Player Matchup

Bellona
Bellona
FreeDaHomies
Bellona
Level 52
God Stats
16W - 12L
1,479 SR
Queue Stats
138W - 119L
1,469 Elo+
Party 1
Horus
Horus
Ryuken078
Horus
Level 58
God Stats
10W - 4L
1,651 SR
Queue Stats
141W - 115L
1,548 Elo+
Party 1
Chaac
Chaac
laupoo06
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 44L
1,525 Elo+
Party 1
Team Averages
Level 60
1,543 SR
1,514 Elo+

VS

Team Averages
Level 74
1,649 SR
1,408 Elo+
Yemoja
Yemoja
FenrirGr
Yemoja
Level 26
God Stats
2W - 3L
1,783 SR
Queue Stats
5W - 10L
1,335 Elo+
Solo
Artemis
Artemis
Nazareh
Artemis
Level 132
God Stats
9W - 8L
1,664 SR
Queue Stats
92W - 102L
1,423 Elo+
Party 2
Chang'e
Chang'e
chelodoido
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 178L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FreeDaHomies
Bellona
13
5 / 3 / 9
9,943
710
11,356
11,900
13,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Ryuken078
Horus
14
6 / 1 / 9
10,762
769
8,517
14,189
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
laupoo06
Chaac
13
4 / 2 / 10
9,622
687
13,696
17,351
24,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FenrirGr
Yemoja
13
2 / 5 / 4
10,201
729
5,225
14,325
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Nazareh
Artemis
13
3 / 4 / 2
9,308
665
10,804
10,468
4,063
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
chelodoido
Chang'e
11
1 / 6 / 3
8,289
592
7,136
13,379
4,066
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
15
Kills
6
6
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FenrirGr
Yemoja
2
5
4
0.8
W
Bellona
FreeDaHomies
Bellona
5
3
9
3.17
L
Artemis
Nazareh
Artemis
3
4
2
1
W
Horus
Ryuken078
Horus
6
1
9
10.5
L
Chang'e
chelodoido
Chang'e
1
6
3
0.42
W
Chaac
laupoo06
Chaac
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
23,165
43,440
Taken
38,172
55,776
Mitigated
19,904
16,358
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FenrirGr
Yemoja
5,225
802
973
2,220
14,325
11,775
144
681
12,986
19,768
0
W
Bellona
FreeDaHomies
Bellona
11,356
986
0
1,524
11,900
13,427
666
3,790
8,110
13,377
26,878
L
Artemis
Nazareh
Artemis
10,804
4,740
0
1,276
10,468
4,063
61
1,400
8,806
0
34,772
W
Horus
Ryuken078
Horus
8,517
3,501
1,845
5,753
14,189
17,524
542
4,775
9,414
552
22,923
L
Chang'e
chelodoido
Chang'e
7,136
694
3,177
3,327
13,379
4,066
0
1,143
11,805
15,976
0
W
Chaac
laupoo06
Chaac
13,696
2,009
761
6,475
17,351
24,825
806
5,119
12,232
0
40,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
27,798
113
Minions Killed
114
8
Camps Cleared
4
784,243
Distance Traveled
662,831
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,201
729
14
1
0
229,192
0
W
Bellona
9,943
710
46
3
3
262,629
3
L
Artemis
9,308
665
74
5
1
217,729
4
W
Horus
10,762
769
27
2
2
256,468
1
L
Chang'e
8,289
592
26
2
3
215,910
10
W
Chaac
9,622
687
40
3
3
265,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role