Player Matchup

Khepri
Khepri
Crispy__Kris
Khepri
Level 160
God Stats
198W - 120L
1,596 SR
Queue Stats
918W - 704L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
FishieLishie
Baron Samedi
Level 24
God Stats
55W - 31L
1,611 SR
Queue Stats
272W - 176L
1,520 Elo+
Party 1
Fenrir
Fenrir
freestyleonion
Fenrir
Level 143
God Stats
27W - 12L
1,857 SR
Queue Stats
503W - 363L
1,543 Elo+
Party 1
Team Averages
Level 109
1,688 SR
1,482 Elo+

VS

Team Averages
Level 48
1,462 SR
1,362 Elo+
Yemoja
Yemoja
ShadowGodslayerX
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,242 Elo+
Party 2
Raijin
Raijin
Tolja64
Raijin
Level 107
God Stats
0W - 1L
1,304 SR
Queue Stats
75W - 92L
1,365 Elo+
Party 2
Medusa
Medusa
Vladimoo
Medusa
Level 16
God Stats
2W - 2L
1,582 SR
Queue Stats
7W - 4L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 13
7,759
776
1,471
8,288
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
FishieLishie
Baron Samedi
11
1 / 0 / 10
6,913
691
5,288
3,254
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
12 / 0 / 2
8,653
865
12,105
8,378
7,912
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,300
630
1,831
6,056
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Tolja64
Raijin
8
0 / 7 / 0
5,543
554
3,770
7,958
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Vladimoo
Medusa
9
0 / 4 / 0
5,644
564
4,341
6,960
2,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
14
Kills
0
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
13
7.5
W
Baron Samedi
FishieLishie
Baron Samedi
1
0
10
6
L
0
3
1
0.17
L
Raijin
Tolja64
Raijin
0
7
0
0
L
Medusa
Vladimoo
Medusa
0
4
0
0
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
9,942
19,920
Taken
20,974
15,808
Mitigated
8,349
6,266
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,471
39
276
1,959
8,288
5,933
293
1,579
6,493
5,516
0
W
Baron Samedi
FishieLishie
Baron Samedi
5,288
222
1,476
1,247
3,254
1,963
116
1,739
1,429
23,875
0
L
1,831
347
305
795
6,056
4,129
0
2,674
3,382
7,687
0
L
Raijin
Tolja64
Raijin
3,770
291
0
524
7,958
2,111
0
2,118
5,840
10,605
0
L
Medusa
Vladimoo
Medusa
4,341
1,222
0
130
6,960
2,109
0
2,215
4,745
0
18,494
W
12,105
2,037
0
1,308
8,378
7,912
725
2,198
5,922
0
31,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
17,487
104
Minions Killed
78
7
Camps Cleared
1
610,791
Distance Traveled
477,366
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,759
776
6
1
0
198,488
0
W
Baron Samedi
6,913
691
48
5
1
201,737
3
L
Yemoja
6,300
630
13
1
0
172,315
2
L
Raijin
5,543
554
28
3
1
138,075
3
L
Medusa
5,644
564
37
4
0
166,976
2
W
Fenrir
8,653
865
50
5
6
210,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role