Player Matchup

Bellona
Bellona
Animal_Citizen
Bellona
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lovzhiin
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,290 Elo+
Party 1
Ravana
Ravana
Petesports
Ravana
Level 16
God Stats
3W - 7L
1,318 SR
Queue Stats
323W - 373L
1,461 Elo+
Solo
Cthulhu
Cthulhu
ShadowFlame63
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
brodybony
Anubis
Level 9
God Stats
1W - 2L
1,481 SR
Queue Stats
10W - 11L
1,513 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,433 Elo+

VS

Team Averages
Level 27
1,599 SR
1,489 Elo+
Heimdallr
Heimdallr
CarryMeArgus
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,601 Elo+
Solo
Bakasura
Bakasura
Jimmysara151
Bakasura
Level 29
God Stats
35W - 42L
1,450 SR
Queue Stats
367W - 371L
1,385 Elo+
Solo
Nu Wa
Nu Wa
Nasgul-87-
Nu Wa
Level 29
God Stats
1W - 0L
1,867 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
ZealousHeart0
Eset
Level 29
God Stats
11W - 12L
1,603 SR
Queue Stats
113W - 121L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
iniyan2009
Erlang Shen
Level 26
God Stats
19W - 14L
1,576 SR
Queue Stats
31W - 27L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,076
449
9,026
17,409
15,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Lovzhiin
Morgan Le Fay
13
4 / 7 / 2
8,731
485
9,496
15,139
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Petesports
Ravana
12
0 / 9 / 2
7,468
415
3,372
14,538
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
10
0 / 11 / 3
6,343
352
4,174
18,868
14,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
brodybony
Anubis
11
2 / 10 / 2
7,909
439
6,881
13,649
5,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarryMeArgus
Heimdallr
17
16 / 4 / 6
11,741
652
21,160
15,906
6,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Jimmysara151
Bakasura
18
8 / 1 / 5
11,577
643
7,986
12,943
5,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
18
6 / 0 / 7
12,032
668
10,593
8,473
2,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 1 / 14
10,717
595
12,497
10,418
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
iniyan2009
Erlang Shen
18
7 / 0 / 9
11,728
652
10,894
11,492
9,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
6
Kills
44
44
Deaths
6
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Heimdallr
CarryMeArgus
Heimdallr
16
4
6
4.75
W
Bakasura
Jimmysara151
Bakasura
8
1
5
10.5
L
Morgan Le Fay
Lovzhiin
Morgan Le Fay
4
7
2
0.71
W
Nu Wa
6
0
7
9.5
L
Ravana
Petesports
Ravana
0
9
2
0.11
L
Cthulhu
0
11
3
0.14
W
7
1
14
14
L
Anubis
brodybony
Anubis
2
10
2
0.3
W
Erlang Shen
iniyan2009
Erlang Shen
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
63,130
79,603
Taken
59,232
44,045
Mitigated
30,196
13,227
Healing
25,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,026
1,962
673
3,690
17,409
15,138
26
1,390
15,697
18,991
36,516
W
Heimdallr
CarryMeArgus
Heimdallr
21,160
13,399
0
5,717
15,906
6,358
3,411
8,378
7,528
0
73,112
W
Bakasura
Jimmysara151
Bakasura
7,986
5,114
0
8,954
12,943
5,502
2,004
3,260
9,683
0
51,478
L
Morgan Le Fay
Lovzhiin
Morgan Le Fay
9,496
1,377
0
3,460
15,139
4,357
0
6,012
9,127
67,663
0
W
Nu Wa
10,593
3,295
142
1,906
8,473
2,892
6,516
3,270
5,203
77,021
0
L
Ravana
Petesports
Ravana
3,372
1,165
0
2,416
14,538
4,912
0
2,978
10,975
0
42,361
L
Cthulhu
4,174
1,146
0
0
18,868
14,161
0
7,698
11,170
14,297
0
W
12,497
1,456
1,181
2,766
10,418
5,816
1,091
6,355
4,063
43,453
0
L
Anubis
brodybony
Anubis
6,881
371
0
2,988
13,649
5,477
0
5,050
8,522
36,172
0
W
Erlang Shen
iniyan2009
Erlang Shen
10,894
6,220
235
4,351
11,492
9,628
2,095
2,745
8,747
38
61,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
57,795
386
Minions Killed
544
0
Camps Cleared
0
1,677,136
Distance Traveled
1,846,563
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,076
449
113
6
0
348,852
1
W
Heimdallr
11,741
652
88
5
0
351,644
0
W
Bakasura
11,577
643
138
8
0
413,391
1
L
Morgan Le Fay
8,731
485
103
6
0
347,828
1
W
Nu Wa
12,032
668
157
9
0
367,445
6
L
Ravana
7,468
415
87
5
0
338,891
3
L
Cthulhu
6,343
352
26
1
0
334,277
0
W
Eset
10,717
595
62
3
0
316,684
3
L
Anubis
7,909
439
57
3
0
307,288
1
W
Erlang Shen
11,728
652
99
6
0
397,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role