Player Matchup

Geb
Geb
Ntropix
Geb
Level 135
God Stats
6W - 4L
1,820 SR
Queue Stats
355W - 111L
1,910 Elo+
Party 2
Scylla
Scylla
TheSnappyo
Scylla
Level 44
God Stats
4W - 1L
2,023 SR
Queue Stats
112W - 40L
1,743 Elo+
Party 2
Danzaburou
Danzaburou
tsfirebird
Danzaburou
Level 49
God Stats
3W - 2L
1,915 SR
Queue Stats
194W - 84L
1,740 Elo+
Party 2
Team Averages
Level 76
1,919 SR
1,798 Elo+

VS

Team Averages
Level 125
1,668 SR
1,747 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kemsin
Ah Muzen Cab
Level 146
God Stats
26W - 12L
1,837 SR
Queue Stats
133W - 83L
1,843 Elo+
Party 1
Discordia
Discordia
arcantious
Discordia
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 56L
1,785 Elo+
Party 1
Athena
Athena
xXMlGB0ngHitZXx
Athena
Level 102
God Stats
5W - 4L
1,667 SR
Queue Stats
392W - 372L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 2 / 0
8,255
590
4,063
16,267
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
TheSnappyo
Scylla
11
0 / 5 / 0
7,558
540
3,393
9,688
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
tsfirebird
Danzaburou
11
0 / 7 / 0
7,480
534
7,440
13,652
4,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kemsin
Ah Muzen Cab
14
5 / 0 / 8
10,028
716
16,565
8,715
3,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
arcantious
Discordia
13
6 / 0 / 8
9,652
689
13,553
4,677
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 11
10,230
731
6,072
13,971
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Kemsin
Ah Muzen Cab
5
0
8
9
L
Geb
0
2
0
0
L
Scylla
TheSnappyo
Scylla
0
5
0
0
W
Discordia
arcantious
Discordia
6
0
8
10
L
Danzaburou
tsfirebird
Danzaburou
0
7
0
0
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,896
Damage
36,190
39,607
Taken
27,363
21,868
Mitigated
20,689
6,055
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Kemsin
Ah Muzen Cab
16,565
3,689
0
5,577
8,715
3,916
0
2,992
5,579
0
63,157
L
Geb
4,063
324
0
1,901
16,267
13,953
0
5,841
10,143
9,829
0
L
Scylla
TheSnappyo
Scylla
3,393
267
0
1,130
9,688
3,207
0
6,113
3,157
22,358
0
W
Discordia
arcantious
Discordia
13,553
254
0
727
4,677
1,858
0
1,974
2,601
27,223
0
L
Danzaburou
tsfirebird
Danzaburou
7,440
2,508
0
3,024
13,652
4,708
0
6,790
6,388
0
33,160
W
6,072
1,507
0
4,830
13,971
14,915
0
2,291
11,392
19,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
29,910
164
Minions Killed
176
3
Camps Cleared
8
794,803
Distance Traveled
895,782
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,028
716
105
8
4
302,175
0
L
Geb
8,255
590
16
1
0
288,397
7
L
Scylla
7,558
540
55
4
1
262,163
3
W
Discordia
9,652
689
46
3
2
283,092
2
L
Danzaburou
7,480
534
93
7
2
244,243
3
W
Athena
10,230
731
25
2
2
310,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role