Player Matchup

King Arthur
King Arthur
Marwan_626
King Arthur
Level 67
God Stats
4W - 3L
1,651 SR
Queue Stats
180W - 205L
1,390 Elo+
Party 1
Ao Kuang
Ao Kuang
XI DBZ XI
Ao Kuang
Level 53
God Stats
5W - 2L
1,541 SR
Queue Stats
224W - 260L
1,400 Elo+
Solo
Medusa
Medusa
killerthesun
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,449 Elo+
Solo
Agni
Agni
milkthebutterfly
Agni
Level 101
God Stats
5W - 5L
1,527 SR
Queue Stats
207W - 212L
1,407 Elo+
Party 1
Ymir
Ymir
xDuckiie
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,426 Elo+
Solo
Team Averages
Level 74
1,544 SR
1,414 Elo+

VS

Team Averages
Level 108
1,476 SR
1,359 Elo+
Sol
Sol
GripThatShi
Sol
Level 128
God Stats
6W - 4L
1,442 SR
Queue Stats
385W - 365L
1,435 Elo+
Solo
Sylvanus
Sylvanus
MainManager9895
Sylvanus
Level 105
God Stats
2W - 3L
1,369 SR
Queue Stats
6W - 10L
1,218 Elo+
Party 2
Anubis
Anubis
PreVelocity
Anubis
Level 113
God Stats
7W - 6L
1,455 SR
Queue Stats
31W - 29L
1,396 Elo+
Solo
Izanami
Izanami
RoastedBeans17
Izanami
Level 65
God Stats
23W - 15L
1,573 SR
Queue Stats
298W - 330L
1,396 Elo+
Solo
Nemesis
Nemesis
TM E1evator
Nemesis
Level 127
God Stats
12W - 19L
1,540 SR
Queue Stats
216W - 292L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Marwan_626
King Arthur
8
0 / 6 / 0
4,823
482
4,453
7,824
3,499
Ao Kuang
XI DBZ XI
Ao Kuang
10
6 / 2 / 1
6,452
645
4,720
7,094
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
4
0 / 3 / 0
3,872
387
2,021
3,105
612
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 4
5,833
583
3,760
5,369
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 1 / 2
4,908
491
2,201
6,552
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,651
565
4,561
6,221
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
8
1 / 1 / 4
4,795
480
1,834
6,121
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
10
1 / 3 / 3
5,988
599
3,681
5,400
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 0 / 1
7,093
709
7,929
6,813
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TM E1evator
Nemesis
8
1 / 3 / 4
4,988
499
2,665
5,345
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
14
14
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Sylvanus
1
1
4
3
L
King Arthur
Marwan_626
King Arthur
0
6
0
0
W
Anubis
1
3
3
0.83
W
8
0
1
8.5
W
Nemesis
TM E1evator
Nemesis
1
3
4
1
L
Ao Kuang
XI DBZ XI
Ao Kuang
6
2
1
3.25
L
Medusa
0
3
0
0
L
2
2
4
2
L
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
20,670
29,944
Taken
29,900
12,157
Mitigated
10,173
8,076
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,561
1,898
0
2,517
6,221
1,901
2,106
1,761
4,460
39,716
0
W
Sylvanus
1,834
316
1,757
2,616
6,121
2,305
131
1,966
4,151
9,928
0
L
King Arthur
Marwan_626
King Arthur
4,453
1,417
0
982
7,824
3,499
93
117
7,671
0
20,727
W
Anubis
3,681
118
0
2,315
5,400
2,046
90
2,659
2,585
35,053
0
W
7,929
6,639
0
1,591
6,813
2,167
1,006
969
5,798
0
39,362
W
Nemesis
TM E1evator
Nemesis
2,665
877
0
1,653
5,345
1,754
0
2,526
2,707
0
13,392
L
Ao Kuang
XI DBZ XI
Ao Kuang
4,720
1,524
0
1,721
7,094
2,266
0
2,215
4,829
25,904
6,264
L
Medusa
2,021
563
0
250
3,105
612
0
1,380
1,725
0
8,892
L
3,760
742
0
1,874
5,369
1,176
296
2,143
2,943
25,169
0
L
Ymir
2,201
234
384
2,865
6,552
4,604
0
3,870
2,642
12,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,888
Gold Earned
28,515
201
Minions Killed
288
0
Camps Cleared
0
839,073
Distance Traveled
923,381
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,651
565
77
8
0
166,363
3
W
Sylvanus
4,795
480
20
2
0
180,245
2
L
King Arthur
4,823
482
42
4
0
184,451
1
W
Anubis
5,988
599
76
8
0
160,723
2
W
Izanami
7,093
709
86
9
0
190,175
4
W
Nemesis
4,988
499
29
3
0
225,875
4
L
Ao Kuang
6,452
645
63
6
0
199,252
0
L
Medusa
3,872
387
18
2
0
89,674
2
L
Agni
5,833
583
57
6
0
191,287
0
L
Ymir
4,908
491
21
2
0
174,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role