Player Matchup

Sylvanus
Sylvanus
JONASH67
Sylvanus
Level 54
God Stats
2W - 3L
1,268 SR
Queue Stats
143W - 160L
1,475 Elo+
Solo
Chang'e
Chang'e
Lord_Kira95
Chang'e
Level 137
God Stats
0W - 4L
1,213 SR
Queue Stats
234W - 253L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
mouriart
Zhong Kui
Level 135
God Stats
15W - 6L
1,843 SR
Queue Stats
361W - 355L
1,488 Elo+
Solo
Medusa
Medusa
trueluna54368
Medusa
Level 84
God Stats
185W - 189L
1,536 SR
Queue Stats
191W - 207L
1,469 Elo+
Solo
Ravana
Ravana
xXHyPothaRaPorXx
Ravana
Level 128
God Stats
12W - 11L
1,585 SR
Queue Stats
232W - 268L
1,448 Elo+
Party 2
Team Averages
Level 108
1,489 SR
1,470 Elo+

VS

Team Averages
Level 76
1,396 SR
1,418 Elo+
Jing Wei
Jing Wei
Eddmonk
Jing Wei
Level 63
God Stats
1W - 3L
1,206 SR
Queue Stats
19W - 17L
1,420 Elo+
Solo
Xing Tian
Xing Tian
G-corperation
Xing Tian
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,277 Elo+
Solo
Thanatos
Thanatos
Ice_Siberia
Thanatos
Level 59
God Stats
25W - 20L
1,507 SR
Queue Stats
356W - 348L
1,438 Elo+
Party 1
Anubis
Anubis
TempestAmiga32
Anubis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 74L
1,465 Elo+
Solo
Achilles
Achilles
hecko5
Achilles
Level 68
God Stats
16W - 6L
1,269 SR
Queue Stats
305W - 259L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JONASH67
Sylvanus
13
5 / 4 / 9
11,051
395
11,203
14,928
11,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Lord_Kira95
Chang'e
18
7 / 7 / 7
12,832
458
15,878
25,351
7,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
mouriart
Zhong Kui
19
5 / 7 / 7
13,564
484
25,811
26,970
17,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 10 / 6
13,863
495
18,841
22,854
7,285
Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 11 / 13
13,518
483
18,270
23,079
8,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Eddmonk
Jing Wei
20
11 / 10 / 13
14,730
526
23,387
24,219
9,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
G-corperation
Xing Tian
19
4 / 6 / 11
13,549
484
9,281
26,468
29,371
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Ice_Siberia
Thanatos
20
6 / 11 / 15
14,405
514
16,435
28,569
13,134
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
9 / 7 / 11
14,539
519
23,583
22,726
12,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
hecko5
Achilles
20
9 / 2 / 6
15,686
560
16,022
24,600
31,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
95
36
Kills
39
39
Deaths
36
42
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Eddmonk
Jing Wei
11
10
13
1.75
W
Xing Tian
G-corperation
Xing Tian
4
6
11
1.58
W
Thanatos
Ice_Siberia
Thanatos
6
11
15
1.23
L
Sylvanus
JONASH67
Sylvanus
5
4
9
2.38
L
Chang'e
Lord_Kira95
Chang'e
7
7
7
1.5
W
9
7
11
2.07
W
Achilles
hecko5
Achilles
9
2
6
6
L
Zhong Kui
mouriart
Zhong Kui
5
7
7
1.21
L
10
10
6
1.3
L
9
11
13
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,003
Damage
88,708
113,182
Taken
126,582
53,092
Mitigated
95,866
33,098
Healing
46,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Eddmonk
Jing Wei
23,387
18,526
832
6,074
24,219
9,212
4,880
7,855
16,364
0
85,402
W
Xing Tian
G-corperation
Xing Tian
9,281
1,179
1,201
3,547
26,468
29,371
1,151
12,358
14,110
42,276
0
W
Thanatos
Ice_Siberia
Thanatos
16,435
4,461
0
19,280
28,569
13,134
807
11,633
16,936
0
112,440
L
Sylvanus
JONASH67
Sylvanus
11,203
4,677
1,089
5,186
14,928
11,521
148
6,115
8,813
36,234
12,006
L
Chang'e
Lord_Kira95
Chang'e
15,878
749
3,150
7,693
25,351
7,789
796
10,433
14,918
54,437
0
W
23,583
2,316
0
10,066
22,726
12,231
2,509
7,542
15,184
106,912
0
W
Achilles
hecko5
Achilles
16,022
2,332
0
5,610
24,600
31,918
536
12,093
12,507
14,995
82,358
L
Zhong Kui
mouriart
Zhong Kui
25,811
1,638
0
10,380
26,970
17,790
264
4,044
22,926
97,478
0
L
18,841
8,238
0
2,565
22,854
7,285
231
8,036
14,818
0
88,689
L
18,270
4,737
0
3,035
23,079
8,707
0
6,709
16,370
0
63,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,828
Gold Earned
72,909
519
Minions Killed
593
0
Camps Cleared
0
2,117,639
Distance Traveled
2,500,907
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,730
526
113
4
0
482,814
5
W
Xing Tian
13,549
484
38
1
0
513,810
6
W
Thanatos
14,405
514
122
4
0
498,754
2
L
Sylvanus
11,051
395
80
3
0
263,483
0
L
Chang'e
12,832
458
80
3
0
459,965
0
W
Anubis
14,539
519
152
5
0
433,353
3
W
Achilles
15,686
560
168
6
0
572,176
4
L
Zhong Kui
13,564
484
166
6
0
426,908
9
L
Medusa
13,863
495
120
4
0
471,723
2
L
Ravana
13,518
483
73
3
0
495,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role