Player Matchup

Neith
Neith
Ogleynator
Neith
Level 83
God Stats
4W - 3L
1,272 SR
Queue Stats
20W - 16L
1,364 Elo+
Solo
Jormungandr
Jormungandr
Panda Hooper
Jormungandr
Level 46
God Stats
10W - 7L
1,363 SR
Queue Stats
63W - 110L
1,276 Elo+
Party 2
Raijin
Raijin
slxme AD
Raijin
Level 45
God Stats
4W - 3L
1,382 SR
Queue Stats
99W - 140L
1,299 Elo+
Party 2
Team Averages
Level 58
1,339 SR
1,313 Elo+

VS

Team Averages
Level 32
1,445 SR
1,344 Elo+
Ah Puch
Ah Puch
Dr_Greed77
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,230 Elo+
Party 1
Da Ji
Da Ji
ObeyTemple
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 112L
1,352 Elo+
Solo
Cerberus
Cerberus
UnitySenpai7
Cerberus
Level 40
God Stats
0W - 2L
1,336 SR
Queue Stats
8W - 14L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
7 / 0 / 15
10,610
816
15,355
9,216
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Panda Hooper
Jormungandr
15
12 / 2 / 12
11,364
874
13,179
9,835
9,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
slxme AD
Raijin
12
5 / 5 / 9
9,426
725
7,051
10,168
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr_Greed77
Ah Puch
11
1 / 9 / 6
8,144
626
5,522
11,349
3,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
10
3 / 10 / 3
8,233
633
6,124
11,970
4,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
UnitySenpai7
Cerberus
12
3 / 5 / 4
8,618
663
10,636
19,402
11,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
24
Kills
7
7
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dr_Greed77
Ah Puch
1
9
6
0.44
L
Da Ji
3
10
3
0.45
W
Neith
7
0
15
14.5
W
Jormungandr
Panda Hooper
Jormungandr
12
2
12
9
L
Cerberus
UnitySenpai7
Cerberus
3
5
4
1
W
Raijin
slxme AD
Raijin
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,585
Damage
22,282
29,219
Taken
42,721
17,260
Mitigated
19,424
8,948
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dr_Greed77
Ah Puch
5,522
1,346
0
696
11,349
3,588
0
6,758
4,158
16,302
0
L
Da Ji
6,124
886
124
774
11,970
4,084
0
4,558
6,785
0
19,719
W
Neith
15,355
6,972
0
5,115
9,216
4,035
1,068
6,090
3,126
0
35,134
W
Jormungandr
Panda Hooper
Jormungandr
13,179
3,487
264
2,459
9,835
9,981
610
5,598
4,237
33,550
0
L
Cerberus
UnitySenpai7
Cerberus
10,636
1,150
24
4,771
19,402
11,752
0
8,476
10,113
26,100
0
W
Raijin
slxme AD
Raijin
7,051
496
50
1,060
10,168
3,244
128
4,872
5,296
21,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
24,995
154
Minions Killed
99
8
Camps Cleared
2
689,273
Distance Traveled
605,982
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,144
626
21
2
0
178,550
0
L
Da Ji
8,233
633
31
2
1
194,268
2
W
Neith
10,610
816
58
4
3
224,137
0
W
Jormungandr
11,364
874
66
5
2
237,306
0
L
Cerberus
8,618
663
47
4
1
233,164
2
W
Raijin
9,426
725
30
2
3
227,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role