Player Matchup

Neith
Neith
AvupStreet
Neith
Level 24
God Stats
3W - 3L
1,224 SR
Queue Stats
8W - 20L
1,217 Elo+
Solo
Scylla
Scylla
ELCOCHILOCO96
Scylla
Level 26
God Stats
2W - 2L
1,428 SR
Queue Stats
86W - 118L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
NaiferDistortion
Baron Samedi
Level 18
God Stats
1W - 0L
1,497 SR
Queue Stats
24W - 38L
1,241 Elo+
Solo
Team Averages
Level 23
1,383 SR
1,256 Elo+

VS

Team Averages
Level 23
1,410 SR
1,217 Elo+
Da Ji
Da Ji
Geobaskets
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,122 Elo+
Solo
Danzaburou
Danzaburou
sebx2006
Danzaburou
Level 59
God Stats
1W - 3L
1,434 SR
Queue Stats
52W - 78L
1,352 Elo+
Party 1
Tiamat
Tiamat
unicornG125
Tiamat
Level 5
God Stats
0W - 4L
1,297 SR
Queue Stats
0W - 7L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
12 / 2 / 13
12,750
797
23,591
10,957
4,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
10 / 3 / 12
12,397
775
11,420
10,491
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
NaiferDistortion
Baron Samedi
15
9 / 3 / 17
12,133
758
14,976
12,109
10,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 17 / 3
8,692
543
5,370
28,307
12,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
sebx2006
Danzaburou
15
6 / 5 / 2
12,092
756
15,055
16,941
6,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
12
1 / 9 / 4
9,093
568
5,089
16,368
7,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
31
Kills
8
8
Deaths
31
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
12
2
13
9.25
W
10
3
12
5.33
L
Da Ji
1
17
3
0.15
W
Baron Samedi
NaiferDistortion
Baron Samedi
9
3
17
5.83
L
Danzaburou
sebx2006
Danzaburou
6
5
2
1.4
L
Tiamat
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,987
Damage
25,514
33,557
Taken
61,616
17,568
Mitigated
25,335
11,639
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
23,591
14,108
196
6,357
10,957
4,033
1,300
2,602
8,355
0
54,041
W
11,420
2,291
160
1,528
10,491
2,932
807
1,518
8,973
32,431
0
L
Da Ji
5,370
1,098
0
1,737
28,307
12,006
0
12,842
15,465
0
10,053
W
Baron Samedi
NaiferDistortion
Baron Samedi
14,976
3,075
626
2,772
12,109
10,603
524
1,335
10,774
43,896
0
L
Danzaburou
sebx2006
Danzaburou
15,055
6,486
0
5,246
16,941
6,176
0
7,771
9,170
0
54,953
L
Tiamat
5,089
614
66
1,089
16,368
7,153
0
6,257
10,111
19,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
29,877
174
Minions Killed
130
5
Camps Cleared
6
727,296
Distance Traveled
655,381
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,750
797
67
4
2
221,574
3
W
Scylla
12,397
775
43
3
3
244,537
0
L
Da Ji
8,692
543
9
1
0
173,923
0
W
Baron Samedi
12,133
758
64
4
0
261,185
3
L
Danzaburou
12,092
756
96
6
5
258,800
1
L
Tiamat
9,093
568
25
2
1
222,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role