Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MamaKench
Khepri
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 72L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
Obee1conobee651
Sun Wukong
Level 6
God Stats
1W - 4L
1,122 SR
Queue Stats
4W - 8L
1,318 Elo+
Solo
Tsukuyomi
Tsukuyomi
flash7007
Tsukuyomi
Level 24
God Stats
6W - 3L
1,717 SR
Queue Stats
51W - 45L
1,506 Elo+
Party 2
Artemis
Artemis
gibblets_-
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,422 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,456 Elo+

VS

Team Averages
Level 20
1,444 SR
1,488 Elo+
Cerberus
Cerberus
CmeP
Cerberus
Level 39
God Stats
1W - 4L
1,233 SR
Queue Stats
43W - 52L
1,441 Elo+
Party 1
Thanatos
Thanatos
Elmarinoloko445
Thanatos
Level 22
God Stats
6W - 5L
1,485 SR
Queue Stats
51W - 60L
1,347 Elo+
Solo
Thor
Thor
Gorgiousgreg910
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,623 Elo+
Party 1
Hera
Hera
MistaCrow
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,521 Elo+
Solo
Sobek
Sobek
kaupua-12
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
18 / 0 / 16
14,811
1,139
33,577
8,108
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
MamaKench
Khepri
20
1 / 0 / 32
13,923
1,071
8,653
8,064
13,294
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Obee1conobee651
Sun Wukong
19
1 / 5 / 12
11,545
888
2,627
10,658
6,167
Tsukuyomi
flash7007
Tsukuyomi
20
18 / 3 / 20
16,143
1,242
45,432
17,011
9,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
gibblets_-
Artemis
20
4 / 0 / 20
13,062
1,005
16,472
7,918
4,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CmeP
Cerberus
19
2 / 8 / 3
12,307
947
10,920
27,087
31,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
17
2 / 7 / 1
11,279
868
7,430
24,271
11,154
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 7 / 3
11,475
883
9,296
20,867
17,847
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
17
3 / 8 / 2
11,974
921
13,970
15,838
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
kaupua-12
Sobek
18
0 / 12 / 5
11,952
919
2,354
29,541
34,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
22
42
Kills
8
8
Deaths
42
100
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
18
0
16
26
L
Cerberus
CmeP
Cerberus
2
8
3
0.44
L
Thanatos
2
7
1
0.36
L
1
7
3
0.36
W
Khepri
MamaKench
Khepri
1
0
32
17
L
Hera
3
8
2
0.5
W
Sun Wukong
Obee1conobee651
Sun Wukong
1
5
12
1.4
W
Tsukuyomi
flash7007
Tsukuyomi
18
3
20
9.33
W
Artemis
gibblets_-
Artemis
4
0
20
14
L
Sobek
kaupua-12
Sobek
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,761
Damage
43,970
51,759
Taken
117,604
37,610
Mitigated
99,307
5,062
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
33,577
2,232
178
1,886
8,108
4,538
0
4,209
3,899
42,774
0
L
Cerberus
CmeP
Cerberus
10,920
775
0
752
27,087
31,551
0
7,083
19,624
29,486
0
L
Thanatos
7,430
744
0
3,613
24,271
11,154
0
6,058
18,001
0
18,385
L
9,296
1,191
0
0
20,867
17,847
0
7,944
12,601
904
22,724
W
Khepri
MamaKench
Khepri
8,653
1,314
0
970
8,064
13,294
0
4,016
4,048
17,990
0
L
Hera
13,970
1,983
0
796
15,838
4,361
0
7,083
8,549
30,652
0
W
Sun Wukong
Obee1conobee651
Sun Wukong
2,627
456
0
287
10,658
6,167
0
5,895
4,763
0
14,269
W
Tsukuyomi
flash7007
Tsukuyomi
45,432
14,166
0
885
17,011
9,582
0
7,983
9,028
0
83,791
W
Artemis
gibblets_-
Artemis
16,472
8,952
0
856
7,918
4,029
0
5,581
2,337
0
30,481
L
Sobek
kaupua-12
Sobek
2,354
140
0
3,802
29,541
34,394
0
12,464
16,523
14,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,484
Gold Earned
58,987
172
Minions Killed
182
4
Camps Cleared
5
1,219,927
Distance Traveled
1,029,039
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,811
1,139
30
2
1
253,422
1
L
Cerberus
12,307
947
52
4
0
232,695
0
L
Thanatos
11,279
868
28
2
1
251,688
4
L
Thor
11,475
883
18
1
1
170,016
4
W
Khepri
13,923
1,071
11
1
1
261,442
0
L
Hera
11,974
921
55
4
2
205,922
3
W
Sun Wukong
11,545
888
33
3
0
203,271
1
W
Tsukuyomi
16,143
1,242
65
5
0
258,190
0
W
Artemis
13,062
1,005
33
3
2
243,602
0
L
Sobek
11,952
919
29
2
1
168,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role