Player Matchup

Rama
Rama
HaleyJoelOsment
Rama
Level 19
God Stats
4W - 2L
1,974 SR
Queue Stats
29W - 21L
1,634 Elo+
Solo
Osiris
Osiris
Jaicub
Osiris
Level 29
God Stats
3W - 3L
1,751 SR
Queue Stats
63W - 65L
1,532 Elo+
Solo
Ymir
Ymir
JulioLatamX2
Ymir
Level 25
God Stats
4W - 12L
1,721 SR
Queue Stats
319W - 318L
1,603 Elo+
Solo
Ares
Ares
Teaburry
Ares
Level 18
God Stats
3W - 3L
1,475 SR
Queue Stats
60W - 42L
1,709 Elo+
Solo
Janus
Janus
WHE3ZING
Janus
Level 28
God Stats
10W - 4L
1,754 SR
Queue Stats
77W - 70L
1,633 Elo+
Solo
Team Averages
Level 24
1,735 SR
1,622 Elo+

VS

Team Averages
Level 14
1,613 SR
1,690 Elo+
Loki
Loki
ABunchOfApples
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,875 Elo+
Solo
Chronos
Chronos
IVi99er
Chronos
Level 7
God Stats
6W - 6L
1,495 SR
Queue Stats
15W - 15L
1,663 Elo+
Solo
Anubis
Anubis
Ozymandious0
Anubis
Level 29
God Stats
61W - 43L
1,645 SR
Queue Stats
147W - 145L
1,582 Elo+
Solo
Heimdallr
Heimdallr
Waloom
Heimdallr
Level 25
God Stats
5W - 1L
1,709 SR
Queue Stats
89W - 63L
1,707 Elo+
Solo
Thanatos
Thanatos
WastedLifeEnergy
Thanatos
Level 5
God Stats
3W - 2L
1,717 SR
Queue Stats
8W - 8L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,565
505
4,161
9,500
1,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Jaicub
Osiris
11
1 / 6 / 0
6,240
480
3,623
9,543
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 2
6,030
464
3,441
10,041
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
9
1 / 4 / 0
6,269
482
4,048
12,394
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
WHE3ZING
Janus
8
0 / 6 / 1
5,342
411
3,111
5,610
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
8,764
674
8,926
7,601
4,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
IVi99er
Chronos
12
4 / 0 / 5
6,930
533
7,015
6,016
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
13
2 / 0 / 7
7,934
610
3,934
6,180
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Waloom
Heimdallr
14
5 / 1 / 4
8,158
628
10,142
6,464
2,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 1 / 6
8,116
624
6,122
9,343
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
25
25
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
1
3
0
0.33
W
Chronos
IVi99er
Chronos
4
0
5
6.5
L
Osiris
Jaicub
Osiris
1
6
0
0.17
L
0
6
2
0.17
W
Anubis
2
0
7
5.5
L
Ares
1
4
0
0.25
L
Janus
WHE3ZING
Janus
0
6
1
0.08
W
Heimdallr
Waloom
Heimdallr
5
1
4
7
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
36,139
47,088
Taken
35,604
22,354
Mitigated
16,268
7,261
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,926
2,374
0
2,379
7,601
4,265
0
1,547
6,054
0
57,825
L
4,161
2,977
0
2,555
9,500
1,905
0
815
8,685
0
39,333
W
Chronos
IVi99er
Chronos
7,015
1,862
0
2,286
6,016
2,445
28
2,442
3,570
27,324
6,583
L
Osiris
Jaicub
Osiris
3,623
1,009
0
435
9,543
7,817
0
342
9,201
0
31,455
L
3,441
586
0
500
10,041
3,370
0
1,864
8,177
31,706
0
W
Anubis
3,934
423
0
4,563
6,180
2,879
209
3,078
2,864
53,457
0
L
Ares
4,048
446
0
3,339
12,394
7,919
0
4,320
8,074
13,476
0
L
Janus
WHE3ZING
Janus
3,111
340
0
432
5,610
1,343
0
3,001
2,607
25,606
0
W
Heimdallr
Waloom
Heimdallr
10,142
6,696
0
2,988
6,464
2,623
204
1,430
5,034
0
57,573
W
6,122
1,356
0
9,206
9,343
4,056
137
1,841
7,482
0
49,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
39,902
300
Minions Killed
449
0
Camps Cleared
0
1,177,608
Distance Traveled
1,284,538
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,764
674
118
9
0
271,940
5
L
Rama
6,565
505
88
7
0
207,123
0
W
Chronos
6,930
533
54
4
0
251,417
7
L
Osiris
6,240
480
71
5
0
253,656
5
L
Ymir
6,030
464
69
5
0
255,066
4
W
Anubis
7,934
610
107
8
0
243,200
2
L
Ares
6,269
482
18
1
0
235,879
3
L
Janus
5,342
411
54
4
0
225,884
5
W
Heimdallr
8,158
628
96
7
0
225,435
2
W
Thanatos
8,116
624
74
6
0
292,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role