Player Matchup

Ares
Ares
Lotrun
Ares
Level 7
God Stats
4W - 4L
1,483 SR
Queue Stats
4W - 6L
1,331 Elo+
Party 2
Charybdis
Charybdis
Moczo
Charybdis
Level 26
God Stats
2W - 1L
1,761 SR
Queue Stats
29W - 26L
1,423 Elo+
Solo
Da Ji
Da Ji
ProcrastinatorMD
Da Ji
Level 20
God Stats
25W - 11L
1,674 SR
Queue Stats
124W - 122L
1,413 Elo+
Solo
Janus
Janus
Vulvulator
Janus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 2
Fenrir
Fenrir
pragiib
Fenrir
Level 9
God Stats
4W - 5L
1,400 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 2
Team Averages
Level 15
1,563 SR
1,400 Elo+

VS

Team Averages
Level 12
1,500 SR
1,323 Elo+
Ares
Ares
ChefMilk
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,444 Elo+
Party 3
Ra
Ra
Dark255
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,197 Elo+
Party 1
Fenrir
Fenrir
DarthBraves
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,473 Elo+
Solo
Neith
Neith
MrsOLlie
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,197 Elo+
Party 1
Kukulkan
Kukulkan
sadbutgucci
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lotrun
Ares
9
2 / 1 / 7
6,254
569
4,937
6,694
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Moczo
Charybdis
9
2 / 1 / 4
5,858
533
2,350
4,968
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
7 / 0 / 4
7,003
637
4,933
4,246
1,407
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
11
6 / 0 / 5
6,663
606
4,362
2,990
764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
pragiib
Fenrir
9
4 / 1 / 6
5,692
517
4,164
3,720
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 5 / 3
4,909
446
2,573
6,898
4,357
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 3 / 0
5,507
501
1,980
4,482
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
3 / 2 / 0
5,805
528
2,132
6,067
2,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
MrsOLlie
Neith
7
0 / 4 / 0
4,814
438
1,187
4,840
1,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
sadbutgucci
Kukulkan
7
0 / 7 / 0
4,872
443
1,100
6,727
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
3
3
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
3
0.3
L
0
3
0
0
L
Fenrir
3
2
0
1.5
W
Ares
Lotrun
Ares
2
1
7
5.5
W
Charybdis
Moczo
Charybdis
2
1
4
4
L
Neith
MrsOLlie
Neith
0
4
0
0
W
7
0
4
9
W
Janus
6
0
5
8.5
W
Fenrir
pragiib
Fenrir
4
1
6
7
L
Kukulkan
sadbutgucci
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
8,972
22,618
Taken
29,014
9,296
Mitigated
11,222
5,848
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,573
552
0
24
6,898
4,357
0
2,856
4,042
10,789
0
L
1,980
104
91
1,518
4,482
1,388
376
1,049
3,433
32,271
0
L
Fenrir
2,132
563
0
1,674
6,067
2,022
0
2,745
3,322
0
25,007
W
Ares
Lotrun
Ares
4,937
446
0
1,546
6,694
4,655
0
2,615
3,993
19,627
0
W
Charybdis
Moczo
Charybdis
2,350
1,299
0
1,953
4,968
1,332
572
734
4,234
0
26,603
L
Neith
MrsOLlie
Neith
1,187
360
0
414
4,840
1,323
196
22
4,818
0
13,205
W
4,933
936
0
0
4,246
1,407
279
626
3,520
0
30,320
W
Janus
4,362
460
92
1,301
2,990
764
499
670
2,214
29,397
0
W
Fenrir
pragiib
Fenrir
4,164
787
0
956
3,720
1,138
511
913
2,767
0
13,394
L
Kukulkan
sadbutgucci
Kukulkan
1,100
47
0
19
6,727
2,132
724
2,627
4,100
17,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
25,907
224
Minions Killed
198
0
Camps Cleared
0
1,079,502
Distance Traveled
994,359
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,909
446
12
1
0
196,617
0
L
Ra
5,507
501
66
6
0
190,490
0
L
Fenrir
5,805
528
53
5
0
232,792
3
W
Ares
6,254
569
29
3
0
194,742
2
W
Charybdis
5,858
533
50
5
0
186,975
0
L
Neith
4,814
438
32
3
0
186,753
0
W
Da Ji
7,003
637
63
6
0
249,813
1
W
Janus
6,663
606
53
5
0
220,567
3
W
Fenrir
5,692
517
29
3
0
227,405
3
L
Kukulkan
4,872
443
35
3
0
187,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role