Player Matchup

Tsukuyomi
Tsukuyomi
DARKWOLFPACK123
Tsukuyomi
Level 3
God Stats
5W - 7L
1,267 SR
Queue Stats
11W - 14L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
Frost_Neon721
Kukulkan
Level 6
God Stats
8W - 5L
1,553 SR
Queue Stats
13W - 17L
1,399 Elo+
Party 1
Cerberus
Cerberus
KARMA726476
Cerberus
Level 10
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Danzaburou
Danzaburou
Lance_Burrito
Danzaburou
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 99L
1,476 Elo+
Party 1
Merlin
Merlin
Serialmooner
Merlin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 96L
1,370 Elo+
Solo
Team Averages
Level 27
1,496 SR
1,337 Elo+

VS

Team Averages
Level 18
1,573 SR
1,356 Elo+
Jing Wei
Jing Wei
BoinnK
Jing Wei
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
24W - 27L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
Mira Mike
Guan Yu
Level 8
God Stats
3W - 0L
1,781 SR
Queue Stats
32W - 24L
1,475 Elo+
Party 2
Merlin
Merlin
SOV Tallon
Merlin
Level 20
God Stats
14W - 7L
1,699 SR
Queue Stats
60W - 69L
1,381 Elo+
Solo
Arachne
Arachne
Swift and Clean
Arachne
Level 13
God Stats
9W - 7L
1,231 SR
Queue Stats
16W - 12L
1,159 Elo+
Party 2
Danzaburou
Danzaburou
The Names Joe G
Danzaburou
Level 28
God Stats
6W - 2L
1,654 SR
Queue Stats
52W - 41L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DARKWOLFPACK123
Tsukuyomi
20
10 / 13 / 11
15,013
1,155
25,497
25,588
11,252
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Frost_Neon721
Kukulkan
20
7 / 9 / 7
13,908
1,070
20,393
18,525
8,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
KARMA726476
Cerberus
20
4 / 3 / 12
13,268
1,021
13,259
23,934
30,195
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Lance_Burrito
Danzaburou
20
5 / 10 / 17
14,708
1,131
32,659
24,927
9,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
1 / 13 / 14
12,855
989
9,704
21,962
8,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoinnK
Jing Wei
20
7 / 7 / 13
13,086
1,007
9,981
21,688
20,527
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Mira Mike
Guan Yu
20
3 / 4 / 24
13,523
1,040
6,793
28,134
38,813
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
SOV Tallon
Merlin
20
9 / 2 / 23
14,556
1,120
27,357
13,615
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 7 / 13
15,518
1,194
32,045
25,082
11,187
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
The Names Joe G
Danzaburou
20
10 / 7 / 25
15,738
1,211
29,190
20,575
9,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
146
27
Kills
48
48
Deaths
27
61
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BoinnK
Jing Wei
7
7
13
1.93
L
Tsukuyomi
DARKWOLFPACK123
Tsukuyomi
10
13
11
1.19
L
Kukulkan
Frost_Neon721
Kukulkan
7
9
7
1.17
L
Cerberus
KARMA726476
Cerberus
4
3
12
3.33
L
Danzaburou
Lance_Burrito
Danzaburou
5
10
17
1.35
W
Guan Yu
Mira Mike
Guan Yu
3
4
24
3.75
W
Merlin
SOV Tallon
Merlin
9
2
23
10.25
L
Merlin
1
13
14
0.62
W
19
7
13
3.64
W
Danzaburou
The Names Joe G
Danzaburou
10
7
25
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,512
Damage
105,366
114,936
Taken
109,094
66,910
Mitigated
85,917
9,090
Healing
18,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BoinnK
Jing Wei
9,981
8,000
0
0
21,688
20,527
0
7,801
13,887
0
17,946
L
Tsukuyomi
DARKWOLFPACK123
Tsukuyomi
25,497
7,850
0
1,049
25,588
11,252
0
5,598
19,990
152
43,365
L
Kukulkan
Frost_Neon721
Kukulkan
20,393
2,320
0
718
18,525
8,105
0
2,136
16,389
54,325
0
L
Cerberus
KARMA726476
Cerberus
13,259
974
0
3,469
23,934
30,195
0
6,461
17,473
33,904
0
L
Danzaburou
Lance_Burrito
Danzaburou
32,659
14,857
0
3,240
24,927
9,119
0
7,512
17,415
0
57,610
W
Guan Yu
Mira Mike
Guan Yu
6,793
1,194
2,230
3,604
28,134
38,813
0
12,363
15,771
0
18,950
W
Merlin
SOV Tallon
Merlin
27,357
984
0
826
13,615
5,887
0
6,063
7,552
52,661
0
L
Merlin
9,704
717
90
524
21,962
8,239
0
5,650
16,312
36,275
0
W
32,045
24,661
0
6,395
25,082
11,187
0
9,206
15,876
0
40,291
W
Danzaburou
The Names Joe G
Danzaburou
29,190
21,577
0
5,772
20,575
9,503
0
8,075
12,500
0
63,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,752
Gold Earned
72,421
292
Minions Killed
208
7
Camps Cleared
4
1,221,493
Distance Traveled
1,237,868
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,086
1,007
19
1
0
272,800
0
L
Tsukuyomi
15,013
1,155
36
3
1
278,277
1
L
Kukulkan
13,908
1,070
85
7
1
230,470
0
L
Cerberus
13,268
1,021
45
3
0
260,619
3
L
Danzaburou
14,708
1,131
48
4
4
255,637
2
W
Guan Yu
13,523
1,040
21
2
0
259,520
0
W
Merlin
14,556
1,120
70
5
0
259,433
2
L
Merlin
12,855
989
78
6
1
196,490
3
W
Arachne
15,518
1,194
28
2
4
242,444
0
W
Danzaburou
15,738
1,211
70
5
0
203,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role