Player Matchup

Cerberus
Cerberus
AnarchistIB
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 351L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
MarbleJunction
Baron Samedi
Level 132
God Stats
12W - 10L
1,594 SR
Queue Stats
381W - 381L
1,487 Elo+
Solo
Hachiman
Hachiman
Tserje_Domen
Hachiman
Level 104
God Stats
1W - 1L
1,605 SR
Queue Stats
11W - 19L
1,314 Elo+
Solo
Kali
Kali
unicornDva69
Kali
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 243L
1,432 Elo+
Party 1
Nike
Nike
xRanoss
Nike
Level 94
God Stats
61W - 33L
1,614 SR
Queue Stats
555W - 513L
1,449 Elo+
Party 1
Team Averages
Level 95
1,563 SR
1,427 Elo+

VS

Team Averages
Level 94
1,480 SR
1,340 Elo+
Athena
Athena
AoT Wilson
Athena
Level 121
God Stats
9W - 10L
1,597 SR
Queue Stats
201W - 178L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DREADNAUGHT 940
Morgan Le Fay
Level 75
God Stats
12W - 12L
1,350 SR
Queue Stats
34W - 45L
1,310 Elo+
Party 3
Ravana
Ravana
Jiro Begins
Ravana
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
32W - 45L
1,294 Elo+
Party 3
Sol
Sol
LexW12
Sol
Level 125
God Stats
7W - 6L
1,478 SR
Queue Stats
73W - 72L
1,417 Elo+
Party 2
Amaterasu
Amaterasu
SadisticLegacy
Amaterasu
Level 64
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnarchistIB
Cerberus
16
6 / 1 / 25
12,579
572
14,211
23,876
18,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
MarbleJunction
Baron Samedi
19
10 / 5 / 12
12,711
578
17,715
17,942
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Tserje_Domen
Hachiman
18
6 / 2 / 9
12,854
584
13,143
17,347
6,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 19
12,749
580
9,895
19,018
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
xRanoss
Nike
19
12 / 1 / 12
13,305
605
15,432
23,995
19,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AoT Wilson
Athena
14
3 / 8 / 5
9,874
449
12,557
22,481
22,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
DREADNAUGHT 940
Morgan Le Fay
14
0 / 12 / 8
8,802
400
12,327
18,670
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
17
5 / 7 / 4
10,875
494
12,001
18,606
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
LexW12
Sol
16
2 / 8 / 3
10,572
481
13,671
16,181
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
SadisticLegacy
Amaterasu
16
1 / 4 / 3
10,123
460
4,949
13,881
11,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
39
Kills
11
12
Deaths
39
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AnarchistIB
Cerberus
6
1
25
18.5
L
Athena
AoT Wilson
Athena
3
8
5
0.69
L
Morgan Le Fay
DREADNAUGHT 940
Morgan Le Fay
0
12
8
0.33
L
Ravana
5
7
4
1
L
Sol
LexW12
Sol
2
8
3
0.44
W
Baron Samedi
MarbleJunction
Baron Samedi
10
5
12
3.2
L
Amaterasu
SadisticLegacy
Amaterasu
1
4
3
0.63
W
Hachiman
Tserje_Domen
Hachiman
6
2
9
5.25
W
5
3
19
4.83
W
Nike
xRanoss
Nike
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,396
Damage
55,505
102,178
Taken
89,819
60,493
Mitigated
54,186
35,055
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AnarchistIB
Cerberus
14,211
1,289
963
6,721
23,876
18,509
799
11,607
11,962
39,158
0
L
Athena
AoT Wilson
Athena
12,557
1,772
0
2,437
22,481
22,192
60
8,105
14,376
36,041
0
L
Morgan Le Fay
DREADNAUGHT 940
Morgan Le Fay
12,327
1,023
0
3,137
18,670
6,692
0
9,746
8,924
46,363
0
L
Ravana
12,001
3,055
0
4,983
18,606
8,554
0
9,811
8,795
0
71,667
L
Sol
LexW12
Sol
13,671
4,478
0
4,183
16,181
5,438
1,044
3,829
12,352
83,856
0
W
Baron Samedi
MarbleJunction
Baron Samedi
17,715
927
3,188
7,097
17,942
7,386
1,656
9,390
8,271
79,201
0
L
Amaterasu
SadisticLegacy
Amaterasu
4,949
802
0
1,453
13,881
11,310
0
3,949
9,932
14,488
34,424
W
Hachiman
Tserje_Domen
Hachiman
13,143
6,907
0
7,302
17,347
6,351
4,290
8,939
8,362
0
83,237
W
9,895
5,325
0
6,955
19,018
8,553
103
7,447
11,319
0
72,749
W
Nike
xRanoss
Nike
15,432
1,700
646
2,183
23,995
19,694
1,627
8,655
15,203
15,073
63,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,198
Gold Earned
50,246
523
Minions Killed
471
0
Camps Cleared
0
2,195,654
Distance Traveled
1,980,232
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,579
572
64
3
0
470,479
8
L
Athena
9,874
449
47
2
0
422,610
2
L
Morgan Le Fay
8,802
400
74
3
0
347,520
2
L
Ravana
10,875
494
106
5
0
447,136
3
L
Sol
10,572
481
133
6
0
352,470
2
W
Baron Samedi
12,711
578
102
5
0
399,279
5
L
Amaterasu
10,123
460
111
5
0
410,496
4
W
Hachiman
12,854
584
130
6
0
376,518
5
W
Kali
12,749
580
95
4
0
495,511
5
W
Nike
13,305
605
132
6
0
453,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role