Player Matchup

Jormungandr
Jormungandr
D00RAGONpf
Jormungandr
Level 18
God Stats
0W - 1L
1,857 SR
Queue Stats
5W - 13L
1,349 Elo+
Party 3
Arachne
Arachne
EnderyCraft
Arachne
Level 108
God Stats
8W - 9L
1,500 SR
Queue Stats
81W - 111L
1,394 Elo+
Party 3
Tyr
Tyr
Latiorn
Tyr
Level 74
God Stats
1W - 6L
1,297 SR
Queue Stats
81W - 97L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
Superlamentin
Danzaburou
Level 17
God Stats
8W - 14L
1,450 SR
Queue Stats
8W - 14L
1,319 Elo+
Party 3
Nu Wa
Nu Wa
Éadiel
Nu Wa
Level 102
God Stats
3W - 3L
1,778 SR
Queue Stats
72W - 109L
1,391 Elo+
Party 3
Team Averages
Level 64
1,576 SR
1,377 Elo+

VS

Team Averages
Level 76
1,548 SR
1,407 Elo+
Loki
Loki
Bavarien95
Loki
Level 36
God Stats
4W - 4L
1,512 SR
Queue Stats
75W - 88L
1,409 Elo+
Party 1
Odin
Odin
DarkNomame
Odin
Level 19
God Stats
3W - 1L
1,511 SR
Queue Stats
56W - 51L
1,366 Elo+
Party 2
Chronos
Chronos
Leonids123
Chronos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,330 Elo+
Party 2
Hera
Hera
Umiyume
Hera
Level 143
God Stats
8W - 8L
1,697 SR
Queue Stats
64W - 71L
1,418 Elo+
Party 1
Bacchus
Bacchus
Xasthur94
Bacchus
Level 133
God Stats
3W - 4L
1,522 SR
Queue Stats
148W - 156L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D00RAGONpf
Jormungandr
15
2 / 5 / 8
9,547
434
5,876
15,408
13,974
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
EnderyCraft
Arachne
18
11 / 8 / 1
12,532
570
17,876
24,228
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
17
4 / 3 / 7
10,717
487
13,104
15,075
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Superlamentin
Danzaburou
13
1 / 10 / 1
8,569
390
5,243
15,173
4,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Éadiel
Nu Wa
13
1 / 11 / 5
8,871
403
12,415
16,765
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 6
12,141
552
7,197
17,604
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 3 / 7
10,633
483
10,950
14,242
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
Leonids123
Chronos
17
9 / 6 / 6
11,505
523
13,252
15,078
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
Umiyume
Hera
17
10 / 2 / 9
11,335
515
19,507
11,834
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Xasthur94
Bacchus
16
8 / 3 / 13
11,492
522
14,995
23,459
29,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
19
Kills
37
37
Deaths
19
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
5
6
2
L
Jormungandr
D00RAGONpf
Jormungandr
2
5
8
1.2
W
3
3
7
2.17
L
Arachne
EnderyCraft
Arachne
11
8
1
1.44
L
Tyr
4
3
7
2.5
W
Chronos
Leonids123
Chronos
9
6
6
2
L
Danzaburou
Superlamentin
Danzaburou
1
10
1
0.15
W
Hera
Umiyume
Hera
10
2
9
7.25
W
Bacchus
Xasthur94
Bacchus
8
3
13
4.83
L
Nu Wa
Éadiel
Nu Wa
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,514
Damage
65,901
86,649
Taken
82,217
46,281
Mitigated
59,752
13,140
Healing
22,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,197
2,221
0
4,344
17,604
8,374
0
2,850
14,571
0
109,352
L
Jormungandr
D00RAGONpf
Jormungandr
5,876
734
0
0
15,408
13,974
150
8,878
6,269
25,594
0
W
10,950
1,841
0
2,820
14,242
10,661
148
2,748
10,940
8,944
51,167
L
Arachne
EnderyCraft
Arachne
17,876
11,415
0
7,310
24,228
8,910
42
13,706
9,826
0
61,173
L
Tyr
13,104
990
0
2,101
15,075
14,052
901
6,011
8,126
0
57,759
W
Chronos
Leonids123
Chronos
13,252
4,176
0
2,098
15,078
7,007
1,743
3,807
11,064
61,126
8,659
L
Danzaburou
Superlamentin
Danzaburou
5,243
2,020
0
1,758
15,173
4,950
799
10,129
4,828
0
43,265
W
Hera
Umiyume
Hera
19,507
5,075
0
2,719
11,834
4,184
1,288
3,735
7,986
67,954
0
W
Bacchus
Xasthur94
Bacchus
14,995
2,295
81
10,274
23,459
29,526
33
5,151
18,141
42,727
0
L
Nu Wa
Éadiel
Nu Wa
12,415
1,872
0
1,971
16,765
4,395
119
9,729
6,657
53,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
57,106
379
Minions Killed
576
0
Camps Cleared
0
1,962,180
Distance Traveled
2,160,833
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,141
552
169
8
0
462,574
0
L
Jormungandr
9,547
434
33
2
0
398,025
2
W
Odin
10,633
483
116
5
0
459,238
2
L
Arachne
12,532
570
84
4
0
427,897
1
L
Tyr
10,717
487
107
5
0
431,160
3
W
Chronos
11,505
523
110
5
0
407,640
1
L
Danzaburou
8,569
390
73
3
0
330,576
0
W
Hera
11,335
515
118
5
0
409,472
4
W
Bacchus
11,492
522
63
3
0
421,909
2
L
Nu Wa
8,871
403
82
4
0
374,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role