Player Matchup

Ra
Ra
Gold I
CoolGuyNinjaBro
Ra
Gold I
Level 52
God Stats
12W - 8L
1,694 SR
Queue Stats
13W - 9L
1,874 MMR
Party 2
Arachne
Arachne
Gold V
LK-TEMPEST
Arachne
Gold V
Level 88
God Stats
1W - 2L
1,534 SR
Queue Stats
29W - 26L
1,477 MMR
Party 2
Ares
Ares
Platinum V
MrPandastic1
Ares
Platinum V
Level 121
God Stats
10W - 9L
1,526 SR
Queue Stats
150W - 135L
1,708 MMR
Solo
Izanami
Izanami
Gold I
NoXColdBlooded
Izanami
Gold I
Level 81
God Stats
3W - 7L
1,649 SR
Queue Stats
65W - 67L
1,680 MMR
Solo
Bellona
Bellona
Platinum V
XxDarkBladexX07
Bellona
Platinum V
Level 143
God Stats
2W - 6L
1,388 SR
Queue Stats
107W - 112L
1,741 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,558 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,577 SR
1,644 MMR
Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
DJP_WithTheStrat
King Arthur
Platinum IV
Level 150
God Stats
8W - 9L
1,509 SR
Queue Stats
224W - 216L
1,670 MMR
Solo
Geb
Geb
Gold V
Lxzxrus
Geb
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,674 MMR
Party 1
Vulcan
Vulcan
Gold V
Sirexq
Vulcan
Gold V
Level 140
God Stats
2W - 2L
1,822 SR
Queue Stats
30W - 22L
1,650 MMR
Party 1
Chiron
Chiron
Platinum II
thillycuh
Chiron
Platinum II
Level 123
God Stats
2W - 2L
1,553 SR
Queue Stats
349W - 347L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,114
460
14,485
15,285
7,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
LK-TEMPEST
Arachne
17
4 / 3 / 2
10,635
483
11,684
23,061
11,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 4
9,196
418
11,393
22,532
21,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 5 / 1
10,870
494
8,748
12,687
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 4
11,245
511
16,155
23,529
26,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Morgan Le FayTiamatChang'eAthena

VS

Bans
FenrirArtioZhong KuiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
4 / 3 / 8
12,878
585
17,487
20,829
13,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
DJP_WithTheStrat
King Arthur
16
2 / 4 / 8
10,596
482
12,180
24,372
22,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
16
1 / 2 / 15
11,380
517
10,599
23,014
27,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Sirexq
Vulcan
18
5 / 2 / 9
11,678
531
19,908
11,684
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
thillycuh
Chiron
20
8 / 1 / 1
13,411
610
14,468
16,586
7,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
12
Kills
20
20
Deaths
12
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
3
8
2.67
L
2
4
4
1
W
King Arthur
DJP_WithTheStrat
King Arthur
2
4
8
1.5
L
Arachne
LK-TEMPEST
Arachne
4
3
2
1.67
W
Geb
1
2
15
4.25
L
2
5
4
0.8
L
2
5
1
0.5
W
Vulcan
Sirexq
Vulcan
5
2
9
4.75
L
2
3
4
1.33
W
Chiron
thillycuh
Chiron
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,465
Damage
74,642
97,094
Taken
96,485
72,192
Mitigated
75,551
27,511
Healing
31,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,487
9,338
0
8,030
20,829
13,121
5,900
5,209
15,352
0
100,951
L
14,485
1,003
3,291
6,262
15,285
7,137
320
9,592
5,313
90,563
0
W
King Arthur
DJP_WithTheStrat
King Arthur
12,180
584
0
6,757
24,372
22,555
275
5,585
17,851
10,555
42,972
L
Arachne
LK-TEMPEST
Arachne
11,684
6,466
0
7,031
23,061
11,333
38
5,356
16,379
0
93,530
W
Geb
10,599
1,310
0
7,092
23,014
27,222
124
9,845
12,816
31,072
0
L
11,393
385
0
4,386
22,532
21,597
0
9,275
12,224
24,601
0
L
8,748
4,009
0
1,459
12,687
6,020
661
3,081
9,090
0
99,273
W
Vulcan
Sirexq
Vulcan
19,908
8,729
0
2,003
11,684
5,464
673
6,080
5,454
83,010
0
L
16,155
3,199
0
5,082
23,529
26,105
20
6,759
13,834
11,016
79,197
W
Chiron
thillycuh
Chiron
14,468
4,634
1,418
6,019
16,586
7,189
3,237
1,474
15,112
0
123,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
59,943
636
Minions Killed
651
0
Camps Cleared
0
2,066,542
Distance Traveled
2,197,176
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,878
585
186
8
0
498,686
2
L
Ra
10,114
460
148
7
0
408,074
4
W
King Arthur
10,596
482
95
4
0
430,051
7
L
Arachne
10,635
483
110
5
0
476,450
3
W
Geb
11,380
517
28
1
0
425,608
8
L
Ares
9,196
418
29
1
0
390,494
6
L
Izanami
10,870
494
174
8
0
382,329
5
W
Vulcan
11,678
531
155
7
0
429,975
7
L
Bellona
11,245
511
175
8
0
409,195
8
W
Chiron
13,411
610
187
9
0
412,856
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role