Player Matchup

Ullr
Ullr
EujogoLolsorry
Ullr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,828 Elo+
Party 1
Baron Samedi
Baron Samedi
Lukinhaaas
Baron Samedi
Level 147
God Stats
1W - 2L
1,167 SR
Queue Stats
89W - 42L
1,654 Elo+
Party 1
Mulan
Mulan
stonedark
Mulan
Level 160
God Stats
3W - 0L
1,629 SR
Queue Stats
39W - 10L
1,731 Elo+
Party 1
Team Averages
Level 156
1,432 SR
1,738 Elo+

VS

Team Averages
Level 144
1,558 SR
1,527 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ChameiNoGrau
Thoth
Level 147
God Stats
10W - 12L
1,636 SR
Queue Stats
200W - 185L
1,551 Elo+
Solo
Osiris
Osiris
Diddier
Osiris
Level 140
God Stats
14W - 8L
1,537 SR
Queue Stats
451W - 482L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 4
9,769
814
8,267
9,416
2,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lukinhaaas
Baron Samedi
12
4 / 3 / 8
9,105
759
8,876
8,992
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
stonedark
Mulan
13
6 / 2 / 9
9,580
798
11,116
15,841
10,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 3 / 4
8,106
676
2,028
5,917
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 9 / 1
9,864
822
10,889
15,196
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Diddier
Osiris
9
0 / 5 / 6
7,390
616
1,375
10,120
3,054
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
17
Kills
8
8
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
3
4
1.33
L
6
9
1
0.72
L
Osiris
Diddier
Osiris
0
5
6
0.6
W
7
3
4
3
W
Baron Samedi
Lukinhaaas
Baron Samedi
4
3
8
2.67
W
Mulan
stonedark
Mulan
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
14,292
34,249
Taken
31,233
16,747
Mitigated
12,306
12,012
Healing
1,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,028
704
0
972
5,917
4,632
0
1,364
4,383
0
5,234
L
10,889
674
0
618
15,196
4,620
0
5,267
9,490
40,348
0
L
Osiris
Diddier
Osiris
1,375
333
0
0
10,120
3,054
0
2,554
7,345
0
2,903
W
8,267
2,923
0
1,985
9,416
2,999
1,633
2,687
6,499
0
37,983
W
Baron Samedi
Lukinhaaas
Baron Samedi
8,876
1,170
955
2,970
8,992
3,303
912
3,563
5,217
21,752
0
W
Mulan
stonedark
Mulan
11,116
2,186
0
6,102
15,841
10,445
273
4,397
11,092
152
29,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
25,360
143
Minions Killed
69
10
Camps Cleared
1
611,323
Distance Traveled
285,174
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,106
676
7
1
0
63,424
1
L
Thoth
9,864
822
55
5
1
173,287
2
L
Osiris
7,390
616
7
1
0
48,463
1
W
Ullr
9,769
814
77
6
4
209,090
0
W
Baron Samedi
9,105
759
21
2
1
180,220
4
W
Mulan
9,580
798
45
4
5
222,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role