Player Matchup

Heimdallr
Heimdallr
Brinkam
Heimdallr
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
174W - 157L
1,612 Elo+
Party 2
Ullr
Ullr
Cyneik
Ullr
Level 103
God Stats
1W - 5L
1,475 SR
Queue Stats
350W - 311L
1,598 Elo+
Party 2
Odin
Odin
KiloOfPepsi
Odin
Level 108
God Stats
2W - 1L
1,850 SR
Queue Stats
325W - 276L
1,621 Elo+
Party 1
Fafnir
Fafnir
LoneStarBeer
Fafnir
Level 125
God Stats
15W - 15L
1,648 SR
Queue Stats
251W - 189L
1,609 Elo+
Party 1
Nox
Nox
Spa7his
Nox
Level 37
God Stats
18W - 16L
1,619 SR
Queue Stats
72W - 54L
1,551 Elo+
Party 1
Team Averages
Level 80
1,619 SR
1,598 Elo+

VS

Team Averages
Level 60
1,594 SR
1,634 Elo+
Xbalanque
Xbalanque
Gluigi56
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 182L
1,566 Elo+
Solo
Pele
Pele
JunglerJon
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,639 Elo+
Party 3
Skadi
Skadi
Mehtev4S
Skadi
Level 158
God Stats
2W - 0L
1,818 SR
Queue Stats
123W - 72L
1,653 Elo+
Party 3
Baron Samedi
Baron Samedi
MidlaneMicheal
Baron Samedi
Level 29
God Stats
2W - 0L
1,802 SR
Queue Stats
139W - 74L
1,803 Elo+
Party 3
Osiris
Osiris
radnastyy
Osiris
Level 39
God Stats
1W - 1L
1,351 SR
Queue Stats
138W - 151L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brinkam
Heimdallr
11
1 / 5 / 5
7,132
446
5,822
9,425
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Cyneik
Ullr
11
2 / 4 / 0
7,017
439
5,365
13,191
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 3 / 4
8,280
518
6,846
10,555
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
13
0 / 2 / 0
7,788
487
4,188
8,444
8,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
13
1 / 3 / 1
7,431
464
4,381
8,396
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gluigi56
Xbalanque
15
1 / 1 / 6
8,829
552
5,296
9,401
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 2 / 3
9,593
600
7,227
11,762
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Mehtev4S
Skadi
14
5 / 1 / 6
8,797
550
12,063
8,431
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
MidlaneMicheal
Baron Samedi
13
0 / 3 / 7
7,490
468
5,258
11,833
10,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
radnastyy
Osiris
16
3 / 1 / 1
9,405
588
7,214
9,491
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
17
17
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Brinkam
Heimdallr
1
5
5
0.7
L
Ullr
Cyneik
Ullr
2
4
0
0.5
W
Xbalanque
Gluigi56
Xbalanque
1
1
6
4
W
8
2
3
4.75
L
2
3
4
1.33
L
Fafnir
0
2
0
0
W
Skadi
Mehtev4S
Skadi
5
1
6
8
W
Baron Samedi
MidlaneMicheal
Baron Samedi
0
3
7
1.17
L
Nox
1
3
1
0.5
W
Osiris
radnastyy
Osiris
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,602
Damage
37,058
50,011
Taken
50,918
23,091
Mitigated
28,277
13,575
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Brinkam
Heimdallr
5,822
1,892
0
1,140
9,425
2,686
0
1,526
7,899
0
34,910
L
Ullr
Cyneik
Ullr
5,365
909
0
3,366
13,191
4,402
0
2,627
10,564
0
28,916
W
Xbalanque
Gluigi56
Xbalanque
5,296
1,178
0
4,129
9,401
3,121
1,474
905
8,496
0
63,468
W
7,227
1,489
0
5,834
11,762
3,994
444
1,569
10,193
0
64,947
L
6,846
2,002
0
4,080
10,555
4,195
0
476
10,079
0
45,344
L
Fafnir
4,188
976
0
2,754
8,444
8,973
0
0
8,444
36,683
4,247
W
Skadi
Mehtev4S
Skadi
12,063
6,087
0
2,142
8,431
2,449
1,055
1,262
7,169
0
52,560
W
Baron Samedi
MidlaneMicheal
Baron Samedi
5,258
673
663
4,704
11,833
10,512
81
1,626
10,207
35,797
0
L
Nox
4,381
488
0
2,235
8,396
2,835
0
906
7,490
44,349
0
W
Osiris
radnastyy
Osiris
7,214
2,648
0
3,004
9,491
8,201
0
3,055
6,436
0
56,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
44,114
378
Minions Killed
488
0
Camps Cleared
0
1,595,909
Distance Traveled
1,650,275
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,132
446
61
4
0
275,985
2
L
Ullr
7,017
439
46
3
0
314,452
4
W
Xbalanque
8,829
552
120
8
0
364,201
4
W
Pele
9,593
600
102
6
0
379,741
6
L
Odin
8,280
518
98
6
0
350,737
3
L
Fafnir
7,788
487
87
5
0
319,593
5
W
Skadi
8,797
550
82
5
0
318,930
4
W
Baron Samedi
7,490
468
63
4
0
290,608
3
L
Nox
7,431
464
86
5
0
335,142
5
W
Osiris
9,405
588
121
8
0
296,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role