Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond III
AMARU92NL
Thanatos
Diamond III
Level 158
God Stats
34W - 20L
1,666 SR
Queue Stats
933W - 910L
2,102 MMR
Solo
Anubis
Anubis
Diamond V
AnJuubiZ
Anubis
Diamond V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
2,160 MMR
Party 1
Skadi
Skadi
Diamond III
Anow-_-
Skadi
Diamond III
Level 122
God Stats
1W - 4L
1,409 SR
Queue Stats
213W - 204L
1,913 MMR
Solo
Fenrir
Fenrir
Diamond IV
fundor100
Fenrir
Diamond IV
Level 129
God Stats
5W - 5L
1,095 SR
Queue Stats
313W - 319L
2,072 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,434 SR
1,949 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,583 SR
1,977 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
EXELON2216
Scylla
Platinum I
Level 109
God Stats
28W - 25L
1,636 SR
Queue Stats
196W - 185L
2,063 MMR
Solo
Pele
Pele
Diamond IV
Eli-Power
Pele
Diamond IV
Level 129
God Stats
9W - 9L
1,719 SR
Queue Stats
511W - 482L
2,092 MMR
Solo
Hercules
Hercules
Diamond IV
LassKrachen98
Hercules
Diamond IV
Level 159
God Stats
4W - 12L
1,419 SR
Queue Stats
273W - 257L
2,150 MMR
Solo
Ares
Ares
Platinum I
xxZephy
Ares
Platinum I
Level 43
God Stats
10W - 11L
1,641 SR
Queue Stats
191W - 174L
2,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
7 / 0 / 5
7,588
690
7,391
8,398
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
AMARU92NL
Thanatos
10
1 / 2 / 1
6,050
550
3,320
6,440
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
AnJuubiZ
Anubis
12
6 / 1 / 3
7,121
647
8,103
6,548
3,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Anow-_-
Skadi
12
4 / 2 / 2
6,758
614
4,387
6,094
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
fundor100
Fenrir
10
0 / 2 / 8
6,083
553
3,345
10,477
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArtioUllrAthenaTiamat

VS

Bans
OdinMorgan Le FayKhepriGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 4 / 2
6,248
568
4,232
7,407
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
EXELON2216
Scylla
10
2 / 5 / 0
5,554
505
3,602
5,330
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
5 / 1 / 2
6,654
605
4,951
7,770
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
LassKrachen98
Hercules
10
0 / 2 / 2
6,070
552
2,969
7,210
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
xxZephy
Ares
8
0 / 6 / 4
4,807
437
5,918
9,137
4,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
7
7
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
5
9.5
L
Anhur
 
Anhur
0
4
2
0.25
W
Thanatos
AMARU92NL
Thanatos
1
2
1
0.75
W
Anubis
AnJuubiZ
Anubis
6
1
3
7.5
W
Skadi
Anow-_-
Skadi
4
2
2
2.5
L
Scylla
EXELON2216
Scylla
2
5
0
0.4
L
Pele
5
1
2
6
L
Hercules
LassKrachen98
Hercules
0
2
2
0.5
W
Fenrir
fundor100
Fenrir
0
2
8
2
L
Ares
xxZephy
Ares
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,546
Damage
21,672
37,957
Taken
36,854
19,563
Mitigated
14,720
18,955
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,391
1,796
0
3,342
8,398
4,130
268
2,154
6,120
5,390
41,000
L
Anhur
 
Anhur
4,232
3,330
0
1,710
7,407
1,810
0
551
6,856
0
43,113
W
Thanatos
AMARU92NL
Thanatos
3,320
635
0
6,207
6,440
4,449
0
204
6,236
0
28,095
W
Anubis
AnJuubiZ
Anubis
8,103
286
0
3,872
6,548
3,346
140
2,838
3,694
49,190
0
W
Skadi
Anow-_-
Skadi
4,387
1,771
0
1,453
6,094
1,340
0
635
5,459
0
41,592
L
Scylla
EXELON2216
Scylla
3,602
260
0
430
5,330
950
0
2,494
2,836
27,532
0
L
Pele
4,951
1,556
0
3,142
7,770
2,046
0
1,310
6,377
0
35,730
L
Hercules
LassKrachen98
Hercules
2,969
1,102
0
2,863
7,210
5,631
0
746
6,064
0
31,596
W
Fenrir
fundor100
Fenrir
3,345
679
0
4,081
10,477
6,298
0
3,445
6,928
0
13,962
L
Ares
xxZephy
Ares
5,918
293
105
695
9,137
4,283
0
3,954
5,183
16,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
29,333
363
Minions Killed
321
0
Camps Cleared
0
1,112,228
Distance Traveled
1,049,430
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,588
690
88
8
0
254,363
1
L
Anhur
6,248
568
79
7
0
185,665
2
W
Thanatos
6,050
550
70
6
0
234,027
3
W
Anubis
7,121
647
94
9
0
192,565
3
W
Skadi
6,758
614
90
8
0
202,390
5
L
Scylla
5,554
505
69
6
0
190,634
4
L
Pele
6,654
605
66
6
0
244,845
2
L
Hercules
6,070
552
81
7
0
221,816
1
W
Fenrir
6,083
553
21
2
0
228,883
4
L
Ares
4,807
437
26
2
0
206,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role