Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ABangGang
He Bo
Level 109
God Stats
6W - 2L
1,687 SR
Queue Stats
224W - 191L
1,610 Elo+
Party 1
Vulcan
Vulcan
AllegedZombie
Vulcan
Level 63
God Stats
2W - 0L
1,758 SR
Queue Stats
41W - 23L
1,623 Elo+
Party 1
Chronos
Chronos
Haliene
Chronos
Level 158
God Stats
2W - 1L
1,487 SR
Queue Stats
371W - 352L
1,561 Elo+
Solo
Scylla
Scylla
Zavazula
Scylla
Level 109
God Stats
2W - 0L
1,635 SR
Queue Stats
149W - 122L
1,627 Elo+
Party 1
Team Averages
Level 109
1,613 SR
1,584 Elo+

VS

Team Averages
Level 49
1,463 SR
1,542 Elo+
Izanami
Izanami
EcchItachi
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,477 Elo+
Party 2
Fenrir
Fenrir
I43idrinkpee
Fenrir
Level 57
God Stats
1W - 4L
1,313 SR
Queue Stats
249W - 269L
1,497 Elo+
Solo
Ymir
Ymir
Imcracked247172
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 37L
1,355 Elo+
Solo
Hun Batz
Hun Batz
Outrider2454
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Solo
Poseidon
Poseidon
SCPGween
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
10 / 3 / 19
10,502
1,050
14,672
17,812
22,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
ABangGang
He Bo
13
6 / 8 / 13
9,034
903
8,593
11,618
3,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 14
9,435
944
9,187
6,537
2,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Haliene
Chronos
14
2 / 3 / 14
8,359
836
6,834
11,075
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Zavazula
Scylla
17
8 / 3 / 15
9,637
964
12,700
9,090
3,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EcchItachi
Izanami
15
5 / 6 / 4
8,668
867
6,809
11,064
3,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
5 / 7 / 6
8,339
834
10,278
13,185
11,206
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 5 / 11
7,649
765
3,118
14,151
14,036
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
Outrider2454
Hun Batz
14
4 / 6 / 9
8,508
851
12,789
9,203
4,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
SCPGween
Poseidon
14
4 / 8 / 7
8,062
806
8,017
9,131
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
32
Kills
18
20
Deaths
32
75
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
3
19
6.5
W
He Bo
ABangGang
He Bo
6
8
13
1.56
W
6
3
14
4.33
L
Izanami
EcchItachi
Izanami
5
6
4
1.17
W
Chronos
Haliene
Chronos
2
3
14
3
L
Fenrir
5
7
6
1.14
L
0
5
11
1.1
L
Hun Batz
Outrider2454
Hun Batz
4
6
9
1.42
L
Poseidon
SCPGween
Poseidon
4
8
7
0.94
W
Scylla
Zavazula
Scylla
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,986
Damage
41,011
56,132
Taken
56,734
36,436
Mitigated
36,575
18,673
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
14,672
3,247
543
8,410
17,812
22,758
402
2,998
14,814
10,843
16,330
W
He Bo
ABangGang
He Bo
8,593
824
470
1,092
11,618
3,827
419
1,804
9,814
14,296
0
W
9,187
2,983
900
866
6,537
2,432
1,667
1,254
5,283
16,657
0
L
Izanami
EcchItachi
Izanami
6,809
4,209
737
1,531
11,064
3,553
0
7,793
3,115
0
17,933
W
Chronos
Haliene
Chronos
6,834
1,734
1,169
3,203
11,075
4,089
2,773
2,909
8,166
15,814
0
L
Fenrir
10,278
2,400
1,023
1,179
13,185
11,206
0
9,458
3,205
0
14,413
L
3,118
715
1,005
2,492
14,151
14,036
0
10,650
2,949
8,103
0
L
Hun Batz
Outrider2454
Hun Batz
12,789
2,048
706
750
9,203
4,889
0
6,191
2,733
0
23,006
L
Poseidon
SCPGween
Poseidon
8,017
1,209
245
548
9,131
2,891
100
7,465
1,527
14,043
600
W
Scylla
Zavazula
Scylla
12,700
2,135
345
1,675
9,090
3,330
1,958
1,893
7,197
26,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
41,226
102
Minions Killed
86
0
Camps Cleared
0
924,584
Distance Traveled
813,661
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,502
1,050
28
3
0
216,459
0
W
He Bo
9,034
903
8
1
0
164,146
1
W
Vulcan
9,435
944
19
2
0
199,719
0
L
Izanami
8,668
867
23
2
0
115,621
1
W
Chronos
8,359
836
23
2
0
158,533
3
L
Fenrir
8,339
834
11
1
0
155,720
0
L
Ymir
7,649
765
12
1
0
193,529
1
L
Hun Batz
8,508
851
23
2
0
195,647
0
L
Poseidon
8,062
806
17
2
0
153,144
1
W
Scylla
9,637
964
24
2
0
185,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role