Player Matchup

Ymir
Ymir
ABunchOfApples
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,836 Elo+
Solo
Susano
Susano
Abysmalparmesan
Susano
Level 11
God Stats
3W - 4L
1,459 SR
Queue Stats
293W - 312L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
Elzbieta
Tsukuyomi
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
112W - 102L
1,612 Elo+
Solo
Cupid
Cupid
Teaburry
Cupid
Level 18
God Stats
4W - 1L
1,765 SR
Queue Stats
60W - 42L
1,701 Elo+
Solo
Olorun
Olorun
WHE3ZING
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,623 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,669 Elo+

VS

Team Averages
Level 18
1,385 SR
1,595 Elo+
Sun Wukong
Sun Wukong
HaleyJoelOsment
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,646 Elo+
Solo
Artemis
Artemis
Lelouchfol
Artemis
Level 16
God Stats
11W - 17L
1,457 SR
Queue Stats
57W - 52L
1,534 Elo+
Solo
Neith
Neith
MarioSyntek
Neith
Level 5
God Stats
1W - 5L
1,320 SR
Queue Stats
43W - 81L
1,622 Elo+
Solo
Anubis
Anubis
RoyalCarnage
Anubis
Level 25
God Stats
7W - 6L
1,387 SR
Queue Stats
148W - 161L
1,455 Elo+
Solo
Thor
Thor
Waloom
Thor
Level 25
God Stats
0W - 3L
1,260 SR
Queue Stats
89W - 63L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 6
5,043
630
1,661
4,115
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 1
4,793
599
2,463
5,837
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Elzbieta
Tsukuyomi
9
2 / 2 / 1
5,091
636
3,009
5,055
1,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Teaburry
Cupid
10
8 / 0 / 0
6,124
766
4,997
3,366
781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
WHE3ZING
Olorun
10
2 / 0 / 1
5,388
674
3,190
2,734
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HaleyJoelOsment
Sun Wukong
7
2 / 3 / 1
4,803
600
3,967
6,657
2,436
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Lelouchfol
Artemis
5
0 / 0 / 0
3,541
443
807
2,179
555
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 5 / 0
3,387
423
169
3,690
562
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
6
0 / 3 / 0
3,762
470
1,436
4,837
1,450
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Waloom
Thor
8
1 / 2 / 0
4,857
607
2,839
5,753
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
3
3
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
1
1
1
1.5
W
Tsukuyomi
Elzbieta
Tsukuyomi
2
2
1
1.25
L
Sun Wukong
HaleyJoelOsment
Sun Wukong
2
3
1
0.83
L
Artemis
Lelouchfol
Artemis
0
0
0
0
L
0
5
0
0
L
Anubis
0
3
0
0
W
Cupid
Teaburry
Cupid
8
0
0
8
W
Olorun
WHE3ZING
Olorun
2
0
1
2.5
L
Thor
Waloom
Thor
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,320
Damage
9,218
21,107
Taken
23,116
8,641
Mitigated
6,626
9,116
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,661
488
0
1,625
4,115
3,084
0
298
3,817
17,107
0
W
2,463
849
0
2,502
5,837
1,665
0
0
5,837
0
22,312
W
Tsukuyomi
Elzbieta
Tsukuyomi
3,009
701
0
1,583
5,055
1,969
570
0
5,055
0
19,029
L
Sun Wukong
HaleyJoelOsment
Sun Wukong
3,967
628
0
2,287
6,657
2,436
0
704
5,444
0
18,486
L
Artemis
Lelouchfol
Artemis
807
306
0
541
2,179
555
0
935
1,244
0
8,421
L
169
96
0
62
3,690
562
0
741
2,949
0
3,085
L
Anubis
1,436
129
0
1,026
4,837
1,450
0
415
4,422
14,124
0
W
Cupid
Teaburry
Cupid
4,997
2,782
0
1,991
3,366
781
342
1,138
2,228
0
31,911
W
Olorun
WHE3ZING
Olorun
3,190
1,691
73
1,342
2,734
1,142
1,026
0
2,734
28,371
3,666
L
Thor
Waloom
Thor
2,839
1,140
0
2,557
5,753
1,623
0
1,582
4,171
0
26,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
20,350
268
Minions Killed
123
0
Camps Cleared
0
790,687
Distance Traveled
589,892
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,043
630
18
2
0
153,727
2
W
Susano
4,793
599
47
6
0
171,063
2
W
Tsukuyomi
5,091
636
48
6
0
160,012
1
L
Sun Wukong
4,803
600
34
4
0
146,193
0
L
Artemis
3,541
443
15
2
0
72,337
1
L
Neith
3,387
423
4
1
0
102,782
0
L
Anubis
3,762
470
16
2
0
109,170
1
W
Cupid
6,124
766
92
12
0
147,140
1
W
Olorun
5,388
674
63
8
0
158,745
2
L
Thor
4,857
607
54
7
0
159,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role