Player Matchup

Jormungandr
Jormungandr
Anthos061
Jormungandr
Level 160
God Stats
3W - 3L
1,633 SR
Queue Stats
53W - 44L
1,548 Elo+
Party 3
Charybdis
Charybdis
BETOX099
Charybdis
Level 69
God Stats
3W - 0L
1,389 SR
Queue Stats
65W - 67L
1,487 Elo+
Party 4
Ne Zha
Ne Zha
DOOM s Star 995
Ne Zha
Level 123
God Stats
3W - 1L
1,624 SR
Queue Stats
12W - 10L
1,509 Elo+
Party 3
Ah Puch
Ah Puch
jimjimjimjimsk8
Ah Puch
Level 125
God Stats
2W - 0L
1,433 SR
Queue Stats
4W - 5L
1,281 Elo+
Party 3
Cabrakan
Cabrakan
l xxxibgdrgn l
Cabrakan
Level 123
God Stats
1W - 0L
1,489 SR
Queue Stats
16W - 11L
1,555 Elo+
Party 4
Team Averages
Level 120
1,514 SR
1,476 Elo+

VS

Team Averages
Level 95
1,536 SR
1,467 Elo+
Danzaburou
Danzaburou
AbOrTIoN_-KiNg
Danzaburou
Level 104
God Stats
2W - 1L
1,534 SR
Queue Stats
73W - 84L
1,389 Elo+
Party 1
Nox
Nox
MinJunsei
Nox
Level 88
God Stats
5W - 6L
1,662 SR
Queue Stats
139W - 131L
1,488 Elo+
Party 2
Scylla
Scylla
lagunasdanny
Scylla
Level 59
God Stats
1W - 1L
1,577 SR
Queue Stats
31W - 35L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
xRogue Guardian
Kuzenbo
Level 133
God Stats
15W - 8L
1,672 SR
Queue Stats
78W - 68L
1,547 Elo+
Solo
Nemesis
Nemesis
xSakuraJadex
Nemesis
Level 89
God Stats
0W - 2L
1,235 SR
Queue Stats
364W - 395L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anthos061
Jormungandr
19
12 / 3 / 17
12,601
969
18,765
16,139
15,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
BETOX099
Charybdis
18
8 / 2 / 16
11,759
905
10,888
10,007
3,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 17
9,896
761
8,621
14,543
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 14
10,961
843
11,780
10,718
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
17
7 / 1 / 18
11,759
905
14,117
14,060
14,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbOrTIoN_-KiNg
Danzaburou
14
0 / 9 / 7
8,877
683
7,318
15,972
5,109
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 9 / 5
10,662
820
7,492
12,073
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
16
4 / 3 / 4
10,112
778
12,855
9,588
3,654
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 9 / 5
10,728
825
8,713
20,125
18,867
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xSakuraJadex
Nemesis
13
1 / 6 / 5
8,308
639
6,489
13,835
5,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
36
Kills
13
13
Deaths
36
82
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbOrTIoN_-KiNg
Danzaburou
0
9
7
0.39
W
Jormungandr
Anthos061
Jormungandr
12
3
17
6.83
W
Charybdis
BETOX099
Charybdis
8
2
16
8
W
3
3
17
3.83
L
4
9
5
0.72
W
6
4
14
3.25
W
Cabrakan
7
1
18
16
L
Scylla
4
3
4
2
L
4
9
5
0.72
L
Nemesis
xSakuraJadex
Nemesis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,171
Damage
42,867
65,467
Taken
71,593
48,383
Mitigated
37,408
14,512
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbOrTIoN_-KiNg
Danzaburou
7,318
1,144
0
1,206
15,972
5,109
0
12,241
3,595
0
24,718
W
Jormungandr
Anthos061
Jormungandr
18,765
5,989
613
2,874
16,139
15,434
413
6,424
9,559
55,338
0
W
Charybdis
BETOX099
Charybdis
10,888
7,898
0
1,413
10,007
3,810
2,059
5,761
4,212
0
36,988
W
8,621
1,131
0
4,198
14,543
10,228
546
6,967
7,338
0
19,719
L
7,492
520
0
236
12,073
4,767
0
7,107
4,781
16,192
0
W
11,780
501
0
1,689
10,718
4,430
356
5,034
5,642
38,784
0
W
Cabrakan
14,117
2,797
0
3,725
14,060
14,481
1,091
5,030
8,992
37,841
0
L
Scylla
12,855
1,044
0
1,659
9,588
3,654
1
6,277
3,172
32,602
0
L
8,713
2,018
51
2,744
20,125
18,867
0
10,639
9,347
24,712
0
L
Nemesis
xSakuraJadex
Nemesis
6,489
1,285
0
650
13,835
5,011
0
8,507
5,022
0
15,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,976
Gold Earned
48,687
306
Minions Killed
207
13
Camps Cleared
4
1,165,435
Distance Traveled
1,055,487
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,877
683
50
4
2
193,844
2
W
Jormungandr
12,601
969
85
7
3
222,485
6
W
Charybdis
11,759
905
87
7
0
235,791
0
W
Ne Zha
9,896
761
11
1
1
248,507
0
L
Nox
10,662
820
25
2
0
201,644
1
W
Ah Puch
10,961
843
67
5
4
230,192
2
W
Cabrakan
11,759
905
56
4
5
228,460
0
L
Scylla
10,112
778
69
5
0
226,090
2
L
Kuzenbo
10,728
825
37
3
1
203,623
0
L
Nemesis
8,308
639
26
2
1
230,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role