Player Matchup

Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
DrunkenFerret
Nemesis
Level 130
God Stats
4W - 3L
1,557 SR
Queue Stats
131W - 109L
1,582 Elo+
Party 2
Odin
Odin
Infamous is God
Odin
Level 153
God Stats
17W - 11L
1,628 SR
Queue Stats
523W - 471L
1,582 Elo+
Solo
Heimdallr
Heimdallr
RaggedCash480
Heimdallr
Level 87
God Stats
8W - 10L
1,503 SR
Queue Stats
438W - 409L
1,534 Elo+
Party 3
Jormungandr
Jormungandr
ng234
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,585 Elo+
Party 2
Team Averages
Level 103
1,538 SR
1,557 Elo+

VS

Team Averages
Level 127
1,625 SR
1,565 Elo+
Arachne
Arachne
DabUpDopeyOG
Arachne
Level 160
God Stats
10W - 10L
1,637 SR
Queue Stats
323W - 330L
1,569 Elo+
Party 1
King Arthur
King Arthur
JacobWolverine1
King Arthur
Level 105
God Stats
42W - 33L
1,617 SR
Queue Stats
58W - 74L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
Mr Victorx
Zhong Kui
Level 126
God Stats
9W - 4L
1,793 SR
Queue Stats
59W - 53L
1,639 Elo+
Party 1
Bacchus
Bacchus
TexzenGG
Bacchus
Level 118
God Stats
12W - 13L
1,528 SR
Queue Stats
246W - 235L
1,582 Elo+
Party 1
Medusa
Medusa
Walk1ngDead666
Medusa
Level 126
God Stats
4W - 4L
1,548 SR
Queue Stats
122W - 105L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 6 / 0
4,336
434
1,276
6,332
2,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
10
1 / 0 / 0
5,609
561
1,001
4,990
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,833
483
1,350
6,282
1,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
RaggedCash480
Heimdallr
8
1 / 4 / 0
5,032
503
2,979
6,087
1,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ng234
Jormungandr
11
2 / 0 / 0
6,179
618
3,888
6,193
5,016
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DabUpDopeyOG
Arachne
10
4 / 1 / 2
6,152
615
5,474
6,735
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
JacobWolverine1
King Arthur
10
0 / 2 / 0
5,706
571
2,805
6,603
3,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Mr Victorx
Zhong Kui
11
2 / 0 / 2
6,538
654
4,095
3,403
2,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
TexzenGG
Bacchus
9
2 / 0 / 4
5,761
576
3,996
5,429
3,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 1 / 0
5,947
595
3,860
4,300
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
12
12
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
0
0
W
Arachne
DabUpDopeyOG
Arachne
4
1
2
5
L
Nemesis
1
0
0
1
L
0
2
1
0.25
W
King Arthur
JacobWolverine1
King Arthur
0
2
0
0
W
Zhong Kui
Mr Victorx
Zhong Kui
2
0
2
3
L
Heimdallr
RaggedCash480
Heimdallr
1
4
0
0.25
W
Bacchus
TexzenGG
Bacchus
2
0
4
4
W
4
1
0
4
L
Jormungandr
ng234
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,494
Damage
20,230
29,884
Taken
26,470
12,392
Mitigated
12,604
8,524
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,276
78
0
1,351
6,332
2,353
0
2,504
3,828
12,726
0
W
Arachne
DabUpDopeyOG
Arachne
5,474
3,204
0
3,161
6,735
2,371
0
387
6,348
0
29,130
L
Nemesis
1,001
508
0
2,782
4,990
1,415
0
1,327
3,663
0
30,445
L
1,350
364
656
992
6,282
1,671
0
2,990
3,292
0
11,965
W
King Arthur
JacobWolverine1
King Arthur
2,805
436
0
1,630
6,603
3,076
0
3,726
2,877
3,205
30,708
W
Zhong Kui
Mr Victorx
Zhong Kui
4,095
886
0
2,319
3,403
2,060
140
411
2,992
36,344
0
L
Heimdallr
RaggedCash480
Heimdallr
2,979
1,012
0
1,076
6,087
1,937
0
1,354
4,733
0
26,090
W
Bacchus
TexzenGG
Bacchus
3,996
531
942
2,398
5,429
3,620
14
554
4,875
10,521
0
W
3,860
1,396
0
779
4,300
1,477
117
86
4,214
0
39,815
L
Jormungandr
ng234
Jormungandr
3,888
946
0
1,667
6,193
5,016
0
420
5,773
32,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
30,104
258
Minions Killed
301
0
Camps Cleared
0
935,239
Distance Traveled
1,046,845
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,336
434
29
3
0
131,052
0
W
Arachne
6,152
615
57
6
0
222,869
0
L
Nemesis
5,609
561
69
7
0
227,391
0
L
Odin
4,833
483
27
3
0
213,583
3
W
King Arthur
5,706
571
77
8
0
194,591
2
W
Zhong Kui
6,538
654
82
8
0
191,960
3
L
Heimdallr
5,032
503
54
5
0
186,912
0
W
Bacchus
5,761
576
22
2
0
225,867
6
W
Medusa
5,947
595
63
6
0
211,558
2
L
Jormungandr
6,179
618
79
8
0
176,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role