Player Matchup

Danzaburou
Danzaburou
Edvinysmo
Danzaburou
Level 28
God Stats
5W - 12L
1,361 SR
Queue Stats
46W - 64L
1,384 Elo+
Solo
Yemoja
Yemoja
LukindeZ
Yemoja
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
itslalia
Nu Wa
Level 39
God Stats
16W - 20L
1,547 SR
Queue Stats
65W - 115L
1,402 Elo+
Party 1
Team Averages
Level 49
1,469 SR
1,390 Elo+

VS

Team Averages
Level 48
1,556 SR
1,522 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Brunnyss
Morgan Le Fay
Level 8
God Stats
7W - 4L
1,848 SR
Queue Stats
12W - 5L
1,863 Elo+
Solo
Bellona
Bellona
Jeff_A819
Bellona
Level 69
God Stats
1W - 1L
1,319 SR
Queue Stats
59W - 134L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edvinysmo
Danzaburou
15
4 / 7 / 6
13,065
622
13,103
18,201
6,246
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
LukindeZ
Yemoja
16
4 / 3 / 4
12,416
591
9,020
23,702
27,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
itslalia
Nu Wa
14
3 / 9 / 7
11,978
570
15,257
15,952
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 4 / 12
13,172
627
10,410
16,937
5,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Brunnyss
Morgan Le Fay
19
11 / 2 / 8
14,906
710
32,479
14,746
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jeff_A819
Bellona
17
4 / 5 / 12
13,328
635
10,080
19,070
15,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
19
19
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
4
12
2.5
W
Morgan Le Fay
Brunnyss
Morgan Le Fay
11
2
8
7.5
L
Danzaburou
Edvinysmo
Danzaburou
4
7
6
1
W
Bellona
Jeff_A819
Bellona
4
5
12
2
L
Yemoja
LukindeZ
Yemoja
4
3
4
2
L
Nu Wa
itslalia
Nu Wa
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,380
Damage
52,969
57,855
Taken
50,753
39,069
Mitigated
26,456
9,703
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,410
4,774
0
3,852
16,937
5,852
886
8,288
8,649
0
47,043
W
Morgan Le Fay
Brunnyss
Morgan Le Fay
32,479
1,213
296
5,410
14,746
5,472
1,505
7,331
7,415
108,955
0
L
Danzaburou
Edvinysmo
Danzaburou
13,103
4,791
0
2,773
18,201
6,246
357
11,096
7,105
0
50,852
W
Bellona
Jeff_A819
Bellona
10,080
1,580
0
2,669
19,070
15,132
635
9,118
9,952
0
28,175
L
Yemoja
LukindeZ
Yemoja
9,020
1,282
2,326
4,451
23,702
27,340
50
14,176
9,526
25,278
0
L
Nu Wa
itslalia
Nu Wa
15,257
2,407
0
153
15,952
5,483
175
7,561
8,391
56,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
41,406
193
Minions Killed
266
5
Camps Cleared
12
1,005,576
Distance Traveled
1,196,528
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,172
627
99
5
2
390,406
4
W
Morgan Le Fay
14,906
710
136
6
8
410,086
5
L
Danzaburou
13,065
622
87
4
4
314,050
0
W
Bellona
13,328
635
31
1
2
396,036
3
L
Yemoja
12,416
591
38
2
1
373,735
0
L
Nu Wa
11,978
570
68
3
0
317,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role