Player Matchup

Nike
Nike
KYNİSH
Nike
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 26L
1,386 Elo+
Solo
Nemesis
Nemesis
Quattro4444
Nemesis
Level 6
God Stats
5W - 0L
1,452 SR
Queue Stats
10W - 8L
1,288 Elo+
Party 2
Merlin
Merlin
SeemsLewgit
Merlin
Level 11
God Stats
1W - 1L
1,138 SR
Queue Stats
2W - 2L
1,380 Elo+
Solo
Izanami
Izanami
SuckeImLidl
Izanami
Level 4
God Stats
6W - 3L
1,134 SR
Queue Stats
8W - 6L
1,093 Elo+
Party 2
Cthulhu
Cthulhu
Teilzeitsad
Cthulhu
Level 6
God Stats
2W - 0L
1,700 SR
Queue Stats
11W - 8L
1,288 Elo+
Party 2
Team Averages
Level 8
1,385 SR
1,287 Elo+

VS

Team Averages
Level 24
1,397 SR
1,315 Elo+
Danzaburou
Danzaburou
HighGrade2294
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 77L
1,164 Elo+
Party 1
Kukulkan
Kukulkan
Kykarus
Kukulkan
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Horus
Horus
Puferpootato0815
Horus
Level 19
God Stats
1W - 1L
1,523 SR
Queue Stats
105W - 120L
1,352 Elo+
Solo
Arachne
Arachne
ToothPiicc
Arachne
Level 24
God Stats
1W - 8L
1,063 SR
Queue Stats
59W - 115L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
evoL41
Cthulhu
Level 46
God Stats
10W - 10L
1,397 SR
Queue Stats
180W - 275L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
KYNİSH
Nike
19
10 / 4 / 6
13,444
538
18,430
18,523
16,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Quattro4444
Nemesis
20
15 / 5 / 6
14,754
590
19,155
19,949
12,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
16
2 / 11 / 8
11,572
463
10,456
16,594
6,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SuckeImLidl
Izanami
19
11 / 5 / 6
13,666
547
25,969
17,673
6,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Teilzeitsad
Cthulhu
15
7 / 7 / 11
11,887
475
10,804
29,164
15,865
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HighGrade2294
Danzaburou
9
1 / 11 / 3
7,868
315
3,682
11,089
2,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Kykarus
Kukulkan
20
15 / 6 / 4
14,300
572
32,278
17,418
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 5 / 6
12,146
486
11,066
24,016
28,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
ToothPiicc
Arachne
15
6 / 14 / 9
11,370
455
13,392
24,489
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
evoL41
Cthulhu
17
3 / 9 / 10
11,361
454
11,448
24,701
19,126
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
45
Kills
31
32
Deaths
45
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HighGrade2294
Danzaburou
1
11
3
0.23
W
Nike
KYNİSH
Nike
10
4
6
3.25
L
Kukulkan
Kykarus
Kukulkan
15
6
4
2.83
L
6
5
6
1.8
W
Nemesis
Quattro4444
Nemesis
15
5
6
3.6
W
Merlin
2
11
8
0.55
W
Izanami
SuckeImLidl
Izanami
11
5
6
2.8
W
Cthulhu
Teilzeitsad
Cthulhu
7
7
11
1.79
L
Arachne
ToothPiicc
Arachne
6
14
9
0.75
L
Cthulhu
evoL41
Cthulhu
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,814
Damage
71,866
101,903
Taken
101,713
57,293
Mitigated
67,438
18,315
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HighGrade2294
Danzaburou
3,682
2,457
0
985
11,089
2,861
0
2,273
8,816
0
19,483
W
Nike
KYNİSH
Nike
18,430
2,977
0
876
18,523
16,631
753
7,249
9,867
9,700
59,875
L
Kukulkan
Kykarus
Kukulkan
32,278
1,932
0
2,892
17,418
7,416
938
4,530
12,888
104,551
0
L
11,066
3,022
944
4,307
24,016
28,694
466
4,121
19,895
3,307
41,265
W
Nemesis
Quattro4444
Nemesis
19,155
10,751
0
8,249
19,949
12,048
538
2,732
16,846
0
140,994
W
Merlin
10,456
916
238
1,233
16,594
6,320
2,133
8,799
7,376
59,860
0
W
Izanami
SuckeImLidl
Izanami
25,969
18,166
0
2,572
17,673
6,429
2,356
9,722
7,780
0
111,037
W
Cthulhu
Teilzeitsad
Cthulhu
10,804
1,783
215
4,932
29,164
15,865
418
19,974
8,610
35,624
0
L
Arachne
ToothPiicc
Arachne
13,392
9,676
0
2,856
24,489
9,341
0
6,167
18,322
0
51,042
L
Cthulhu
evoL41
Cthulhu
11,448
492
0
3,449
24,701
19,126
0
7,890
16,811
51,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,323
Gold Earned
57,045
555
Minions Killed
417
0
Camps Cleared
0
2,251,198
Distance Traveled
1,903,300
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,868
315
34
1
0
225,532
0
W
Nike
13,444
538
122
5
0
473,911
0
L
Kukulkan
14,300
572
153
6
0
466,829
3
L
Horus
12,146
486
78
3
0
405,954
4
W
Nemesis
14,754
590
144
6
0
499,569
1
W
Merlin
11,572
463
89
4
0
386,108
1
W
Izanami
13,666
547
156
6
0
409,002
2
W
Cthulhu
11,887
475
44
2
0
482,608
0
L
Arachne
11,370
455
78
3
0
377,363
0
L
Cthulhu
11,361
454
74
3
0
427,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role