Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoCo zZz3092
Neith
Level 29
God Stats
22W - 18L
1,570 SR
Queue Stats
103W - 106L
1,489 Elo+
Solo
Thor
Thor
CoreUptedRae
Thor
Level 18
God Stats
1W - 0L
1,743 SR
Queue Stats
35W - 18L
1,791 Elo+
Solo
Kali
Kali
I2kool_forschool
Kali
Level 18
God Stats
2W - 0L
1,730 SR
Queue Stats
20W - 10L
1,565 Elo+
Party 1
King Arthur
King Arthur
adenminster
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 1
Team Averages
Level 21
1,609 SR
1,562 Elo+

VS

Team Averages
Level 25
1,565 SR
1,549 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FadeToNight
Scylla
Level 27
God Stats
1W - 1L
1,535 SR
Queue Stats
12W - 6L
1,678 Elo+
Solo
Thanatos
Thanatos
MLG Poptart5803
Thanatos
Level 17
God Stats
5W - 11L
1,614 SR
Queue Stats
22W - 31L
1,463 Elo+
Solo
Odin
Odin
Pyrrhon15
Odin
Level 28
God Stats
9W - 4L
1,678 SR
Queue Stats
160W - 105L
1,615 Elo+
Solo
Fenrir
Fenrir
sunny003
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 1 / 0
7,286
560
6,006
6,383
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 6
6,589
507
3,757
6,669
1,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 0 / 0
8,411
647
5,949
6,267
2,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 1 / 3
8,263
636
5,980
9,112
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
adenminster
King Arthur
11
0 / 5 / 2
6,449
496
786
7,816
2,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 5 / 0
4,914
378
1,302
8,076
2,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
11
2 / 3 / 0
6,886
530
4,312
5,261
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
5
3 / 3 / 1
5,455
420
1,955
4,250
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
12
1 / 1 / 1
6,083
468
4,197
8,624
2,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
sunny003
Fenrir
11
3 / 5 / 0
6,506
500
3,411
8,775
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
9
9
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
0
5
L
Hades
 
Hades
0
5
0
0
W
0
2
6
1.5
W
6
0
0
6
L
Scylla
2
3
0
0.67
W
6
1
3
7.5
L
Thanatos
3
3
1
1.17
L
Odin
1
1
1
1.5
W
King Arthur
adenminster
King Arthur
0
5
2
0.2
L
Fenrir
sunny003
Fenrir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
15,177
36,247
Taken
34,986
13,676
Mitigated
12,277
9,476
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,006
751
0
1,485
6,383
3,089
50
171
6,212
37,870
0
L
Hades
 
Hades
1,302
320
0
691
8,076
2,843
102
816
7,142
12,499
0
W
3,757
1,250
0
2,712
6,669
1,737
1,067
197
6,472
0
36,436
W
5,949
1,838
0
250
6,267
2,171
2,271
1,598
4,669
0
62,831
L
Scylla
4,312
403
0
938
5,261
932
585
0
5,261
37,070
0
W
5,980
2,140
0
4,918
9,112
4,383
34
2,175
6,937
0
53,073
L
Thanatos
1,955
587
0
1,744
4,250
1,449
0
0
4,250
0
7,902
L
Odin
4,197
676
0
1,500
8,624
2,891
0
3,234
4,856
0
35,735
W
King Arthur
adenminster
King Arthur
786
227
0
111
7,816
2,296
40
1,635
6,181
0
19,194
L
Fenrir
sunny003
Fenrir
3,411
769
0
2,091
8,775
4,162
0
1,154
7,471
0
33,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,998
Gold Earned
29,844
393
Minions Killed
248
0
Camps Cleared
0
1,189,141
Distance Traveled
1,057,550
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,286
560
82
6
0
228,730
6
L
Hades
4,914
378
27
2
0
207,143
0
W
Neith
6,589
507
60
5
0
220,332
5
W
Thor
8,411
647
124
10
0
250,662
2
L
Scylla
6,886
530
76
6
0
206,984
4
W
Kali
8,263
636
84
6
0
266,751
3
L
Thanatos
5,455
420
16
1
0
125,434
1
L
Odin
6,083
468
59
5
0
259,630
10
W
King Arthur
6,449
496
43
3
0
222,666
0
L
Fenrir
6,506
500
70
5
0
258,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role