Player Matchup

Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FLOWHP
Thor
Level 7
God Stats
0W - 2L
1,307 SR
Queue Stats
18W - 25L
1,330 Elo+
Solo
Ares
Ares
Moogugamui
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,439 Elo+
Solo
Team Averages
Level 13
1,436 SR
1,423 Elo+

VS

Team Averages
Level 22
1,415 SR
1,403 Elo+
Ymir
Ymir
Dragon1617
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,263 Elo+
Party 1
Chang'e
Chang'e
Schandel9029
Chang'e
Level 28
God Stats
1W - 0L
1,477 SR
Queue Stats
49W - 28L
1,632 Elo+
Solo
Thor
Thor
shinigami_1316
Thor
Level 27
God Stats
1W - 0L
1,269 SR
Queue Stats
8W - 15L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 4 / 6
8,374
644
9,944
8,633
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
FLOWHP
Thor
11
2 / 5 / 6
8,669
667
6,943
9,302
3,908
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 5 / 3
8,660
666
7,194
16,019
16,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 10
8,079
621
6,368
10,629
9,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Schandel9029
Chang'e
15
11 / 1 / 2
10,802
831
15,606
10,234
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 3 / 8
8,814
678
7,151
11,645
4,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
8
Kills
13
14
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
6
1.25
W
0
4
10
1.25
L
Thor
FLOWHP
Thor
2
5
6
1
L
4
5
3
1.1
W
Chang'e
Schandel9029
Chang'e
11
1
2
12
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,081
Damage
29,125
33,954
Taken
32,508
23,783
Mitigated
18,801
2,045
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,944
1,395
0
867
8,633
3,168
0
6,642
1,991
36,870
0
W
6,368
2,124
0
0
10,629
9,198
0
5,765
4,864
12,078
0
L
Thor
FLOWHP
Thor
6,943
1,276
0
0
9,302
3,908
0
6,297
3,005
0
19,746
L
7,194
1,469
0
1,178
16,019
16,707
0
9,651
6,368
12,965
0
W
Chang'e
Schandel9029
Chang'e
15,606
1,743
2,284
5,757
10,234
5,496
524
5,711
4,523
50,042
0
W
7,151
3,161
0
3,572
11,645
4,107
265
6,606
5,039
0
20,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
27,695
104
Minions Killed
138
5
Camps Cleared
6
562,236
Distance Traveled
661,222
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,374
644
62
5
3
168,783
5
W
Ymir
8,079
621
15
1
0
191,808
0
L
Thor
8,669
667
34
3
1
180,251
1
L
Ares
8,660
666
8
1
1
213,202
0
W
Chang'e
10,802
831
99
8
5
232,359
4
W
Thor
8,814
678
24
2
1
237,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role