Player Matchup

Khepri
Khepri
Silver I
DiamantBlue
Khepri
Silver I
Level 97
God Stats
4W - 6L
1,520 SR
Queue Stats
29W - 35L
1,480 MMR
Party 1
Zeus
Zeus
Gold IV
aerso666
Zeus
Gold IV
Level 142
God Stats
2W - 3L
1,756 SR
Queue Stats
29W - 33L
1,631 MMR
Party 1
King Arthur
King Arthur
Gold III
sergialal
King Arthur
Gold III
Level 160
God Stats
3W - 5L
1,501 SR
Queue Stats
144W - 187L
1,558 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,592 SR
1,556 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,692 SR
1,596 MMR
Cabrakan
Cabrakan
Gold V
DaimyoHerp
Cabrakan
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,601 MMR
Party 2
Persephone
Persephone
Silver I
Farleez
Persephone
Silver I
Level 148
God Stats
1W - 0L
1,702 SR
Queue Stats
10W - 4L
1,606 MMR
Party 2
Loki
Loki
Silver I
billi0n
Loki
Silver I
Level 69
God Stats
1W - 0L
1,873 SR
Queue Stats
5W - 1L
1,582 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 5 / 2
8,860
633
3,799
20,036
24,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
13
4 / 4 / 0
9,122
652
17,187
12,712
4,822
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
sergialal
King Arthur
11
0 / 6 / 2
8,071
577
7,392
18,242
13,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DiscordiaThothHou YiAresUllr

VS

Bans
TiamatHachimanDanzaburouCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaimyoHerp
Cabrakan
13
0 / 2 / 15
9,234
660
7,595
19,884
21,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
Farleez
Persephone
15
6 / 0 / 9
11,148
796
17,870
7,492
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
billi0n
Loki
15
9 / 2 / 6
10,926
780
19,671
12,306
5,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
15
15
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DaimyoHerp
Cabrakan
0
2
15
3.75
L
Khepri
0
5
2
0.2
W
Persephone
Farleez
Persephone
6
0
9
10.5
L
Zeus
4
4
0
1
W
Loki
billi0n
Loki
9
2
6
6
L
King Arthur
sergialal
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
45,136
50,990
Taken
39,682
43,217
Mitigated
30,019
7,487
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DaimyoHerp
Cabrakan
7,595
1,855
0
5,854
19,884
21,981
350
9,653
9,788
18,606
0
L
Khepri
3,799
341
422
2,146
20,036
24,579
0
10,324
9,274
11,888
0
W
Persephone
Farleez
Persephone
17,870
1,300
162
2,825
7,492
2,884
823
5,599
1,893
57,728
0
L
Zeus
17,187
872
0
1,717
12,712
4,822
80
6,620
5,918
44,941
0
W
Loki
billi0n
Loki
19,671
5,386
0
2,766
12,306
5,154
1,572
6,213
5,559
0
55,600
L
King Arthur
sergialal
King Arthur
7,392
571
0
3,202
18,242
13,816
0
8,068
9,789
0
28,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
31,308
143
Minions Killed
169
4
Camps Cleared
9
748,800
Distance Traveled
823,869
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,234
660
22
2
0
260,252
2
L
Khepri
8,860
633
20
1
0
252,474
4
W
Persephone
11,148
796
98
7
4
273,960
5
L
Zeus
9,122
652
73
5
2
245,914
3
W
Loki
10,926
780
49
4
5
289,657
4
L
King Arthur
8,071
577
50
4
2
250,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role