Player Matchup

He Bo
He Bo
ASSBLASTER_Ali
He Bo
Level 43
God Stats
5W - 7L
1,651 SR
Queue Stats
206W - 210L
1,413 Elo+
Solo
Fenrir
Fenrir
Bamboleo187
Fenrir
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 65L
1,377 Elo+
Party 4
King Arthur
King Arthur
Rudebwooy
King Arthur
Level 25
God Stats
2W - 5L
1,085 SR
Queue Stats
38W - 45L
1,379 Elo+
Party 4
Hou Yi
Hou Yi
Shelmet9
Hou Yi
Level 69
God Stats
5W - 5L
1,646 SR
Queue Stats
156W - 195L
1,419 Elo+
Party 2
Ymir
Ymir
vegss05
Ymir
Level 15
God Stats
2W - 1L
1,747 SR
Queue Stats
10W - 12L
1,350 Elo+
Party 2
Team Averages
Level 39
1,526 SR
1,387 Elo+

VS

Team Averages
Level 47
1,537 SR
1,380 Elo+
Medusa
Medusa
BCShorkey
Medusa
Level 31
God Stats
8W - 4L
1,521 SR
Queue Stats
134W - 139L
1,450 Elo+
Solo
Loki
Loki
Cizyck
Loki
Level 39
God Stats
6W - 5L
1,500 SR
Queue Stats
129W - 164L
1,286 Elo+
Party 1
Hel
Hel
Mythic_Daggers
Hel
Level 35
God Stats
3W - 1L
1,572 SR
Queue Stats
43W - 39L
1,373 Elo+
Party 3
Sun Wukong
Sun Wukong
Rubikk___
Sun Wukong
Level 62
God Stats
5W - 9L
1,392 SR
Queue Stats
143W - 171L
1,370 Elo+
Party 1
Ganesha
Ganesha
gyroball123
Ganesha
Level 68
God Stats
2W - 1L
1,702 SR
Queue Stats
56W - 52L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,411
427
3,609
6,461
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
0 / 7 / 0
6,112
407
3,533
12,553
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Rudebwooy
King Arthur
9
0 / 7 / 0
5,429
362
1,192
10,594
5,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Shelmet9
Hou Yi
9
0 / 6 / 0
5,613
374
3,470
9,169
1,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
vegss05
Ymir
9
0 / 8 / 0
5,840
389
2,950
13,204
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BCShorkey
Medusa
14
11 / 0 / 2
9,134
609
11,959
7,562
2,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Cizyck
Loki
14
7 / 0 / 9
8,865
591
6,420
6,868
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 3
9,314
621
3,800
3,416
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Rubikk___
Sun Wukong
16
9 / 0 / 2
9,265
618
9,277
7,706
3,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
gyroball123
Ganesha
11
0 / 0 / 13
7,263
484
3,901
7,628
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
31
31
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Medusa
BCShorkey
Medusa
11
0
2
12
L
Fenrir
0
7
0
0
W
Loki
Cizyck
Loki
7
0
9
11.5
W
4
0
3
5.5
W
Sun Wukong
Rubikk___
Sun Wukong
9
0
2
10
L
King Arthur
Rudebwooy
King Arthur
0
7
0
0
L
Hou Yi
Shelmet9
Hou Yi
0
6
0
0
W
Ganesha
gyroball123
Ganesha
0
0
13
6.5
L
Ymir
vegss05
Ymir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
35,357
51,981
Taken
33,180
19,508
Mitigated
16,658
10,183
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,609
489
0
1,506
6,461
1,397
0
2,639
3,670
35,927
0
W
Medusa
BCShorkey
Medusa
11,959
6,708
0
4,089
7,562
2,724
540
3,141
4,421
0
61,913
L
Fenrir
3,533
461
0
4,088
12,553
3,599
0
1,185
11,330
0
31,622
W
Loki
Cizyck
Loki
6,420
1,883
0
2,829
6,868
2,262
280
670
6,198
0
48,288
W
3,800
318
1,251
2,099
3,416
1,238
1,722
554
2,862
56,200
0
W
Sun Wukong
Rubikk___
Sun Wukong
9,277
2,093
0
1,524
7,706
3,825
588
0
7,706
0
54,614
L
King Arthur
Rudebwooy
King Arthur
1,192
0
0
2,010
10,594
5,951
0
0
10,594
0
16,203
L
Hou Yi
Shelmet9
Hou Yi
3,470
1,295
0
1,754
9,169
1,983
26
1,237
7,926
0
26,241
W
Ganesha
gyroball123
Ganesha
3,901
641
0
1,496
7,628
6,609
0
2,194
5,434
18,924
0
L
Ymir
vegss05
Ymir
2,950
563
0
825
13,204
6,578
116
2,424
10,760
24,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
43,841
259
Minions Killed
436
0
Camps Cleared
0
1,236,604
Distance Traveled
1,508,345
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,411
427
75
5
0
225,545
0
W
Medusa
9,134
609
113
8
0
269,234
3
L
Fenrir
6,112
407
65
4
0
247,860
0
W
Loki
8,865
591
87
6
0
329,574
1
W
Hel
9,314
621
131
9
0
303,564
11
W
Sun Wukong
9,265
618
100
7
0
321,075
0
L
King Arthur
5,429
362
32
2
0
252,549
0
L
Hou Yi
5,613
374
42
3
0
255,400
2
W
Ganesha
7,263
484
5
0
0
284,898
5
L
Ymir
5,840
389
45
3
0
255,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role