Player Matchup

Janus
Janus
BeelzeRae
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,579 Elo+
Solo
Mulan
Mulan
MistressMercy
Mulan
Level 27
God Stats
1W - 1L
1,320 SR
Queue Stats
66W - 51L
1,485 Elo+
Solo
King Arthur
King Arthur
TacoKing02
King Arthur
Level 17
God Stats
8W - 9L
1,586 SR
Queue Stats
43W - 50L
1,546 Elo+
Solo
Merlin
Merlin
brahmak
Merlin
Level 26
God Stats
12W - 9L
1,588 SR
Queue Stats
63W - 62L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
zeref978243
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,519 Elo+

VS

Team Averages
Level 17
1,493 SR
1,505 Elo+
Sobek
Sobek
Chesseball9765
Sobek
Level 5
God Stats
3W - 1L
1,573 SR
Queue Stats
3W - 3L
1,524 Elo+
Solo
Loki
Loki
Demon-playboii
Loki
Level 26
God Stats
4W - 6L
1,410 SR
Queue Stats
133W - 136L
1,385 Elo+
Solo
Cupid
Cupid
Ghostboi22125
Cupid
Level 16
God Stats
9W - 7L
1,699 SR
Queue Stats
52W - 42L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
ImACyclePath
Baron Samedi
Level 24
God Stats
1W - 1L
1,283 SR
Queue Stats
51W - 24L
1,689 Elo+
Party 1
Ymir
Ymir
Rasselk
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeelzeRae
Janus
20
8 / 4 / 9
16,267
1,084
26,582
12,733
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 15 / 7
15,424
1,028
26,063
36,470
22,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
TacoKing02
King Arthur
20
2 / 12 / 14
14,258
951
14,945
40,713
50,279
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
brahmak
Merlin
20
4 / 5 / 9
14,877
992
19,713
13,162
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
zeref978243
Sun Wukong
20
0 / 13 / 9
13,098
873
4,598
28,027
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 2
11,107
740
0
1,631
993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 2 / 21
15,539
1,036
12,626
12,709
4,043
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 6 / 24
17,248
1,150
37,583
26,455
10,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ImACyclePath
Baron Samedi
20
27 / 4 / 15
20,705
1,380
67,306
24,505
11,883
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Rasselk
Ymir
20
2 / 9 / 26
15,031
1,002
5,550
32,432
15,373

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
137
22
Kills
49
49
Deaths
22
48
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Janus
BeelzeRae
Janus
8
4
9
3.13
W
0
1
2
1
W
8
2
21
9.25
W
12
6
24
4
W
Baron Samedi
ImACyclePath
Baron Samedi
27
4
15
8.63
L
8
15
7
0.77
W
Ymir
Rasselk
Ymir
2
9
26
1.67
L
King Arthur
TacoKing02
King Arthur
2
12
14
0.75
L
Merlin
brahmak
Merlin
4
5
9
1.7
L
Sun Wukong
zeref978243
Sun Wukong
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,901
Damage
123,065
131,105
Taken
97,732
99,627
Mitigated
42,927
13,742
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BeelzeRae
Janus
26,582
504
392
2,246
12,733
3,935
0
8,902
3,590
66,406
0
W
0
0
0
0
1,631
993
0
502
1,129
1,908
0
W
12,626
3,198
0
319
12,709
4,043
0
6,134
6,225
0
18,749
W
37,583
21,103
320
2,903
26,455
10,635
0
14,558
11,699
0
75,456
W
Baron Samedi
ImACyclePath
Baron Samedi
67,306
7,376
6,558
10,974
24,505
11,883
0
11,379
12,627
120,667
0
L
26,063
5,665
0
5,012
36,470
22,350
0
20,002
16,168
0
37,171
W
Ymir
Rasselk
Ymir
5,550
1,439
0
0
32,432
15,373
0
13,998
17,881
17,072
0
L
King Arthur
TacoKing02
King Arthur
14,945
2,676
1,153
3,102
40,713
50,279
0
18,766
21,746
924
45,953
L
Merlin
brahmak
Merlin
19,713
1,017
0
553
13,162
4,731
0
7,404
5,658
58,601
0
L
Sun Wukong
zeref978243
Sun Wukong
4,598
1,004
0
1,284
28,027
18,332
0
16,684
11,087
0
11,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,924
Gold Earned
79,630
284
Minions Killed
245
8
Camps Cleared
10
1,301,895
Distance Traveled
1,109,217
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,267
1,084
93
6
5
303,501
0
W
Sobek
11,107
740
0
0
0
66,688
0
W
Loki
15,539
1,036
9
1
3
218,870
0
W
Cupid
17,248
1,150
83
6
1
277,265
0
W
Baron Samedi
20,705
1,380
130
9
5
291,275
0
L
Mulan
15,424
1,028
36
2
0
246,633
0
W
Ymir
15,031
1,002
23
2
1
255,119
1
L
King Arthur
14,258
951
55
4
3
283,384
0
L
Merlin
14,877
992
90
6
0
255,256
0
L
Sun Wukong
13,098
873
10
1
0
213,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role