Player Matchup

Gilgamesh
Gilgamesh
Bentnapkins
Gilgamesh
Level 148
God Stats
34W - 34L
1,596 SR
Queue Stats
147W - 146L
1,589 Elo+
Party 2
Hera
Hera
WraithofChenz
Hera
Level 144
God Stats
33W - 46L
1,524 SR
Queue Stats
224W - 222L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
rinneglaedr
Sylvanus
Level 154
God Stats
3W - 2L
1,659 SR
Queue Stats
24W - 29L
1,542 Elo+
Party 2
Team Averages
Level 149
1,593 SR
1,558 Elo+

VS

Team Averages
Level 56
1,576 SR
1,434 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dektan
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
bennyty
Loki
Level 13
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 4L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bentnapkins
Gilgamesh
12
7 / 1 / 7
8,090
899
7,625
10,159
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
7 / 2 / 8
8,478
942
6,738
5,141
1,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
rinneglaedr
Sylvanus
11
1 / 0 / 12
7,155
795
4,131
6,556
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 6 / 2
6,308
701
6,026
7,251
2,648
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Dektan
King Arthur
8
0 / 4 / 1
5,610
623
1,859
8,487
4,830
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
bennyty
Loki
9
2 / 5 / 0
6,347
705
5,255
6,124
3,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
2
0.33
W
Gilgamesh
Bentnapkins
Gilgamesh
7
1
7
10.5
L
King Arthur
Dektan
King Arthur
0
4
1
0.13
W
7
2
8
5.5
L
Loki
bennyty
Loki
2
5
0
0.4
W
Sylvanus
rinneglaedr
Sylvanus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
13,140
21,856
Taken
21,862
12,815
Mitigated
10,550
10,054
Healing
404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,026
262
0
0
7,251
2,648
0
2,934
4,317
28,151
0
W
Gilgamesh
Bentnapkins
Gilgamesh
7,625
1,914
550
3,225
10,159
5,357
668
2,546
7,613
0
26,876
L
King Arthur
Dektan
King Arthur
1,859
217
0
0
8,487
4,830
0
5,068
3,419
0
6,711
W
6,738
1,475
0
1,256
5,141
1,705
1,401
1,616
3,525
34,711
0
L
Loki
bennyty
Loki
5,255
1,065
0
404
6,124
3,072
0
2,935
3,189
0
9,152
W
Sylvanus
rinneglaedr
Sylvanus
4,131
749
2,061
2,962
6,556
5,753
336
2,170
4,386
13,348
3,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
18,265
125
Minions Killed
93
7
Camps Cleared
2
567,429
Distance Traveled
520,056
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,308
701
68
8
2
170,521
2
W
Gilgamesh
8,090
899
28
3
1
202,898
4
L
King Arthur
5,610
623
9
1
0
171,091
0
W
Hera
8,478
942
79
9
2
177,824
2
L
Loki
6,347
705
16
2
0
178,444
0
W
Sylvanus
7,155
795
18
2
4
186,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role