Player Matchup

Olorun
Olorun
Dragonsshadow001
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 135L
1,402 Elo+
Solo
Bacchus
Bacchus
Joker-unmasked
Bacchus
Level 21
God Stats
5W - 7L
1,513 SR
Queue Stats
99W - 126L
1,395 Elo+
Solo
Artemis
Artemis
JorgeSFT-
Artemis
Level 24
God Stats
6W - 3L
1,448 SR
Queue Stats
27W - 23L
1,434 Elo+
Solo
Nemesis
Nemesis
KaoKinkyWombat
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,734 Elo+
Solo
Bellona
Bellona
yanksnorth
Bellona
Level 12
God Stats
12W - 12L
1,576 SR
Queue Stats
41W - 40L
1,398 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,473 Elo+

VS

Team Averages
Level 22
1,526 SR
1,471 Elo+
Amaterasu
Amaterasu
CarryMeArgus
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,611 Elo+
Solo
Loki
Loki
KingKrash8
Loki
Level 18
God Stats
1W - 0L
1,758 SR
Queue Stats
13W - 12L
1,484 Elo+
Solo
Artemis
Artemis
Sekigetsu
Artemis
Level 22
God Stats
2W - 1L
1,432 SR
Queue Stats
76W - 83L
1,315 Elo+
Solo
Artio
Artio
SoccerTiger15
Artio
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
127W - 127L
1,340 Elo+
Solo
Nox
Nox
alcaponefnh
Nox
Level 24
God Stats
10W - 2L
1,442 SR
Queue Stats
130W - 143L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,320
527
1,563
4,716
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 4 / 1
5,782
482
5,080
9,190
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
JorgeSFT-
Artemis
9
1 / 4 / 3
5,862
489
4,628
6,445
2,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,448
537
5,230
8,189
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
yanksnorth
Bellona
10
0 / 6 / 1
5,900
492
4,166
8,775
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CarryMeArgus
Amaterasu
12
10 / 0 / 2
7,538
628
8,250
9,939
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 7
6,523
544
4,471
7,698
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Sekigetsu
Artemis
9
3 / 2 / 4
5,916
493
3,495
5,239
1,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 4 / 4
5,614
468
4,999
11,614
6,520
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 0 / 3
5,659
472
3,540
2,120
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
19
19
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CarryMeArgus
Amaterasu
10
0
2
11
L
2
2
0
1
L
3
4
1
0.88
L
Artemis
JorgeSFT-
Artemis
1
4
3
0.63
L
2
3
1
0.83
W
2
3
7
1.83
W
Artemis
Sekigetsu
Artemis
3
2
4
2.5
W
2
4
4
1
W
2
0
3
3.5
L
Bellona
yanksnorth
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
24,755
37,315
Taken
36,610
24,843
Mitigated
18,519
4,626
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CarryMeArgus
Amaterasu
8,250
4,147
0
4,157
9,939
7,572
32
905
9,034
0
32,427
L
1,563
574
60
421
4,716
1,778
1,641
782
3,934
26,742
2,701
L
5,080
1,389
0
1,190
9,190
8,469
428
4,092
5,098
13,883
0
L
Artemis
JorgeSFT-
Artemis
4,628
3,020
0
296
6,445
2,065
670
2,682
3,763
0
21,376
L
5,230
2,418
0
2,182
8,189
4,573
0
860
7,329
0
43,160
W
4,471
1,649
0
1,969
7,698
2,190
161
1,136
6,562
0
30,741
W
Artemis
Sekigetsu
Artemis
3,495
1,387
0
1,203
5,239
1,572
50
1,604
3,635
0
19,794
W
4,999
885
916
3,518
11,614
6,520
0
4,022
7,592
16,451
0
W
3,540
386
0
789
2,120
665
0
240
1,880
23,252
0
L
Bellona
yanksnorth
Bellona
4,166
953
0
477
8,775
7,958
0
123
8,652
7,773
18,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
31,250
270
Minions Killed
243
0
Camps Cleared
0
1,069,049
Distance Traveled
1,130,735
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,538
628
64
5
0
275,232
1
L
Olorun
6,320
527
66
6
0
214,685
0
L
Bacchus
5,782
482
19
2
0
196,111
2
L
Artemis
5,862
489
51
4
0
184,402
8
L
Nemesis
6,448
537
76
6
0
249,891
2
W
Loki
6,523
544
63
5
0
228,147
2
W
Artemis
5,916
493
26
2
0
199,861
0
W
Artio
5,614
468
27
2
0
224,322
0
W
Nox
5,659
472
63
5
0
203,173
0
L
Bellona
5,900
492
58
5
0
223,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role