Player Matchup

Xing Tian
Xing Tian
Silver IV
Anonimul55
Xing Tian
Silver IV
Level 116
God Stats
1W - 0L
1,306 SR
Queue Stats
18W - 41L
1,115 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
FlyNdie
Ratatoskr
Silver II
Level 82
God Stats
7W - 6L
1,522 SR
Queue Stats
21W - 29L
1,242 MMR
Party 1
Scylla
Scylla
Silver II
NomNam
Scylla
Silver II
Level 62
God Stats
7W - 1L
1,805 SR
Queue Stats
21W - 29L
1,242 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,544 SR
1,200 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,481 SR
1,289 MMR
Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
WigglyWink
Geb
Silver III
Level 128
God Stats
8W - 4L
1,443 SR
Queue Stats
102W - 118L
867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Anonimul55
Xing Tian
12
2 / 0 / 5
8,473
706
5,106
11,893
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
FlyNdie
Ratatoskr
13
6 / 3 / 1
8,898
742
11,198
11,160
5,422
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Scylla
NomNam
Scylla
11
0 / 4 / 6
7,380
615
5,090
5,666
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothMorgan Le FayAthenaBacchusUllr

VS

Bans
AresGilgameshSobekHerculesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 4 / 2
8,281
690
8,292
8,840
2,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
 
Baron Samedi
12
2 / 2 / 4
7,844
654
6,847
8,786
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 5
7,284
607
5,800
9,472
7,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
7
7
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
2
1.5
L
Baron Samedi
 
Baron Samedi
2
2
4
2
W
Xing Tian
Anonimul55
Xing Tian
2
0
5
4.5
W
Ratatoskr
FlyNdie
Ratatoskr
6
3
1
2.17
W
Scylla
NomNam
Scylla
0
4
6
0.75
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
20,939
28,719
Taken
27,098
17,365
Mitigated
13,695
5,890
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,292
2,098
0
0
8,840
2,942
0
2,450
6,390
0
15,262
L
Baron Samedi
 
Baron Samedi
6,847
445
1,450
3,870
8,786
3,392
0
3,574
5,212
28,171
0
W
Xing Tian
Anonimul55
Xing Tian
5,106
612
0
3,692
11,893
10,109
60
4,893
7,000
19,118
0
W
Ratatoskr
FlyNdie
Ratatoskr
11,198
2,530
0
2,198
11,160
5,422
25
4,998
6,162
0
26,804
W
Scylla
NomNam
Scylla
5,090
286
0
0
5,666
1,834
126
3,238
2,428
25,414
0
L
5,800
364
120
1,448
9,472
7,361
0
4,679
4,793
25,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
23,409
120
Minions Killed
116
7
Camps Cleared
3
702,973
Distance Traveled
702,862
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,281
690
17
1
2
245,382
3
L
Baron Samedi
7,844
654
51
4
0
234,109
6
W
Xing Tian
8,473
706
24
2
1
244,611
2
W
Ratatoskr
8,898
742
49
4
4
239,215
3
W
Scylla
7,380
615
47
4
2
219,147
0
L
Geb
7,284
607
48
4
1
223,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role