Player Matchup

Skadi
Skadi
Im_Jaxboy
Skadi
Level 41
God Stats
7W - 6L
1,313 SR
Queue Stats
11W - 23L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
Ittzboogiemonsta
Cthulhu
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
YFSI LEGIT
Kukulkan
Level 64
God Stats
8W - 2L
1,804 SR
Queue Stats
116W - 129L
1,403 Elo+
Party 3
Vamana
Vamana
YFSIdeadshot
Vamana
Level 26
God Stats
10W - 6L
1,452 SR
Queue Stats
31W - 29L
1,372 Elo+
Party 3
Thanatos
Thanatos
xkillXswitchXx1
Thanatos
Level 80
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 75L
1,366 Elo+
Party 1
Team Averages
Level 46
1,514 SR
1,379 Elo+

VS

Team Averages
Level 40
1,427 SR
1,351 Elo+
Neith
Neith
Greekspartan431
Neith
Level 12
God Stats
0W - 1L
1,684 SR
Queue Stats
3W - 7L
1,461 Elo+
Party 2
Bastet
Bastet
KineticBean163
Bastet
Level 60
God Stats
1W - 3L
1,149 SR
Queue Stats
121W - 131L
1,368 Elo+
Party 2
Olorun
Olorun
Mathiaskroll
Olorun
Level 47
God Stats
2W - 11L
1,381 SR
Queue Stats
11W - 26L
1,221 Elo+
Solo
Heimdallr
Heimdallr
PurpleSleet9630
Heimdallr
Level 49
God Stats
3W - 5L
1,475 SR
Queue Stats
100W - 110L
1,334 Elo+
Solo
Osiris
Osiris
virtuality2
Osiris
Level 32
God Stats
3W - 4L
1,448 SR
Queue Stats
89W - 99L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Im_Jaxboy
Skadi
16
7 / 3 / 6
11,035
460
14,781
10,430
3,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 5 / 7
9,426
393
5,673
12,570
10,131
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
YFSI LEGIT
Kukulkan
19
5 / 0 / 3
12,727
530
12,177
4,969
2,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
16
3 / 2 / 2
11,153
465
11,123
18,620
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
20
27 / 3 / 4
14,645
610
33,230
21,055
10,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
8,548
356
1,229
13,666
2,696
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 6 / 4
9,319
388
5,406
14,692
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
16
3 / 7 / 3
10,016
417
7,012
20,898
7,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
PurpleSleet9630
Heimdallr
12
1 / 14 / 3
8,809
367
9,521
24,147
7,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
17
5 / 7 / 0
10,937
456
16,390
26,564
28,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
43
Kills
10
13
Deaths
43
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Skadi
Im_Jaxboy
Skadi
7
3
6
3.33
W
1
5
7
0.9
L
1
6
4
0.5
L
Olorun
3
7
3
0.64
L
Heimdallr
PurpleSleet9630
Heimdallr
1
14
3
0.18
W
Kukulkan
YFSI LEGIT
Kukulkan
5
0
3
6.5
W
Vamana
3
2
2
2
L
Osiris
5
7
0
0.71
W
Thanatos
27
3
4
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,984
Damage
39,558
67,644
Taken
99,967
40,147
Mitigated
49,882
32,971
Healing
22,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,229
708
0
1,014
13,666
2,696
105
4,833
8,793
0
34,566
W
Skadi
Im_Jaxboy
Skadi
14,781
8,682
111
2,739
10,430
3,660
3,892
1,328
9,102
0
60,304
W
5,673
771
0
205
12,570
10,131
165
4,307
8,212
25,273
0
L
5,406
1,227
0
3,502
14,692
3,353
0
2,079
12,567
0
43,165
L
Olorun
7,012
4,433
134
8,353
20,898
7,699
0
4,386
16,512
61,991
0
L
Heimdallr
PurpleSleet9630
Heimdallr
9,521
4,054
0
1,808
24,147
7,387
188
3,967
20,180
0
42,402
W
Kukulkan
YFSI LEGIT
Kukulkan
12,177
1,765
180
679
4,969
2,191
1,913
120
4,758
88,189
0
W
Vamana
11,123
4,396
148
5,793
18,620
13,203
1,305
2,534
14,840
0
59,680
L
Osiris
16,390
3,854
0
7,750
26,564
28,747
579
2,585
22,277
13,339
45,498
W
Thanatos
33,230
12,078
0
23,116
21,055
10,962
1,643
2,403
16,850
0
123,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,986
Gold Earned
47,629
557
Minions Killed
386
0
Camps Cleared
0
2,356,239
Distance Traveled
1,792,873
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,548
356
85
4
0
333,724
1
W
Skadi
11,035
460
91
4
0
467,997
0
W
Cthulhu
9,426
393
31
1
0
499,880
0
L
Bastet
9,319
388
62
3
0
342,644
2
L
Olorun
10,016
417
87
4
0
337,419
2
L
Heimdallr
8,809
367
70
3
0
345,352
3
W
Kukulkan
12,727
530
171
7
0
436,052
5
W
Vamana
11,153
465
106
4
0
463,239
1
L
Osiris
10,937
456
82
3
0
433,734
0
W
Thanatos
14,645
610
158
7
0
489,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role