Player Matchup

Rama
Rama
JRuiz_408
Rama
Level 104
God Stats
2W - 0L
1,694 SR
Queue Stats
32W - 33L
1,471 Elo+
Party 2
Chaac
Chaac
PcSwamp
Chaac
Level 51
God Stats
1W - 0L
1,654 SR
Queue Stats
29W - 23L
1,503 Elo+
Party 2
Hades
Hades
sline_gyuszi_mo
Hades
Level 58
God Stats
2W - 3L
1,266 SR
Queue Stats
188W - 248L
1,344 Elo+
Solo
Team Averages
Level 71
1,538 SR
1,439 Elo+

VS

Team Averages
Level 15
1,196 SR
1,272 Elo+
Jormungandr
Jormungandr
LintyWings31618
Jormungandr
Level 28
God Stats
0W - 2L
1,008 SR
Queue Stats
2W - 7L
1,412 Elo+
Party 1
Ra
Ra
RAD136748
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Party 1
Cthulhu
Cthulhu
TheDoctor5778
Cthulhu
Level 11
God Stats
0W - 4L
1,079 SR
Queue Stats
0W - 7L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
9 / 2 / 13
9,481
948
9,960
7,999
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
PcSwamp
Chaac
12
11 / 0 / 8
8,936
894
10,013
9,550
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 2 / 14
8,606
861
10,116
8,733
3,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LintyWings31618
Jormungandr
9
1 / 8 / 2
6,725
673
6,073
14,843
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 15 / 1
5,890
589
1,046
10,953
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
9
1 / 5 / 2
6,396
640
4,884
10,581
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
27
Kills
3
4
Deaths
28
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
9
2
13
7.75
L
Jormungandr
LintyWings31618
Jormungandr
1
8
2
0.25
W
Chaac
PcSwamp
Chaac
11
0
8
15
L
1
15
1
0.1
L
Cthulhu
1
5
2
0.4
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
12,003
26,282
Taken
36,377
12,769
Mitigated
24,255
10,880
Healing
2,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,960
8,954
0
2,312
7,999
2,743
1,679
2,750
5,121
0
37,331
L
Jormungandr
LintyWings31618
Jormungandr
6,073
742
272
985
14,843
14,387
0
4,957
9,573
13,778
0
W
Chaac
PcSwamp
Chaac
10,013
2,605
0
3,481
9,550
6,686
337
3,020
6,206
0
21,225
L
1,046
702
0
0
10,953
3,115
0
3,934
6,678
4,625
0
L
Cthulhu
4,884
84
393
539
10,581
6,753
0
1,225
9,089
14,620
0
W
10,116
1,871
323
4,764
8,733
3,340
414
6,288
2,029
28,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
19,011
130
Minions Killed
40
9
Camps Cleared
0
533,005
Distance Traveled
422,528
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,481
948
58
6
4
174,070
1
L
Jormungandr
6,725
673
8
1
0
153,298
0
W
Chaac
8,936
894
24
2
3
187,439
0
L
Ra
5,890
589
4
0
0
120,444
0
L
Cthulhu
6,396
640
28
3
0
148,786
3
W
Hades
8,606
861
48
5
2
171,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role