Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HYBRIDDB35
Ah Muzen Cab
Level 71
God Stats
0W - 1L
1,791 SR
Queue Stats
3W - 3L
1,429 Elo+
Party 1
Bacchus
Bacchus
LacedCatnip
Bacchus
Level 147
God Stats
0W - 1L
1,691 SR
Queue Stats
19W - 14L
1,720 Elo+
Party 1
Ullr
Ullr
RLMprimal
Ullr
Level 160
God Stats
0W - 1L
1,688 SR
Queue Stats
7W - 4L
1,662 Elo+
Party 1
Team Averages
Level 126
1,723 SR
1,604 Elo+

VS

Team Averages
Level 25
1,583 SR
1,389 Elo+
Ares
Ares
TootiseRollup
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
elpepe1233
Raijin
Level 25
God Stats
1W - 0L
1,683 SR
Queue Stats
28W - 47L
1,383 Elo+
Solo
Cupid
Cupid
northstxr-
Cupid
Level 25
God Stats
6W - 2L
1,567 SR
Queue Stats
29W - 35L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HYBRIDDB35
Ah Muzen Cab
15
5 / 8 / 9
12,200
642
15,035
19,460
8,345
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bacchus
LacedCatnip
Bacchus
14
3 / 5 / 15
12,261
645
14,253
20,250
38,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
15
12 / 10 / 3
13,139
692
18,788
19,083
7,643
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 7
15,591
821
17,906
19,129
23,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
elpepe1233
Raijin
17
5 / 5 / 15
13,758
724
19,646
20,194
8,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
14
5 / 10 / 6
12,320
648
12,508
19,137
5,636
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
20
Kills
23
23
Deaths
20
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
HYBRIDDB35
Ah Muzen Cab
5
8
9
1.19
L
Bacchus
LacedCatnip
Bacchus
3
5
15
2.1
L
Ullr
12
10
3
1.35
W
13
5
7
3.3
W
Raijin
elpepe1233
Raijin
5
5
15
2.5
W
Cupid
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
50,060
58,793
Taken
58,460
54,944
Mitigated
37,431
9,730
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
HYBRIDDB35
Ah Muzen Cab
15,035
5,209
0
3,757
19,460
8,345
623
13,869
5,591
0
58,093
L
Bacchus
LacedCatnip
Bacchus
14,253
1,303
377
3,242
20,250
38,956
44
11,577
8,673
32,084
0
L
Ullr
18,788
6,891
0
2,354
19,083
7,643
0
13,129
5,954
0
39,276
W
17,906
1,138
0
2,866
19,129
23,450
76
4,221
14,908
24,435
0
W
Raijin
elpepe1233
Raijin
19,646
1,310
105
7,693
20,194
8,345
261
4,529
15,665
65,852
0
W
Cupid
12,508
8,211
1,083
4,830
19,137
5,636
685
5,572
13,565
0
29,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
41,669
182
Minions Killed
193
9
Camps Cleared
4
930,219
Distance Traveled
968,119
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,200
642
101
5
5
310,974
1
L
Bacchus
12,261
645
33
2
1
332,778
5
L
Ullr
13,139
692
48
3
3
286,467
3
W
Ares
15,591
821
21
1
1
357,912
2
W
Raijin
13,758
724
115
6
2
317,632
2
W
Cupid
12,320
648
57
3
1
292,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role