Player Matchup

Nu Wa
Nu Wa
Dragon Yuko
Nu Wa
Level 156
God Stats
9W - 5L
1,609 SR
Queue Stats
251W - 227L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
Knust101
Ah Puch
Level 87
God Stats
14W - 13L
1,607 SR
Queue Stats
255W - 281L
1,463 Elo+
Solo
Heimdallr
Heimdallr
RobertLP97
Heimdallr
Level 149
God Stats
14W - 15L
1,526 SR
Queue Stats
278W - 273L
1,450 Elo+
Party 2
Skadi
Skadi
TicTac10
Skadi
Level 112
God Stats
11W - 10L
1,462 SR
Queue Stats
275W - 323L
1,430 Elo+
Solo
Tiamat
Tiamat
sebaxro10
Tiamat
Level 128
God Stats
30W - 35L
1,400 SR
Queue Stats
357W - 360L
1,424 Elo+
Solo
Team Averages
Level 126
1,521 SR
1,448 Elo+

VS

Team Averages
Level 85
1,491 SR
1,450 Elo+
Agni
Agni
Chicken Nuggler
Agni
Level 83
God Stats
0W - 4L
1,391 SR
Queue Stats
73W - 87L
1,443 Elo+
Party 3
Serqet
Serqet
CrimsonFeelz
Serqet
Level 127
God Stats
0W - 1L
1,396 SR
Queue Stats
167W - 163L
1,466 Elo+
Party 3
Zhong Kui
Zhong Kui
FrmStateFarm568
Zhong Kui
Level 69
God Stats
3W - 12L
1,348 SR
Queue Stats
334W - 325L
1,429 Elo+
Solo
Skadi
Skadi
adl_629
Skadi
Level 73
God Stats
13W - 7L
1,706 SR
Queue Stats
60W - 64L
1,404 Elo+
Party 1
Odin
Odin
steven_257
Odin
Level 71
God Stats
24W - 20L
1,615 SR
Queue Stats
93W - 95L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 8
6,287
572
5,961
4,151
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Knust101
Ah Puch
12
1 / 0 / 0
6,326
575
4,298
5,854
1,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
RobertLP97
Heimdallr
10
5 / 1 / 4
5,998
545
6,064
6,387
2,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
TicTac10
Skadi
11
5 / 1 / 3
6,610
601
5,362
4,684
1,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
sebaxro10
Tiamat
11
2 / 2 / 3
6,354
578
2,359
4,521
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,425
493
3,188
5,951
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
1 / 2 / 1
5,503
500
2,154
7,154
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
FrmStateFarm568
Zhong Kui
12
0 / 0 / 0
6,811
619
2,889
6,297
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
adl_629
Skadi
9
1 / 4 / 1
5,567
506
3,089
6,386
1,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 1
5,123
466
2,630
10,326
2,778
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Serqet
1
2
1
0.75
W
3
0
8
7
L
Zhong Kui
FrmStateFarm568
Zhong Kui
0
0
0
0
W
Ah Puch
Knust101
Ah Puch
1
0
0
1
W
Heimdallr
RobertLP97
Heimdallr
5
1
4
7
W
Skadi
TicTac10
Skadi
5
1
3
6.5
L
Skadi
adl_629
Skadi
1
4
1
0.38
W
Tiamat
sebaxro10
Tiamat
2
2
3
1.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
13,950
25,597
Taken
36,114
8,362
Mitigated
12,991
9,480
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,188
201
0
580
5,951
1,519
0
2,549
3,114
29,099
0
L
Serqet
2,154
551
0
1,145
7,154
2,559
0
2,238
4,714
0
24,196
W
5,961
1,335
0
1,571
4,151
1,052
554
1,101
3,050
28,717
0
L
Zhong Kui
FrmStateFarm568
Zhong Kui
2,889
349
0
4,488
6,297
4,634
0
3,735
2,398
40,526
6,414
W
Ah Puch
Knust101
Ah Puch
4,298
29
0
4,094
5,854
1,953
0
2,671
3,051
41,797
0
W
Heimdallr
RobertLP97
Heimdallr
6,064
1,867
0
656
6,387
2,266
374
328
6,059
0
28,165
W
Skadi
TicTac10
Skadi
5,362
3,134
0
1,614
4,684
1,274
541
0
4,684
0
34,020
L
Skadi
adl_629
Skadi
3,089
726
0
350
6,386
1,501
304
895
5,291
0
20,094
W
Tiamat
sebaxro10
Tiamat
2,359
177
0
1,545
4,521
1,817
513
1,827
2,562
30,012
0
L
2,630
753
221
452
10,326
2,778
0
2,075
7,979
0
19,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
28,429
318
Minions Killed
303
0
Camps Cleared
0
1,014,376
Distance Traveled
1,078,131
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,425
493
52
5
0
197,826
2
L
Serqet
5,503
500
54
5
0
221,009
0
W
Nu Wa
6,287
572
44
4
0
210,726
2
L
Zhong Kui
6,811
619
118
11
0
193,656
3
W
Ah Puch
6,326
575
80
7
0
201,388
1
W
Heimdallr
5,998
545
57
5
0
200,640
1
W
Skadi
6,610
601
66
6
0
196,906
2
L
Skadi
5,567
506
41
4
0
238,496
4
W
Tiamat
6,354
578
71
6
0
204,716
3
L
Odin
5,123
466
38
3
0
227,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role