Player Matchup

Cthulhu
Cthulhu
KakiiSevilla
Cthulhu
Level 156
God Stats
14W - 4L
1,914 SR
Queue Stats
1,672W - 171L
1,948 Elo+
Party 2
Rama
Rama
MitxuvichiPajero
Rama
Level 16
God Stats
2W - 1L
1,829 SR
Queue Stats
38W - 8L
1,831 Elo+
Party 2
Ra
Ra
Perfectionist-IO
Ra
Level 18
God Stats
1W - 1L
1,889 SR
Queue Stats
34W - 31L
1,497 Elo+
Solo
Team Averages
Level 63
1,878 SR
1,759 Elo+

VS

Team Averages
Level 102
1,808 SR
1,756 Elo+
Gilgamesh
Gilgamesh
BLoodburniNG-29
Gilgamesh
Level 156
God Stats
16W - 2L
1,944 SR
Queue Stats
648W - 74L
1,952 Elo+
Party 1
Aphrodite
Aphrodite
CamelIia47
Aphrodite
Level 9
God Stats
8W - 0L
1,979 SR
Queue Stats
348W - 18L
1,980 Elo+
Party 1
Persephone
Persephone
izam_cloud
Persephone
Level 142
God Stats
9W - 1L
1,500 SR
Queue Stats
72W - 82L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KakiiSevilla
Cthulhu
11
1 / 5 / 0
8,129
625
9,405
16,002
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 9 / 0
6,867
528
4,512
13,399
4,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
7,323
563
5,096
9,671
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLoodburniNG-29
Gilgamesh
13
7 / 0 / 11
10,066
774
13,189
14,651
8,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
CamelIia47
Aphrodite
14
8 / 0 / 10
9,857
758
14,054
9,579
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
izam_cloud
Persephone
13
4 / 1 / 9
9,340
718
8,803
6,829
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
19
19
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BLoodburniNG-29
Gilgamesh
7
0
11
12.5
W
Aphrodite
CamelIia47
Aphrodite
8
0
10
13
L
Cthulhu
KakiiSevilla
Cthulhu
1
5
0
0.2
L
0
9
0
0
L
0
5
1
0.1
W
Persephone
izam_cloud
Persephone
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,013
Damage
36,046
39,072
Taken
31,059
20,217
Mitigated
15,226
5,655
Healing
20,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BLoodburniNG-29
Gilgamesh
13,189
4,484
239
1,885
14,651
8,790
1,163
5,814
8,258
0
36,995
W
Aphrodite
CamelIia47
Aphrodite
14,054
1,695
9,017
8,097
9,579
4,198
646
4,666
4,419
40,864
0
L
Cthulhu
KakiiSevilla
Cthulhu
9,405
345
0
1,824
16,002
12,970
0
8,103
7,654
21,664
0
L
4,512
3,654
0
1,127
13,399
4,134
0
8,250
4,945
0
13,253
L
5,096
124
772
1,932
9,671
3,113
0
5,948
3,515
27,667
0
W
Persephone
izam_cloud
Persephone
8,803
992
0
1,624
6,829
2,238
606
3,183
3,487
27,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,319
Gold Earned
29,263
110
Minions Killed
159
3
Camps Cleared
8
691,899
Distance Traveled
758,883
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,066
774
34
3
5
260,601
4
W
Aphrodite
9,857
758
86
7
3
252,934
3
L
Cthulhu
8,129
625
24
2
2
241,264
2
L
Rama
6,867
528
29
2
0
210,877
3
L
Ra
7,323
563
57
4
1
239,758
6
W
Persephone
9,340
718
39
3
0
245,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role