Player Matchup

Kukulkan
Kukulkan
Dhash85
Kukulkan
Level 14
God Stats
2W - 3L
1,408 SR
Queue Stats
4W - 4L
1,501 Elo+
Solo
Hou Yi
Hou Yi
JustLuck63
Hou Yi
Level 60
God Stats
1W - 1L
1,840 SR
Queue Stats
243W - 238L
1,580 Elo+
Party 2
Scylla
Scylla
Outrider2454
Scylla
Level 29
God Stats
9W - 5L
1,959 SR
Queue Stats
23W - 23L
1,460 Elo+
Solo
Ymir
Ymir
kaja_simmel
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,578 Elo+
Solo
Arachne
Arachne
ärìàn
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,393 Elo+
Party 2
Team Averages
Level 25
1,642 SR
1,503 Elo+

VS

Team Averages
Level 17
1,516 SR
1,486 Elo+
Hel
Hel
Darkskorn
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,480 Elo+
Party 1
Ymir
Ymir
HotCheetoBoi729
Ymir
Level 26
God Stats
4W - 1L
1,628 SR
Queue Stats
44W - 32L
1,541 Elo+
Solo
Ra
Ra
OsamaYoMoma
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
abundoo-
Tsukuyomi
Level 29
God Stats
6W - 5L
1,507 SR
Queue Stats
55W - 55L
1,474 Elo+
Solo
Merlin
Merlin
diegukis98
Merlin
Level 21
God Stats
74W - 58L
1,446 SR
Queue Stats
342W - 345L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dhash85
Kukulkan
16
3 / 2 / 4
9,940
904
10,896
5,136
1,933
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
JustLuck63
Hou Yi
17
6 / 4 / 4
11,303
1,028
19,478
15,623
6,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
17
2 / 1 / 9
10,819
984
15,600
8,315
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 10
10,221
929
10,738
24,891
34,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
ärìàn
Arachne
16
1 / 10 / 8
9,591
872
3,823
17,760
7,628
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

123

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 18
10,545
959
10,616
15,709
6,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 3 / 11
11,455
1,041
10,330
15,411
23,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 4 / 12
11,167
1,015
15,673
12,062
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
abundoo-
Tsukuyomi
17
5 / 1 / 10
10,460
951
13,643
8,412
3,683
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
diegukis98
Merlin
17
3 / 1 / 14
10,796
981
15,965
12,061
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
13
Kills
22
22
Deaths
13
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
0
4
18
2.25
L
Kukulkan
Dhash85
Kukulkan
3
2
4
2.5
W
8
3
11
4.5
L
Hou Yi
JustLuck63
Hou Yi
6
4
4
2
W
6
4
12
3
L
Scylla
2
1
9
6.5
W
Tsukuyomi
abundoo-
Tsukuyomi
5
1
10
10
W
Merlin
diegukis98
Merlin
3
1
14
10
L
1
5
10
1.2
L
Arachne
ärìàn
Arachne
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,535
Damage
66,227
71,725
Taken
63,655
54,609
Mitigated
42,712
8,444
Healing
23,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,616
1,500
10,870
5,227
15,709
6,700
0
9,858
5,851
24,749
0
L
Kukulkan
Dhash85
Kukulkan
10,896
764
0
366
5,136
1,933
0
3,529
1,607
25,701
0
W
10,330
1,617
0
0
15,411
23,080
0
9,314
6,097
18,168
0
L
Hou Yi
JustLuck63
Hou Yi
19,478
9,245
0
2,104
15,623
6,693
0
13,318
2,305
0
31,754
W
15,673
1,724
2,321
939
12,062
4,661
0
6,257
5,805
37,751
0
L
Scylla
15,600
462
245
1,584
8,315
3,558
0
6,020
2,295
57,892
0
W
Tsukuyomi
abundoo-
Tsukuyomi
13,643
4,375
0
64
8,412
3,683
0
5,545
2,867
0
33,437
W
Merlin
diegukis98
Merlin
15,965
1,839
1,905
1,880
12,061
4,588
0
6,260
5,801
47,540
0
L
10,738
643
277
3,101
24,891
34,797
0
16,283
8,608
27,030
0
L
Arachne
ärìàn
Arachne
3,823
3,512
0
767
17,760
7,628
0
13,434
4,326
0
6,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
54,423
198
Minions Killed
227
5
Camps Cleared
4
907,224
Distance Traveled
956,108
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,545
959
41
4
1
192,766
1
L
Kukulkan
9,940
904
37
3
2
135,680
0
W
Ymir
11,455
1,041
22
2
1
187,844
0
L
Hou Yi
11,303
1,028
17
2
2
185,768
0
W
Ra
11,167
1,015
65
6
1
183,542
0
L
Scylla
10,819
984
110
10
1
211,242
1
W
Tsukuyomi
10,460
951
30
3
0
224,264
0
W
Merlin
10,796
981
69
6
1
167,692
0
L
Ymir
10,221
929
28
3
0
194,651
0
L
Arachne
9,591
872
6
1
0
179,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role