Player Matchup

King Arthur
King Arthur
DarthVesskel
King Arthur
Level 89
God Stats
23W - 31L
1,215 SR
Queue Stats
708W - 1,072L
1,401 Elo+
Party 1
Sol
Sol
GoodWillDubbing
Sol
Level 110
God Stats
4W - 2L
1,685 SR
Queue Stats
306W - 488L
1,352 Elo+
Party 1
Yemoja
Yemoja
VeganDanceBattle
Yemoja
Level 17
God Stats
32W - 52L
1,591 SR
Queue Stats
57W - 130L
1,271 Elo+
Party 1
Team Averages
Level 72
1,497 SR
1,342 Elo+

VS

Team Averages
Level 15
1,494 SR
1,361 Elo+
Discordia
Discordia
CleetusCouture
Discordia
Level 27
God Stats
27W - 35L
1,483 SR
Queue Stats
571W - 742L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
SKTT1EXZO
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,374 Elo+
Party 2
Thor
Thor
Vasirix
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarthVesskel
King Arthur
17
12 / 2 / 3
13,520
751
14,648
24,242
14,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 10
12,149
675
19,771
15,155
5,667
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 15
11,871
660
4,976
11,724
12,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CleetusCouture
Discordia
15
2 / 3 / 7
11,197
622
15,730
12,866
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
SKTT1EXZO
Ao Kuang
13
5 / 6 / 5
11,333
630
7,319
18,304
11,416
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Vasirix
Thor
13
4 / 9 / 4
11,124
618
16,078
16,780
6,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
11
11
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
CleetusCouture
Discordia
2
3
7
1.83
W
King Arthur
DarthVesskel
King Arthur
12
2
3
6.75
W
4
6
10
1.5
L
Ao Kuang
SKTT1EXZO
Ao Kuang
5
6
5
1.25
L
Thor
Vasirix
Thor
4
9
4
0.67
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,395
Damage
39,127
51,121
Taken
47,950
32,386
Mitigated
22,731
17,334
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CleetusCouture
Discordia
15,730
1,109
452
1,267
12,866
4,814
0
7,899
4,967
70,413
0
W
King Arthur
DarthVesskel
King Arthur
14,648
1,280
341
7,805
24,242
14,387
272
9,637
14,605
0
53,100
W
19,771
5,969
0
4,192
15,155
5,667
2,400
8,562
6,593
55,022
0
L
Ao Kuang
SKTT1EXZO
Ao Kuang
7,319
1,267
205
4,326
18,304
11,416
14
10,233
8,071
13,822
0
L
Thor
Vasirix
Thor
16,078
2,045
0
250
16,780
6,501
0
6,918
9,862
0
39,823
W
4,976
1,074
3,418
1,578
11,724
12,332
381
6,011
5,713
12,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
33,654
191
Minions Killed
171
9
Camps Cleared
5
969,023
Distance Traveled
756,951
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,197
622
115
6
4
273,582
2
W
King Arthur
13,520
751
84
5
5
376,626
3
W
Sol
12,149
675
91
5
3
281,451
1
L
Ao Kuang
11,333
630
13
1
1
246,083
0
L
Thor
11,124
618
43
2
0
237,286
1
W
Yemoja
11,871
660
16
1
1
310,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role