Player Matchup

Chaac
Chaac
Dinoman229182
Chaac
Level 127
God Stats
2W - 1L
1,561 SR
Queue Stats
45W - 60L
1,551 Elo+
Party 1
Izanami
Izanami
Sir CuChu
Izanami
Level 76
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Ra
Ra
crisbandajr
Ra
Level 4
God Stats
0W - 5L
1,220 SR
Queue Stats
0W - 7L
1,216 Elo+
Solo
Team Averages
Level 69
1,508 SR
1,326 Elo+

VS

Team Averages
Level 70
1,636 SR
1,657 Elo+
Ra
Ra
Papichris018
Ra
Level 29
God Stats
11W - 3L
1,707 SR
Queue Stats
97W - 43L
1,778 Elo+
Party 2
Sylvanus
Sylvanus
Richboy746
Sylvanus
Level 157
God Stats
2W - 0L
1,702 SR
Queue Stats
39W - 12L
1,809 Elo+
Party 2
Hades
Hades
Spades027969
Hades
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,721
672
6,751
9,339
9,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Sir CuChu
Izanami
11
3 / 1 / 1
7,190
719
5,765
6,685
2,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 7 / 4
6,572
657
3,322
6,615
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 5
7,939
794
7,999
6,423
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Richboy746
Sylvanus
11
2 / 2 / 6
7,174
717
6,354
8,182
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 7
7,197
720
3,684
5,485
3,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
11
11
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
6
3
5
2.83
W
Sylvanus
Richboy746
Sylvanus
2
2
6
2.5
L
Izanami
Sir CuChu
Izanami
3
1
1
3.5
W
3
1
7
6.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
18,037
22,639
Taken
20,090
13,179
Mitigated
11,917
4,341
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,751
1,898
0
3,357
9,339
9,013
0
6,504
2,835
0
15,953
W
7,999
354
376
997
6,423
2,039
0
879
5,306
26,044
0
W
Sylvanus
Richboy746
Sylvanus
6,354
2,486
663
2,528
8,182
6,034
408
1,066
6,982
21,752
6,184
L
Izanami
Sir CuChu
Izanami
5,765
2,871
0
715
6,685
2,185
0
5,149
1,536
0
24,048
W
3,684
398
53
647
5,485
3,844
414
1,023
4,231
8,346
0
L
3,322
597
158
111
6,615
1,981
0
5,584
1,031
9,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,483
Gold Earned
22,310
92
Minions Killed
108
1
Camps Cleared
6
459,154
Distance Traveled
484,702
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,721
672
25
3
0
140,755
1
W
Ra
7,939
794
46
5
1
165,218
1
W
Sylvanus
7,174
717
48
5
5
153,023
2
L
Izanami
7,190
719
52
5
1
171,751
0
W
Hades
7,197
720
14
1
0
166,461
0
L
Ra
6,572
657
15
2
0
146,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role