburou
Danzaburou
Ultim3tuM
Danzaburou
Level 159
God Stats
0W - 2L
1,165 SR
Queue Stats
126W - 129L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 22
11,500
767
9,392
20,332
21,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Jaclops
Bellona
19
9 / 4 / 15
12,148
810
17,527
18,697
19,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
TheRats
Ah Puch
17
7 / 3 / 16
11,280
752
19,559
12,574
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
VenKKi
Ah Muzen Cab
20
9 / 2 / 18
12,438
829
32,128
20,352
8,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
swenoza
Janus
19
2 / 3 / 20
12,051
803
12,722
12,639
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
5 / 4 / 7
10,795
720
23,874
16,899
9,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DeeMac
Guan Yu
16
0 / 6 / 6
9,201
613
8,605
24,684
34,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Apollo
15
5 / 9 / 5
10,594
706
10,112
15,694
6,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Makutaz
Cerberus
15
0 / 9 / 4
8,778
585
7,846
26,212
19,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Ultim3tuM
Danzaburou
18
3 / 4 / 8
10,025
668
13,105
13,836
6,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
43
32
Kills
13
15
Deaths
32
91
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
5
4
7
2.13
L
Guan Yu
DeeMac
Guan Yu
0
6
6
0.5
W
5
3
22
5.33
L
Apollo
5
9
5
0.83
W
Bellona
Jaclops
Bellona
9
4
15
4.13
L
Cerberus
Makutaz
Cerberus
0
9
4
0.22
W
Ah Puch
TheRats
Ah Puch
7
3
16
5
L
Danzaburou
Ultim3tuM
Danzaburou
3
4
8
1.75
W
Ah Muzen Cab
VenKKi
Ah Muzen Cab
9
2
18
9
W
Janus
swenoza
Janus
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,328
Damage
63,542
84,594
Taken
97,325
58,298
Mitigated
76,434
52,156
Healing
35,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
23,874
729
1,728
5,317
16,899
9,737
0
6,484
10,415
33,104
0
L
Guan Yu
DeeMac
Guan Yu
8,605
355
6,556
10,904
24,684
34,544
0
9,096
15,588
0
22,975
W
9,392
901
12,746
10,896
20,332
21,012
231
7,348
12,984
0
12,508
L
Apollo
10,112
4,194
864
1,727
15,694
6,249
0
6,002
9,692
0
17,845
W
Bellona
Jaclops
Bellona
17,527
3,323
2,543
3,076
18,697
19,004
506
5,865
12,832
6,007
21,873
L
Cerberus
Makutaz
Cerberus
7,846
241
455
5,191
26,212
19,130
0
7,636
18,576
19,009
0
W
Ah Puch
TheRats
Ah Puch
19,559
692
1,143
3,914
12,574
4,239
437
5,331
7,243
32,468
0
L
Danzaburou
Ultim3tuM
Danzaburou
13,105
2,001
600
2,458
13,836
6,774
0
5,860
7,976
0
35,926
W
Ah Muzen Cab
VenKKi
Ah Muzen Cab
32,128
17,067
2,082
11,162
20,352
8,541
2,052
5,875
14,477
0
50,798
W
Janus
swenoza
Janus
12,722
769
1,479
3,115
12,639
5,502
591
7,301
5,338
51,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,417
Gold Earned
49,393
173
Minions Killed
184
0
Camps Cleared
0
1,599,919
Distance Traveled
1,288,455
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,795
720
17
1
0
285,670
6
L
Guan Yu
9,201
613
35
2
0
298,491
1
W
Guan Yu
11,500
767
4
0
0
371,975
3
L
Apollo
10,594
706
36
2
0
214,879
2
W
Bellona
12,148
810
24
2
0
330,072
0
L
Cerberus
8,778
585
41
3
0
223,150
3
W
Ah Puch
11,280
752
20
1
0
281,334
2
L
Danzaburou
10,025
668
55
4
0
266,265
0
W
Ah Muzen Cab
12,438
829
27
2
0
306,947
0
W
Janus
12,051
803
98
7
0
309,591
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role