Player Matchup

Hera
Hera
OkayAtBest
Hera
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 103L
1,524 Elo+
Solo
Artemis
Artemis
SopaDuMacaco17
Artemis
Level 28
God Stats
3W - 0L
1,595 SR
Queue Stats
48W - 44L
1,535 Elo+
Solo
Ymir
Ymir
TrashGodYuno
Ymir
Level 27
God Stats
9W - 7L
1,620 SR
Queue Stats
52W - 54L
1,542 Elo+
Solo
Tyr
Tyr
furry_coolll
Tyr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,529 Elo+
Solo
Fenrir
Fenrir
koliji
Fenrir
Level 28
God Stats
11W - 6L
1,533 SR
Queue Stats
127W - 144L
1,427 Elo+
Solo
Team Averages
Level 24
1,550 SR
1,511 Elo+

VS

Team Averages
Level 12
1,580 SR
1,630 Elo+
Arachne
Arachne
FROGE5773
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 2
Kukulkan
Kukulkan
JakeWC19
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,768 Elo+
Party 2
King Arthur
King Arthur
KanekiGhoul10
King Arthur
Level 8
God Stats
4W - 3L
1,274 SR
Queue Stats
9W - 10L
1,804 Elo+
Solo
Izanami
Izanami
MonkeWitAnAk
Izanami
Level 17
God Stats
1W - 1L
1,870 SR
Queue Stats
9W - 8L
1,486 Elo+
Party 1
Hades
Hades
Tippbuddha
Hades
Level 27
God Stats
4W - 2L
1,755 SR
Queue Stats
35W - 28L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 7
12,691
635
19,398
10,061
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 5 / 2
9,740
487
8,881
12,869
4,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 4
8,671
434
5,271
13,444
12,245
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 5
10,465
523
9,623
10,691
11,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
koliji
Fenrir
17
9 / 3 / 7
11,000
550
11,652
18,912
10,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FROGE5773
Arachne
9
0 / 6 / 1
6,544
327
5,440
11,889
3,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
JakeWC19
Kukulkan
10
1 / 9 / 0
6,832
342
3,799
10,118
3,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KanekiGhoul10
King Arthur
14
3 / 4 / 0
9,059
453
10,209
20,676
11,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
MonkeWitAnAk
Izanami
14
6 / 6 / 2
9,207
460
16,149
14,590
4,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
12
1 / 11 / 3
7,881
394
5,711
16,304
6,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
36
Kills
11
11
Deaths
36
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
FROGE5773
Arachne
0
6
1
0.08
L
Kukulkan
JakeWC19
Kukulkan
1
9
0
0.11
L
King Arthur
KanekiGhoul10
King Arthur
3
4
0
0.75
L
Izanami
MonkeWitAnAk
Izanami
6
6
2
1.17
W
17
0
7
20.5
W
4
5
2
1
L
Hades
1
11
3
0.23
W
3
3
4
1.67
W
3
0
5
5.5
W
Fenrir
koliji
Fenrir
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,825
Damage
41,308
65,977
Taken
73,577
42,418
Mitigated
29,241
21,378
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FROGE5773
Arachne
5,440
3,223
0
1,989
11,889
3,575
0
2,821
9,028
0
27,628
L
Kukulkan
JakeWC19
Kukulkan
3,799
1,206
0
942
10,118
3,003
0
3,306
6,698
20,252
0
L
King Arthur
KanekiGhoul10
King Arthur
10,209
1,924
0
6,247
20,676
11,637
241
5,049
15,517
0
41,583
L
Izanami
MonkeWitAnAk
Izanami
16,149
9,444
0
3,223
14,590
4,657
481
5,022
9,412
0
58,079
W
19,398
6,099
316
3,915
10,061
3,991
1,872
2,663
7,398
94,280
0
W
8,881
4,156
0
3,300
12,869
4,799
1,863
1,136
11,733
0
73,612
L
Hades
5,711
1,386
230
3,389
16,304
6,369
233
7,868
8,253
32,306
0
W
5,271
1,310
0
1,787
13,444
12,245
493
3,154
10,290
34,119
0
W
9,623
878
0
5,324
10,691
11,055
129
1,245
9,446
0
50,033
W
Fenrir
koliji
Fenrir
11,652
4,207
0
6,736
18,912
10,328
3,355
1,715
17,197
0
76,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,567
Gold Earned
39,523
541
Minions Killed
287
0
Camps Cleared
0
1,870,733
Distance Traveled
1,678,241
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,544
327
42
2
0
360,136
0
L
Kukulkan
6,832
342
34
2
0
315,669
2
L
King Arthur
9,059
453
71
4
0
353,760
1
L
Izanami
9,207
460
89
4
0
341,038
2
W
Hera
12,691
635
177
9
0
407,898
2
W
Artemis
9,740
487
112
6
0
330,259
3
L
Hades
7,881
394
51
3
0
307,638
0
W
Ymir
8,671
434
54
3
0
321,806
0
W
Tyr
10,465
523
95
5
0
429,975
3
W
Fenrir
11,000
550
103
5
0
380,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role