Player Matchup

Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
EujogoLolsorry
Agni
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,583 Elo+
Party 1
Scylla
Scylla
KAMSM
Scylla
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 321L
1,563 Elo+
Solo
Kukulkan
Kukulkan
LordThorBR
Kukulkan
Level 160
God Stats
1W - 2L
1,315 SR
Queue Stats
254W - 223L
1,592 Elo+
Solo
Merlin
Merlin
Lukinhaaas
Merlin
Level 147
God Stats
0W - 1L
1,663 SR
Queue Stats
55W - 49L
1,507 Elo+
Party 1
Team Averages
Level 146
1,495 SR
1,549 Elo+

VS

Team Averages
Level 113
1,512 SR
1,515 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HaDDyckMaL
Nike
Level 158
God Stats
9W - 4L
1,524 SR
Queue Stats
305W - 289L
1,515 Elo+
Solo
Osiris
Osiris
Haillieuwu
Osiris
Level 87
God Stats
2W - 1L
1,304 SR
Queue Stats
170W - 204L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Kossz
Kuzenbo
Level 48
God Stats
2W - 3L
1,360 SR
Queue Stats
297W - 292L
1,471 Elo+
Solo
Izanami
Izanami
røxbury
Izanami
Level 145
God Stats
1W - 0L
1,871 SR
Queue Stats
11W - 12L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
8 / 5 / 7
9,891
824
9,934
22,373
21,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 5 / 11
8,856
738
8,605
9,924
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
KAMSM
Scylla
13
2 / 7 / 7
8,391
699
5,187
9,580
3,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
LordThorBR
Kukulkan
17
2 / 5 / 11
9,428
786
17,400
12,111
5,282
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Lukinhaaas
Merlin
16
6 / 4 / 9
9,694
808
11,083
9,570
3,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
9 / 2 / 10
11,505
959
13,113
12,272
4,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 6 / 14
10,032
836
10,759
16,036
15,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
Haillieuwu
Osiris
15
3 / 6 / 15
9,947
829
9,586
17,236
20,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Kossz
Kuzenbo
17
4 / 4 / 17
10,621
885
10,398
15,106
21,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
røxbury
Izanami
18
5 / 2 / 10
10,819
902
13,395
11,004
4,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
20
Kills
25
26
Deaths
20
45
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
8
5
7
2.3
W
Danzaburou
 
Danzaburou
9
2
10
7
L
2
5
11
1.5
W
4
6
14
1.83
W
Osiris
Haillieuwu
Osiris
3
6
15
1.75
L
Scylla
KAMSM
Scylla
2
7
7
0.79
W
Kuzenbo
Kossz
Kuzenbo
4
4
17
3.13
L
Kukulkan
LordThorBR
Kukulkan
2
5
11
1.5
L
Merlin
Lukinhaaas
Merlin
6
4
9
2.63
W
Izanami
røxbury
Izanami
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,209
Damage
57,251
63,558
Taken
71,654
38,017
Mitigated
66,812
20,580
Healing
27,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,934
1,606
358
6,948
22,373
21,925
0
4,104
18,269
7,871
12,355
W
Danzaburou
 
Danzaburou
13,113
4,566
2,654
5,311
12,272
4,785
2,323
9,232
3,040
0
39,834
L
8,605
365
1,874
1,559
9,924
3,828
561
1,771
8,153
23,218
0
W
10,759
1,382
965
1,902
16,036
15,050
74
7,506
8,190
0
18,246
W
Osiris
Haillieuwu
Osiris
9,586
1,456
2,423
3,926
17,236
20,935
88
9,469
7,767
813
14,059
L
Scylla
KAMSM
Scylla
5,187
210
2,189
608
9,580
3,222
0
2,053
7,527
11,481
0
W
Kuzenbo
Kossz
Kuzenbo
10,398
3,124
1,039
3,291
15,106
21,758
86
10,952
4,154
12,381
0
L
Kukulkan
LordThorBR
Kukulkan
17,400
1,332
880
2,897
12,111
5,282
798
1,617
10,494
36,861
0
L
Merlin
Lukinhaaas
Merlin
11,083
1,167
1,041
2,226
9,570
3,760
473
1,352
8,218
20,237
0
W
Izanami
røxbury
Izanami
13,395
5,815
2,032
3,879
11,004
4,284
2,994
7,918
3,086
0
41,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
52,924
141
Minions Killed
136
0
Camps Cleared
0
1,060,103
Distance Traveled
1,176,516
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,891
824
22
2
0
237,666
1
W
Danzaburou
11,505
959
51
4
0
259,015
1
L
Agni
8,856
738
19
2
0
217,169
0
W
Nike
10,032
836
10
1
0
224,871
5
W
Osiris
9,947
829
5
0
0
234,829
4
L
Scylla
8,391
699
11
1
0
176,188
4
W
Kuzenbo
10,621
885
2
0
0
220,819
0
L
Kukulkan
9,428
786
58
5
0
223,029
0
L
Merlin
9,694
808
31
3
0
206,051
2
W
Izanami
10,819
902
68
6
0
236,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role